Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AngryLenarr
Xing Tian
Level 61
God Stats
16W - 9L
1,598 SR
Queue Stats
513W - 463L
1,474 Elo+
Party 1
Ravana
Ravana
PogChamp928
Ravana
Level 96
God Stats
25W - 23L
1,473 SR
Queue Stats
300W - 247L
1,491 Elo+
Party 1
Merlin
Merlin
chronicbigbird
Merlin
Level 108
God Stats
1W - 0L
1,335 SR
Queue Stats
48W - 41L
1,555 Elo+
Party 2
Izanami
Izanami
lil gtg
Izanami
Level 157
God Stats
4W - 3L
1,383 SR
Queue Stats
147W - 180L
1,472 Elo+
Solo
Team Averages
Level 103
1,458 SR
1,498 Elo+

VS

Team Averages
Level 96
1,435 SR
1,415 Elo+
Fafnir
Fafnir
ArkWright_25
Fafnir
Level 86
God Stats
8W - 8L
1,635 SR
Queue Stats
80W - 148L
1,389 Elo+
Party 3
Izanami
Izanami
RedCyanide16
Izanami
Level 106
God Stats
8W - 10L
1,546 SR
Queue Stats
147W - 241L
1,426 Elo+
Party 3
Scylla
Scylla
Stitches_2
Scylla
Level 91
God Stats
3W - 4L
1,497 SR
Queue Stats
102W - 169L
1,391 Elo+
Party 3
Shiva
Shiva
stinkfinger135
Shiva
Level 113
God Stats
6W - 12L
1,277 SR
Queue Stats
167W - 259L
1,427 Elo+
Party 3
Da Ji
Da Ji
x__King_Rygel__x
Da Ji
Level 84
God Stats
0W - 2L
1,223 SR
Queue Stats
20W - 22L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
9 / 1 / 1
8,255
750
10,105
13,024
6,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xing Tian
AngryLenarr
Xing Tian
10
1 / 0 / 2
6,069
552
3,074
7,686
4,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
12
5 / 1 / 0
7,028
639
3,709
6,524
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 2
6,470
588
4,130
3,190
1,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
lil gtg
Izanami
12
0 / 1 / 4
6,954
632
4,795
7,020
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 1 / 2
6,180
562
3,030
8,632
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RedCyanide16
Izanami
9
1 / 3 / 0
5,621
511
5,188
7,460
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Stitches_2
Scylla
8
0 / 5 / 0
4,853
441
261
4,588
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
5,935
540
4,262
8,758
5,147
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 4 / 1
5,338
485
3,712
8,666
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
4
4
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
1
1
9.5
W
Xing Tian
AngryLenarr
Xing Tian
1
0
2
2
L
Fafnir
1
1
2
2
W
Ravana
5
1
0
5
L
Izanami
RedCyanide16
Izanami
1
3
0
0.33
L
Scylla
Stitches_2
Scylla
0
5
0
0
W
2
1
2
3
W
Izanami
lil gtg
Izanami
0
1
4
2
L
1
4
0
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
16,453
37,444
Taken
38,104
16,762
Mitigated
18,290
17,632
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,105
2,802
0
8,911
13,024
6,744
846
635
12,389
44,628
0
W
Xing Tian
AngryLenarr
Xing Tian
3,074
497
300
930
7,686
4,790
0
985
6,701
15,889
3,335
L
Fafnir
3,030
941
165
3,089
8,632
7,201
0
3,970
4,662
12,759
0
W
Ravana
3,709
909
0
3,186
6,524
2,293
375
330
6,194
0
40,363
L
Izanami
RedCyanide16
Izanami
5,188
3,381
0
2,173
7,460
1,886
0
1,958
5,502
0
40,882
L
Scylla
Stitches_2
Scylla
261
86
0
250
4,588
1,353
0
3,178
1,410
19,828
0
W
4,130
138
0
1,019
3,190
1,016
0
823
2,367
28,329
0
W
Izanami
lil gtg
Izanami
4,795
3,163
0
3,286
7,020
1,919
0
518
6,502
0
52,672
L
4,262
1,178
0
927
8,758
5,147
0
5,518
3,240
0
28,393
L
3,712
928
0
2,348
8,666
2,703
0
2,637
6,029
0
21,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
27,927
362
Minions Killed
247
0
Camps Cleared
0
1,096,906
Distance Traveled
1,048,632
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,255
750
85
8
0
214,859
2
W
Xing Tian
6,069
552
35
3
0
215,911
1
L
Fafnir
6,180
562
23
2
0
218,030
6
W
Ravana
7,028
639
77
7
0
245,015
3
L
Izanami
5,621
511
72
7
0
199,006
2
L
Scylla
4,853
441
41
4
0
220,319
1
W
Merlin
6,470
588
56
5
0
218,864
4
W
Izanami
6,954
632
109
10
0
202,257
2
L
Shiva
5,935
540
69
6
0
201,583
1
L
Da Ji
5,338
485
42
4
0
209,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role