Player Matchup

Janus
Janus
CptBen3Dover
Janus
Level 102
God Stats
2W - 0L
1,543 SR
Queue Stats
13W - 8L
1,696 Elo+
Party 2
Bastet
Bastet
Cupcake Tork
Bastet
Level 159
God Stats
1W - 0L
1,645 SR
Queue Stats
18W - 12L
1,678 Elo+
Party 2
Atlas
Atlas
vVStr33tLegalVv
Atlas
Level 157
God Stats
2W - 0L
1,527 SR
Queue Stats
20W - 25L
1,430 Elo+
Party 2
Team Averages
Level 139
1,571 SR
1,601 Elo+

VS

Team Averages
Level 79
1,524 SR
1,516 Elo+
Ymir
Ymir
Allwight19
Ymir
Level 86
God Stats
36W - 46L
1,461 SR
Queue Stats
350W - 445L
1,354 Elo+
Solo
Izanami
Izanami
KingSquirt34
Izanami
Level 27
God Stats
12W - 8L
1,699 SR
Queue Stats
47W - 32L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
XxMikeman99xX
Nu Wa
Level 125
God Stats
2W - 3L
1,413 SR
Queue Stats
137W - 100L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 9
9,444
726
9,414
8,676
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
14
7 / 3 / 7
10,057
774
10,429
9,546
3,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 10
10,489
807
5,760
12,299
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
8,305
639
4,126
9,476
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
KingSquirt34
Izanami
12
1 / 7 / 1
7,935
610
6,160
11,819
3,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 5 / 2
9,076
698
9,777
8,922
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
7
8
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
4
4
9
2.13
W
Bastet
7
3
7
3.5
L
Izanami
KingSquirt34
Izanami
1
7
1
0.21
L
4
5
2
1
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
20,063
30,521
Taken
30,217
19,094
Mitigated
12,397
5,553
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,126
1,047
0
2,106
9,476
5,960
0
4,479
4,997
9,283
0
W
9,414
554
0
1,125
8,676
2,930
627
5,218
3,138
45,715
0
W
Bastet
10,429
2,806
0
2,442
9,546
3,732
1,127
3,624
5,700
0
26,606
L
Izanami
KingSquirt34
Izanami
6,160
2,714
0
649
11,819
3,480
0
5,580
6,239
0
27,459
L
9,777
2,060
0
149
8,922
2,957
0
5,438
3,484
31,323
0
W
5,760
1,823
298
1,688
12,299
12,432
309
4,752
7,175
24,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
25,316
150
Minions Killed
115
6
Camps Cleared
4
679,271
Distance Traveled
487,155
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,305
639
15
1
0
128,050
2
W
Janus
9,444
726
94
7
2
226,621
3
W
Bastet
10,057
774
30
2
4
218,462
2
L
Izanami
7,935
610
50
4
0
168,905
1
L
Nu Wa
9,076
698
50
4
4
190,200
3
W
Atlas
10,489
807
26
2
0
234,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role