Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aegis MizaR
Gilgamesh
Level 127
God Stats
0W - 2L
1,115 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Aegis RaVeN
Morgan Le Fay
Level 84
God Stats
0W - 2L
1,195 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Chaac
Chaac
giuseppe andreo
Chaac
Level 15
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Ra
Ra
xDieSoft
Ra
Level 83
God Stats
25W - 36L
1,410 SR
Queue Stats
289W - 291L
1,511 Elo+
Solo
Team Averages
Level 91
1,344 SR
1,361 Elo+

VS

Team Averages
Level 103
1,541 SR
1,453 Elo+
Chaac
Chaac
Aiiipqqr Legend
Chaac
Level 156
God Stats
2W - 5L
1,895 SR
Queue Stats
335W - 384L
1,501 Elo+
Party 2
Poseidon
Poseidon
DiegooP3
Poseidon
Level 98
God Stats
11W - 5L
1,496 SR
Queue Stats
116W - 139L
1,350 Elo+
Solo
Chronos
Chronos
Mad of minD
Chronos
Level 117
God Stats
1W - 1L
1,254 SR
Queue Stats
257W - 308L
1,506 Elo+
Party 2
Loki
Loki
RyanCL95
Loki
Level 13
God Stats
4W - 3L
1,548 SR
Queue Stats
27W - 41L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
mattia116
Sun Wukong
Level 131
God Stats
4W - 2L
1,512 SR
Queue Stats
133W - 166L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 1 / 2
11,476
765
15,268
12,466
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Aegis MizaR
Gilgamesh
16
2 / 5 / 7
9,825
655
11,567
18,248
12,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Aegis RaVeN
Morgan Le Fay
16
2 / 7 / 6
9,846
656
7,671
12,320
5,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 7 / 6
9,625
642
9,642
18,609
22,336
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 4 / 7
10,538
703
12,737
13,932
5,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 14
11,709
781
26,069
20,179
24,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
DiegooP3
Poseidon
18
2 / 7 / 7
11,055
737
6,498
14,187
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Mad of minD
Chronos
17
3 / 2 / 10
10,178
679
12,297
11,730
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
18
3 / 4 / 9
10,641
709
9,532
13,466
5,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
mattia116
Sun Wukong
18
8 / 2 / 12
11,574
772
12,929
16,612
17,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
15
Kills
24
24
Deaths
15
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
8
1
2
9
L
Gilgamesh
Aegis MizaR
Gilgamesh
2
5
7
1.1
L
Morgan Le Fay
Aegis RaVeN
Morgan Le Fay
2
7
6
0.71
W
8
0
14
15
W
Poseidon
DiegooP3
Poseidon
2
7
7
0.79
W
Chronos
Mad of minD
Chronos
3
2
10
4
W
Loki
3
4
9
1.88
L
1
7
6
0.57
W
Sun Wukong
mattia116
Sun Wukong
8
2
12
7
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,885
Damage
67,325
75,575
Taken
76,174
50,911
Mitigated
57,398
18,222
Healing
22,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,268
7,643
0
6,750
12,466
5,041
832
2,275
9,893
0
41,692
L
Gilgamesh
Aegis MizaR
Gilgamesh
11,567
1,405
363
560
18,248
12,600
0
5,670
12,128
3,090
18,765
L
Morgan Le Fay
Aegis RaVeN
Morgan Le Fay
7,671
268
0
866
12,320
5,120
175
1,421
10,212
24,226
0
W
26,069
2,813
568
9,446
20,179
24,224
755
6,009
14,170
79
45,083
W
Poseidon
DiegooP3
Poseidon
6,498
615
0
1,449
14,187
5,272
2,268
2,865
11,322
49,351
0
W
Chronos
Mad of minD
Chronos
12,297
6,124
0
4,203
11,730
4,594
1,145
3,323
8,407
30,732
0
W
Loki
9,532
2,072
0
350
13,466
5,414
0
4,566
8,900
0
40,385
L
9,642
1,206
0
2,500
18,609
22,336
73
7,135
10,715
0
22,361
W
Sun Wukong
mattia116
Sun Wukong
12,929
828
941
5,084
16,612
17,894
357
5,469
11,143
9
20,828
L
12,737
792
2,259
4,924
13,932
5,814
0
2,373
10,932
49,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,310
Gold Earned
55,157
212
Minions Killed
270
0
Camps Cleared
0
1,486,988
Distance Traveled
1,592,179
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,476
765
65
4
0
309,285
1
L
Gilgamesh
9,825
655
17
1
0
316,081
0
L
Morgan Le Fay
9,846
656
35
2
0
276,639
0
W
Chaac
11,709
781
60
4
0
347,222
4
W
Poseidon
11,055
737
97
6
0
294,415
2
W
Chronos
10,178
679
42
3
0
292,231
1
W
Loki
10,641
709
54
4
0
324,081
2
L
Chaac
9,625
642
24
2
0
279,719
0
W
Sun Wukong
11,574
772
17
1
0
334,230
3
L
Ra
10,538
703
71
5
0
305,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role