Player Matchup

Ares
Ares
CrowCrowCrowCrow
Ares
Level 89
God Stats
15W - 7L
1,644 SR
Queue Stats
479W - 326L
1,682 Elo+
Party 1
King Arthur
King Arthur
MessiahOfSalt
King Arthur
Level 125
God Stats
5W - 4L
1,612 SR
Queue Stats
179W - 151L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Shimetta
Heimdallr
Level 128
God Stats
1W - 2L
1,315 SR
Queue Stats
37W - 37L
1,616 Elo+
Solo
Da Ji
Da Ji
Sploobuns
Da Ji
Level 149
God Stats
58W - 34L
1,618 SR
Queue Stats
637W - 483L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
xAlTherr
Baron Samedi
Level 120
God Stats
25W - 18L
1,678 SR
Queue Stats
197W - 117L
1,756 Elo+
Party 1
Team Averages
Level 122
1,573 SR
1,650 Elo+

VS

Team Averages
Level 135
1,511 SR
1,609 Elo+
Medusa
Medusa
AsphyxiatedAdam
Medusa
Level 126
God Stats
4W - 3L
1,658 SR
Queue Stats
162W - 154L
1,601 Elo+
Party 2
He Bo
He Bo
DoctorBalls
He Bo
Level 109
God Stats
0W - 2L
1,277 SR
Queue Stats
114W - 121L
1,605 Elo+
Solo
Shiva
Shiva
JeyKingShadow
Shiva
Level 137
God Stats
4W - 7L
1,494 SR
Queue Stats
283W - 266L
1,594 Elo+
Solo
Ne Zha
Ne Zha
frankdboss
Ne Zha
Level 141
God Stats
3W - 1L
1,626 SR
Queue Stats
92W - 91L
1,647 Elo+
Solo
Chang'e
Chang'e
oKrysisz95
Chang'e
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 97L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 15
13,239
827
13,127
22,865
26,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
MessiahOfSalt
King Arthur
19
6 / 5 / 24
12,843
803
17,496
23,563
36,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Shimetta
Heimdallr
20
7 / 5 / 14
13,330
833
17,701
22,243
11,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Sploobuns
Da Ji
20
10 / 4 / 15
12,937
809
14,449
13,773
7,921
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
xAlTherr
Baron Samedi
19
3 / 3 / 19
12,258
766
16,628
16,529
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 10
11,833
740
16,286
17,620
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 7 / 5
13,077
817
16,792
12,936
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 6 / 10
11,820
739
14,084
23,882
27,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
frankdboss
Ne Zha
18
4 / 9 / 4
11,314
707
13,934
16,971
8,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
oKrysisz95
Chang'e
19
2 / 7 / 11
11,572
723
12,477
20,880
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
60
34
Kills
20
20
Deaths
34
87
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
W
8
3
15
5.17
L
8
7
5
1.5
L
4
6
10
1.5
W
King Arthur
MessiahOfSalt
King Arthur
6
5
24
3.6
W
Heimdallr
Shimetta
Heimdallr
7
5
14
2.8
W
Da Ji
Sploobuns
Da Ji
10
4
15
4.38
L
Ne Zha
frankdboss
Ne Zha
4
9
4
0.67
L
Chang'e
oKrysisz95
Chang'e
2
7
11
1.07
W
Baron Samedi
xAlTherr
Baron Samedi
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,401
Damage
73,573
98,973
Taken
92,289
91,467
Mitigated
54,668
24,760
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,286
8,244
0
4,495
17,620
7,355
245
5,481
11,939
0
53,353
W
13,127
372
173
5,816
22,865
26,338
822
6,902
15,677
24,083
0
L
16,792
742
0
354
12,936
3,936
408
5,621
7,247
29,301
0
L
14,084
684
739
2,503
23,882
27,756
0
7,222
16,242
0
46,621
W
King Arthur
MessiahOfSalt
King Arthur
17,496
808
0
2,375
23,563
36,064
462
8,658
14,574
525
39,990
W
Heimdallr
Shimetta
Heimdallr
17,701
8,069
0
7,424
22,243
11,557
5,289
5,359
16,670
0
73,340
W
Da Ji
Sploobuns
Da Ji
14,449
2,625
0
457
13,773
7,921
1,037
2,649
11,032
0
27,034
L
Ne Zha
frankdboss
Ne Zha
13,934
3,064
0
1,934
16,971
8,391
0
4,788
11,866
0
37,057
L
Chang'e
oKrysisz95
Chang'e
12,477
96
4,992
6,491
20,880
7,230
707
6,861
13,929
44,377
0
W
Baron Samedi
xAlTherr
Baron Samedi
16,628
593
3,668
4,847
16,529
9,587
1,818
4,552
11,751
53,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,607
Gold Earned
59,616
275
Minions Killed
288
0
Camps Cleared
0
1,680,375
Distance Traveled
1,619,595
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,833
740
75
5
0
294,652
1
W
Ares
13,239
827
14
1
0
329,048
2
L
He Bo
13,077
817
37
2
0
315,331
0
L
Shiva
11,820
739
54
3
0
373,121
4
W
King Arthur
12,843
803
49
3
0
358,900
3
W
Heimdallr
13,330
833
103
6
0
330,078
2
W
Da Ji
12,937
809
36
2
0
347,290
3
L
Ne Zha
11,314
707
52
3
0
311,452
2
L
Chang'e
11,572
723
70
4
0
325,039
0
W
Baron Samedi
12,258
766
73
5
0
315,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role