Player Matchup

Raijin
Raijin
DarkDalpha
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,431 Elo+
Party 1
Nemesis
Nemesis
Ddraig_Glas
Nemesis
Level 44
God Stats
1W - 2L
1,242 SR
Queue Stats
45W - 58L
1,433 Elo+
Party 1
Shiva
Shiva
Grimalkin_55
Shiva
Level 117
God Stats
1W - 1L
1,709 SR
Queue Stats
99W - 91L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
RwbyStar
Nu Wa
Level 47
God Stats
2W - 3L
1,455 SR
Queue Stats
58W - 65L
1,436 Elo+
Party 1
Achilles
Achilles
Theguy353
Achilles
Level 119
God Stats
0W - 4L
1,285 SR
Queue Stats
92W - 103L
1,441 Elo+
Party 1
Team Averages
Level 75
1,438 SR
1,451 Elo+

VS

Team Averages
Level 95
1,395 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Colonel-V2
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 208L
1,423 Elo+
Party 2
Apollo
Apollo
CriMinaL_LegenDs
Apollo
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
28W - 38L
1,384 Elo+
Party 2
Tyr
Tyr
Dhuums75
Tyr
Level 147
God Stats
1W - 0L
1,356 SR
Queue Stats
19W - 28L
1,466 Elo+
Party 2
Tiamat
Tiamat
Viserion95
Tiamat
Level 77
God Stats
1W - 1L
1,354 SR
Queue Stats
8W - 9L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DarkDalpha
Raijin
17
1 / 5 / 7
10,914
606
14,394
12,054
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ddraig_Glas
Nemesis
18
2 / 8 / 10
10,946
608
9,408
17,806
7,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 7 / 7
10,987
610
19,346
23,930
23,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
RwbyStar
Nu Wa
19
2 / 3 / 10
10,938
608
19,314
11,323
3,908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Theguy353
Achilles
18
8 / 4 / 5
11,315
629
15,502
35,791
26,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 1 / 17
14,248
792
31,729
10,768
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Colonel-V2
Olorun
20
4 / 2 / 17
12,339
686
16,421
16,466
8,415
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 3 / 11
12,684
705
14,055
15,304
7,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 3 / 17
12,657
703
9,287
29,595
42,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Viserion95
Tiamat
16
1 / 8 / 14
10,821
601
15,256
17,774
11,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
17
Kills
27
27
Deaths
17
39
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
1
17
18.5
W
Olorun
Colonel-V2
Olorun
4
2
17
6.25
W
5
3
11
3.5
L
Raijin
DarkDalpha
Raijin
1
5
7
0.9
L
Nemesis
Ddraig_Glas
Nemesis
2
8
10
0.88
W
7
3
17
5.17
L
4
7
7
1.07
L
Nu Wa
RwbyStar
Nu Wa
2
3
10
2.33
L
Achilles
Theguy353
Achilles
8
4
5
2.63
W
Tiamat
Viserion95
Tiamat
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,964
Damage
86,748
100,904
Taken
89,907
66,458
Mitigated
75,087
34,942
Healing
46,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
31,729
16,001
3,163
690
10,768
5,845
983
4,307
6,384
63,916
0
W
Olorun
Colonel-V2
Olorun
16,421
9,457
11,951
8,315
16,466
8,415
1,888
6,030
10,203
44,994
0
W
14,055
10,556
2,702
2,455
15,304
7,076
1,590
5,230
9,964
0
35,576
L
Raijin
DarkDalpha
Raijin
14,394
1,452
2,868
1,682
12,054
5,246
377
8,167
3,737
42,053
0
L
Nemesis
Ddraig_Glas
Nemesis
9,408
1,940
96
1,175
17,806
7,896
450
10,516
7,084
0
22,712
W
9,287
2,061
2,710
9,821
29,595
42,746
208
12,193
16,670
0
19,407
L
19,346
2,471
3,631
5,455
23,930
23,095
0
12,558
10,991
0
37,267
L
Nu Wa
RwbyStar
Nu Wa
19,314
2,860
1,546
1,452
11,323
3,908
493
8,370
2,897
43,259
0
L
Achilles
Theguy353
Achilles
15,502
5,358
2,014
15,023
35,791
26,313
0
22,296
12,789
0
24,991
W
Tiamat
Viserion95
Tiamat
15,256
787
858
3,532
17,774
11,005
322
5,948
11,644
28,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
62,749
182
Minions Killed
216
0
Camps Cleared
0
1,560,979
Distance Traveled
1,753,583
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,248
792
75
4
0
397,367
1
W
Olorun
12,339
686
46
3
0
329,617
1
W
Apollo
12,684
705
48
3
0
314,272
0
L
Raijin
10,914
606
63
4
0
253,657
0
L
Nemesis
10,946
608
17
1
0
312,438
0
W
Tyr
12,657
703
14
1
0
383,987
0
L
Shiva
10,987
610
44
2
0
324,447
0
L
Nu Wa
10,938
608
37
2
0
336,335
0
L
Achilles
11,315
629
21
1
0
334,102
0
W
Tiamat
10,821
601
33
2
0
328,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role