Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Aetroph
Ullr
Level 160
God Stats
5W - 3L
1,548 SR
Queue Stats
275W - 137L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
CTNFS
Baron Samedi
Level 64
God Stats
44W - 50L
1,379 SR
Queue Stats
48W - 53L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
machybooyaka619
Cthulhu
Level 65
God Stats
10W - 12L
1,483 SR
Queue Stats
39W - 29L
1,510 Elo+
Party 3
Bellona
Bellona
nymphelidae
Bellona
Level 151
God Stats
12W - 6L
1,597 SR
Queue Stats
793W - 476L
1,666 Elo+
Party 2
Team Averages
Level 120
1,501 SR
1,542 Elo+

VS

Team Averages
Level 29
1,289 SR
1,300 Elo+
Ra
Ra
Its_Craig19
Ra
Level 38
God Stats
0W - 2L
1,282 SR
Queue Stats
25W - 39L
1,351 Elo+
Party 1
Camazotz
Camazotz
cjhamilton2000
Camazotz
Level 26
God Stats
0W - 6L
993 SR
Queue Stats
15W - 24L
1,315 Elo+
Party 1
Ares
Ares
demonic1872
Ares
Level 15
God Stats
2W - 5L
1,146 SR
Queue Stats
10W - 18L
1,279 Elo+
Party 1
Bastet
Bastet
robbie_king14
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,210 Elo+
Party 1
Neith
Neith
trees2002
Neith
Level 44
God Stats
4W - 7L
1,526 SR
Queue Stats
29W - 43L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 0 / 13
10,950
1,095
11,524
7,371
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
Aetroph
Ullr
17
9 / 2 / 13
11,504
1,150
25,394
8,471
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CTNFS
Baron Samedi
17
5 / 0 / 12
11,219
1,122
13,514
4,618
2,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 17
11,011
1,101
8,524
6,164
8,554
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
nymphelidae
Bellona
17
10 / 3 / 13
12,971
1,297
25,221
18,029
14,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

331

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,755
976
4,861
17,293
7,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
15
1 / 7 / 3
9,660
966
10,497
22,559
9,023
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 3 / 1
9,959
996
4,127
11,377
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 9 / 4
10,012
1,001
7,392
21,134
8,249
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
trees2002
Neith
15
1 / 5 / 2
9,836
984
9,852
18,161
8,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
17
32
Kills
5
5
Deaths
32
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
13
10.5
W
Ullr
Aetroph
Ullr
9
2
13
7.75
W
Baron Samedi
CTNFS
Baron Samedi
5
0
12
11
L
1
8
2
0.25
L
Camazotz
1
7
3
0.36
L
1
3
1
0.5
W
4
0
17
12.5
W
Bellona
nymphelidae
Bellona
10
3
13
5.5
L
1
9
4
0.33
L
Neith
trees2002
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,177
Damage
36,729
44,653
Taken
90,524
39,531
Mitigated
45,248
12,275
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,524
2,460
0
1,194
7,371
9,800
0
1,536
5,835
0
21,295
W
Ullr
Aetroph
Ullr
25,394
12,248
0
251
8,471
3,933
0
1,053
7,418
0
41,532
W
Baron Samedi
CTNFS
Baron Samedi
13,514
706
2,565
3,160
4,618
2,841
0
17
4,601
46,750
0
L
4,861
436
367
574
17,293
7,377
0
1,562
15,479
23,386
0
L
Camazotz
10,497
5,531
0
2,168
22,559
9,023
0
6,914
15,499
0
19,779
L
4,127
394
0
280
11,377
12,474
0
2,674
8,594
5,308
0
W
8,524
728
0
68
6,164
8,554
0
1,445
4,719
18,246
0
W
Bellona
nymphelidae
Bellona
25,221
10,983
1,520
3,517
18,029
14,403
0
4,937
13,092
0
37,018
L
7,392
1,573
0
749
21,134
8,249
0
7,490
13,524
0
16,960
L
Neith
trees2002
Neith
9,852
3,895
0
1,419
18,161
8,125
0
3,398
14,701
0
36,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,655
Gold Earned
49,222
194
Minions Killed
141
8
Camps Cleared
5
945,144
Distance Traveled
937,018
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,950
1,095
10
1
2
187,604
2
W
Ullr
11,504
1,150
46
5
2
161,953
0
W
Baron Samedi
11,219
1,122
96
10
1
190,972
0
L
Ra
9,755
976
42
4
0
172,237
0
L
Camazotz
9,660
966
17
2
3
192,220
0
L
Ares
9,959
996
2
0
1
187,824
1
W
Cthulhu
11,011
1,101
16
2
0
222,856
0
W
Bellona
12,971
1,297
26
3
3
181,759
0
L
Bastet
10,012
1,001
23
2
0
205,406
1
L
Neith
9,836
984
57
6
1
179,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role