Player Matchup

Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
BeThatGuyWho
Ullr
Gold V
Level 142
God Stats
2W - 3L
1,515 SR
Queue Stats
68W - 66L
1,393 MMR
Solo
Chiron
Chiron
Silver I
DarkStarKarma
Chiron
Silver I
Level 158
God Stats
4W - 4L
1,615 SR
Queue Stats
88W - 91L
1,276 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Hawteezy
Kumbhakarna
Silver IV
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
23W - 23L
1,264 MMR
Solo
Achilles
Achilles
Silver I
SCAAR0N
Achilles
Silver I
Level 84
God Stats
2W - 1L
1,508 SR
Queue Stats
44W - 45L
1,223 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,483 SR
1,331 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,462 SR
1,387 MMR
Jormungandr
Jormungandr
Silver III
 
Jormungandr
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
BloodyConverse
Janus
Silver II
Level 53
God Stats
9W - 10L
1,395 SR
Queue Stats
543W - 554L
1,489 MMR
Solo
Hachiman
Hachiman
Silver II
BoonFidelium
Hachiman
Silver II
Level 156
God Stats
3W - 8L
1,519 SR
Queue Stats
106W - 106L
1,293 MMR
Solo
Nemesis
Nemesis
Gold III
PLSBMASHMYSALLS
Nemesis
Gold III
Level 113
God Stats
9W - 8L
1,494 SR
Queue Stats
282W - 286L
1,467 MMR
Solo
Geb
Geb
Bronze V
StepSis13
Geb
Bronze V
Level 100
God Stats
9W - 7L
1,402 SR
Queue Stats
79W - 95L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
7 / 2 / 7
13,004
619
10,026
13,859
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 7
11,807
562
12,482
12,613
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 2 / 5
13,694
652
15,869
17,556
5,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Hawteezy
Kumbhakarna
15
0 / 2 / 12
10,487
499
6,118
14,718
14,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
SCAAR0N
Achilles
18
2 / 2 / 5
11,455
545
10,181
21,589
17,343
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ApolloCliodhnaShivaMercuryAtlas

VS

Bans
ThothAthenaArachneBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 5 / 0
10,599
505
15,017
18,125
25,131
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 5 / 4
10,854
517
8,219
11,032
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
BoonFidelium
Hachiman
14
2 / 7 / 2
9,303
443
13,970
14,913
4,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 4
11,239
535
7,673
14,138
11,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 5
7,749
369
3,193
14,238
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
25
Kills
10
10
Deaths
25
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
7
5.25
L
Jormungandr
 
Jormungandr
3
5
0
0.6
W
6
2
7
4.75
L
2
5
4
0.8
L
Hachiman
BoonFidelium
Hachiman
2
7
2
0.43
W
10
2
5
6.25
W
Kumbhakarna
Hawteezy
Kumbhakarna
0
2
12
3
L
3
5
4
1
W
Achilles
SCAAR0N
Achilles
2
2
5
2.25
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,676
Damage
48,072
80,335
Taken
72,446
49,102
Mitigated
58,773
20,394
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,026
4,009
0
466
13,859
6,190
0
5,848
7,767
0
115,900
L
Jormungandr
 
Jormungandr
15,017
3,516
0
5,085
18,125
25,131
0
625
17,500
76,264
0
W
12,482
5,707
0
3,182
12,613
5,272
354
3,780
8,833
0
89,175
L
8,219
178
0
711
11,032
4,704
0
2,040
8,992
81,285
0
L
Hachiman
BoonFidelium
Hachiman
13,970
6,660
0
4,779
14,913
4,263
0
1,456
13,457
0
58,585
W
15,869
7,143
791
7,774
17,556
5,416
2,758
3,030
14,526
0
103,881
W
Kumbhakarna
Hawteezy
Kumbhakarna
6,118
563
0
1,970
14,718
14,881
0
5,295
9,423
31,852
2,407
L
7,673
2,514
0
3,788
14,138
11,970
1,121
323
13,815
0
96,681
W
Achilles
SCAAR0N
Achilles
10,181
2,889
0
6,211
21,589
17,343
0
12,879
8,710
0
73,345
L
3,193
467
0
1,173
14,238
12,705
0
2,011
12,227
10,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,447
Gold Earned
49,744
699
Minions Killed
540
0
Camps Cleared
0
2,105,038
Distance Traveled
1,907,726
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,004
619
164
8
0
478,303
5
L
Jormungandr
10,599
505
137
7
0
343,792
3
W
Ullr
11,807
562
170
8
0
416,247
2
L
Janus
10,854
517
162
8
0
399,981
1
L
Hachiman
9,303
443
89
4
0
380,669
4
W
Chiron
13,694
652
162
8
0
405,306
8
W
Kumbhakarna
10,487
499
50
2
0
391,872
12
L
Nemesis
11,239
535
146
7
0
410,057
6
W
Achilles
11,455
545
153
7
0
413,310
5
L
Geb
7,749
369
6
0
0
373,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role