Player Matchup

Eset
Eset
Eagleboy3214
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo
Chaac
Chaac
REC0N DINGO
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,328 Elo+
Party 1
Hel
Hel
Sin0fwrath_DnD
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,206 Elo+
Solo
Janus
Janus
TWOGalOfMiltank
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 236L
1,391 Elo+
Party 1
Vamana
Vamana
tkaber
Vamana
Level 147
God Stats
7W - 5L
1,847 SR
Queue Stats
799W - 835L
1,430 Elo+
Solo
Team Averages
Level 91
1,569 SR
1,333 Elo+

VS

Team Averages
Level 136
1,589 SR
1,386 Elo+
Discordia
Discordia
DrBubs22
Discordia
Level 158
God Stats
6W - 2L
1,915 SR
Queue Stats
121W - 145L
1,460 Elo+
Solo
Hel
Hel
FmfM78
Hel
Level 79
God Stats
6W - 3L
1,698 SR
Queue Stats
311W - 344L
1,326 Elo+
Solo
Nox
Nox
Myke_Luv
Nox
Level 156
God Stats
3W - 4L
1,359 SR
Queue Stats
313W - 319L
1,423 Elo+
Solo
He Bo
He Bo
WonkyWoof
He Bo
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
739W - 779L
1,349 Elo+
Solo
Ymir
Ymir
kbcowboy
Ymir
Level 127
God Stats
2W - 1L
1,475 SR
Queue Stats
280W - 306L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 0
8,121
451
515
11,740
3,798
19
3 / 5 / 5
11,792
655
9,569
18,791
16,511
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 3 / 5
11,125
618
11,438
17,159
12,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 5 / 4
12,767
709
20,336
14,529
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
tkaber
Vamana
18
0 / 5 / 9
11,186
621
12,648
23,071
31,710
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrBubs22
Discordia
20
7 / 1 / 16
13,386
744
24,296
12,163
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
FmfM78
Hel
18
1 / 2 / 15
11,085
616
4,991
12,056
8,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 2 / 9
12,699
706
15,563
10,716
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
WonkyWoof
He Bo
20
9 / 6 / 11
13,136
730
20,150
15,703
5,163
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
2 / 1 / 13
11,685
649
7,905
14,434
16,175
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
12
Kills
29
30
Deaths
12
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Discordia
DrBubs22
Discordia
7
1
16
15
L
0
12
0
0
W
Hel
FmfM78
Hel
1
2
15
4.25
W
10
2
9
7.25
L
3
5
5
1.1
L
2
3
5
1.5
L
7
5
4
1.8
W
He Bo
WonkyWoof
He Bo
9
6
11
2.42
W
Ymir
2
1
13
8.5
L
Vamana
tkaber
Vamana
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,506
Damage
72,905
85,290
Taken
65,072
70,258
Mitigated
39,811
36,361
Healing
36,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DrBubs22
Discordia
24,296
1,616
2,372
2,797
12,163
5,167
2,124
5,239
6,686
53,126
0
L
515
170
73
168
11,740
3,798
0
9,706
2,020
1,270
0
W
Hel
FmfM78
Hel
4,991
1,744
12,128
5,930
12,056
8,689
510
4,547
7,298
10,573
0
W
15,563
780
1,861
2,194
10,716
4,617
257
5,547
5,009
34,538
0
L
9,569
1,207
1,136
3,196
18,791
16,511
183
15,328
3,300
0
27,869
L
11,438
1,156
8,509
8,628
17,159
12,315
0
15,765
1,274
18,970
0
L
20,336
722
1,600
2,688
14,529
5,924
440
12,438
2,091
46,788
0
W
He Bo
WonkyWoof
He Bo
20,150
2,396
1,483
1,958
15,703
5,163
561
8,000
7,399
35,771
0
W
Ymir
7,905
1,203
2,536
3,064
14,434
16,175
862
7,675
6,391
24,612
0
L
Vamana
tkaber
Vamana
12,648
3,041
2,070
8,293
23,071
31,710
796
18,982
3,700
0
29,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,991
Gold Earned
61,991
137
Minions Killed
176
0
Camps Cleared
0
1,511,949
Distance Traveled
1,549,889
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,386
744
62
3
0
355,042
0
L
Eset
8,121
451
0
0
0
200,451
2
W
Hel
11,085
616
8
0
0
298,695
0
W
Nox
12,699
706
45
3
0
293,950
0
L
Chaac
11,792
655
23
1
0
337,807
0
L
Hel
11,125
618
32
2
0
347,493
1
L
Janus
12,767
709
60
3
0
307,084
0
W
He Bo
13,136
730
37
2
0
268,330
0
W
Ymir
11,685
649
24
1
0
333,872
0
L
Vamana
11,186
621
22
1
0
319,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role