Player Matchup

He Bo
He Bo
Cabroken0420
He Bo
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 154L
1,507 Elo+
Party 2
King Arthur
King Arthur
Crimson_Zephyrr
King Arthur
Level 153
God Stats
6W - 8L
1,215 SR
Queue Stats
347W - 314L
1,536 Elo+
Party 1
Ares
Ares
FlipperBroom346
Ares
Level 154
God Stats
2W - 0L
1,699 SR
Queue Stats
36W - 18L
1,380 Elo+
Party 2
Nox
Nox
ImJxstToxic
Nox
Level 64
God Stats
5W - 1L
1,794 SR
Queue Stats
39W - 40L
1,501 Elo+
Party 1
Medusa
Medusa
any old goat
Medusa
Level 139
God Stats
1W - 0L
1,701 SR
Queue Stats
36W - 32L
1,502 Elo+
Party 2
Team Averages
Level 134
1,582 SR
1,485 Elo+

VS

Team Averages
Level 97
1,531 SR
1,528 Elo+
Zhong Kui
Zhong Kui
DoctorKrieger44
Zhong Kui
Level 144
God Stats
14W - 14L
1,486 SR
Queue Stats
605W - 631L
1,547 Elo+
Solo
Freya
Freya
GamehubTv
Freya
Level 116
God Stats
2W - 6L
1,533 SR
Queue Stats
160W - 189L
1,444 Elo+
Party 3
Jormungandr
Jormungandr
JCS20jr
Jormungandr
Level 80
God Stats
3W - 4L
1,693 SR
Queue Stats
529W - 472L
1,618 Elo+
Solo
Heimdallr
Heimdallr
WZRD_YSL
Heimdallr
Level 69
God Stats
4W - 5L
1,661 SR
Queue Stats
125W - 141L
1,493 Elo+
Party 3
Agni
Agni
adair20051
Agni
Level 77
God Stats
0W - 2L
1,285 SR
Queue Stats
256W - 236L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 10
11,407
815
10,779
9,527
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Crimson_Zephyrr
King Arthur
18
5 / 3 / 14
10,543
753
7,180
11,521
11,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
4 / 3 / 24
11,681
834
9,615
18,748
22,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 3 / 21
11,185
799
9,746
8,411
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
6 / 2 / 20
11,462
819
15,178
10,602
5,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoctorKrieger44
Zhong Kui
19
5 / 6 / 9
10,909
779
11,626
14,643
11,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
GamehubTv
Freya
13
2 / 7 / 2
8,816
630
5,001
9,433
3,311
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
JCS20jr
Jormungandr
14
2 / 6 / 8
9,665
690
6,656
15,595
18,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
WZRD_YSL
Heimdallr
19
6 / 4 / 9
10,867
776
15,487
11,356
4,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 7 / 7
9,899
707
8,718
9,812
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
52
30
Kills
17
17
Deaths
30
89
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
6
10
2.5
W
King Arthur
Crimson_Zephyrr
King Arthur
5
3
14
4
L
Zhong Kui
DoctorKrieger44
Zhong Kui
5
6
9
1.58
W
4
3
24
5.33
L
Freya
GamehubTv
Freya
2
7
2
0.43
W
5
3
21
5.17
L
Jormungandr
JCS20jr
Jormungandr
2
6
8
1
L
Heimdallr
WZRD_YSL
Heimdallr
6
4
9
2.63
L
2
7
7
0.79
W
Medusa
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,498
Damage
47,488
58,809
Taken
60,839
48,062
Mitigated
43,461
17,176
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,779
115
1,643
1,070
9,527
4,749
693
4,653
4,774
18,657
0
W
King Arthur
Crimson_Zephyrr
King Arthur
7,180
0
1,298
1,551
11,521
11,858
112
5,500
5,795
0
20,207
L
Zhong Kui
DoctorKrieger44
Zhong Kui
11,626
608
369
2,349
14,643
11,797
1,296
4,020
10,623
30,770
0
W
9,615
143
1,090
4,837
18,748
22,233
293
8,708
9,882
12,693
0
L
Freya
GamehubTv
Freya
5,001
1,546
139
479
9,433
3,311
258
6,099
3,334
13,361
0
W
9,746
784
1,007
607
8,411
4,060
1,724
6,452
1,895
30,545
0
L
Jormungandr
JCS20jr
Jormungandr
6,656
817
686
1,492
15,595
18,447
60
8,863
6,732
15,472
0
L
Heimdallr
WZRD_YSL
Heimdallr
15,487
5,218
754
1,971
11,356
4,918
1,438
6,368
4,988
0
32,058
L
8,718
203
1,043
466
9,812
4,988
588
4,790
5,022
18,039
0
W
Medusa
15,178
4,766
1,942
2,131
10,602
5,162
2,305
5,981
4,462
0
36,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,278
Gold Earned
50,156
142
Minions Killed
144
0
Camps Cleared
0
1,345,833
Distance Traveled
1,066,657
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,407
815
16
1
0
246,463
0
W
King Arthur
10,543
753
30
2
0
281,717
5
L
Zhong Kui
10,909
779
52
4
0
217,881
4
W
Ares
11,681
834
18
1
0
301,718
0
L
Freya
8,816
630
22
2
0
206,082
0
W
Nox
11,185
799
44
3
0
203,499
3
L
Jormungandr
9,665
690
13
1
0
178,638
0
L
Heimdallr
10,867
776
37
3
0
250,495
1
L
Agni
9,899
707
20
1
0
213,561
4
W
Medusa
11,462
819
34
2
0
312,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role