Player Matchup

Arachne
Arachne
DaMIon3956
Arachne
Level 37
God Stats
5W - 2L
1,911 SR
Queue Stats
103W - 103L
1,328 Elo+
Party 2
Odin
Odin
PrOdIgYcHiLd252
Odin
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 84L
1,588 Elo+
Party 2
Hades
Hades
Shootup913
Hades
Level 153
God Stats
51W - 34L
1,607 SR
Queue Stats
508W - 601L
1,414 Elo+
Solo
Team Averages
Level 98
1,673 SR
1,443 Elo+

VS

Team Averages
Level 137
1,576 SR
1,537 Elo+
Sun Wukong
Sun Wukong
EAZYRAHH
Sun Wukong
Level 121
God Stats
8W - 11L
1,527 SR
Queue Stats
312W - 337L
1,399 Elo+
Party 1
King Arthur
King Arthur
SANDW1CHK1NG
King Arthur
Level 136
God Stats
16W - 15L
1,531 SR
Queue Stats
116W - 97L
1,611 Elo+
Solo
Achilles
Achilles
SmilyDrop974790
Achilles
Level 155
God Stats
37W - 23L
1,669 SR
Queue Stats
1,028W - 762L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaMIon3956
Arachne
16
5 / 6 / 9
11,685
649
12,228
15,138
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 12
12,887
716
14,337
16,066
22,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
19
7 / 3 / 5
12,878
715
25,436
16,095
16,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EAZYRAHH
Sun Wukong
15
4 / 6 / 6
11,207
623
12,491
19,948
21,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
SANDW1CHK1NG
King Arthur
14
4 / 5 / 6
11,488
638
15,222
23,437
23,350
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
15
2 / 4 / 8
10,921
607
11,368
21,947
32,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
15
Kills
10
10
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaMIon3956
Arachne
5
6
9
1.58
L
Sun Wukong
EAZYRAHH
Sun Wukong
4
6
6
1.17
W
3
1
12
9
L
King Arthur
SANDW1CHK1NG
King Arthur
4
5
6
1.4
W
Hades
7
3
5
3.17
L
Achilles
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,001
Damage
39,081
47,299
Taken
65,332
47,087
Mitigated
77,393
18,718
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaMIon3956
Arachne
12,228
7,785
0
4,536
15,138
8,249
812
320
14,580
0
26,810
L
Sun Wukong
EAZYRAHH
Sun Wukong
12,491
2,414
0
3,407
19,948
21,160
0
5,950
13,998
0
43,140
W
14,337
4,227
0
2,285
16,066
22,734
463
330
15,441
0
33,346
L
King Arthur
SANDW1CHK1NG
King Arthur
15,222
1,880
840
1,173
23,437
23,350
0
11,943
11,494
0
52,336
W
Hades
25,436
2,190
1,959
9,938
16,095
16,104
1,094
263
15,367
86,066
0
L
Achilles
11,368
2,875
0
4,165
21,947
32,883
0
8,343
13,604
670
31,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
33,616
205
Minions Killed
203
9
Camps Cleared
6
964,657
Distance Traveled
894,912
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,685
649
39
2
2
312,563
6
L
Sun Wukong
11,207
623
78
4
1
282,141
1
W
Odin
12,887
716
36
2
2
356,981
1
L
King Arthur
11,488
638
85
5
4
293,904
0
W
Hades
12,878
715
130
7
5
295,113
1
L
Achilles
10,921
607
40
2
1
318,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role