Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CorruptedArceus
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,719 Elo+
Solo
Xing Tian
Xing Tian
DrFj
Xing Tian
Level 143
God Stats
5W - 0L
1,929 SR
Queue Stats
261W - 255L
1,616 Elo+
Solo
Guan Yu
Guan Yu
Mr_Overrated1
Guan Yu
Level 147
God Stats
7W - 3L
1,267 SR
Queue Stats
342W - 356L
1,673 Elo+
Solo
Discordia
Discordia
mjay252
Discordia
Level 159
God Stats
2W - 1L
1,298 SR
Queue Stats
62W - 63L
1,523 Elo+
Solo
Team Averages
Level 148
1,499 SR
1,606 Elo+

VS

Team Averages
Level 157
1,388 SR
1,608 Elo+
Ao Kuang
Ao Kuang
Ficsation
Ao Kuang
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 141L
1,625 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jśťäřňèş89
Cu Chulainn
Level 159
God Stats
0W - 2L
1,122 SR
Queue Stats
61W - 52L
1,575 Elo+
Party 1
Bacchus
Bacchus
LosGomez
Bacchus
Level 151
God Stats
3W - 4L
1,458 SR
Queue Stats
312W - 262L
1,563 Elo+
Party 1
Chang'e
Chang'e
MercilessFig
Chang'e
Level 159
God Stats
1W - 4L
1,489 SR
Queue Stats
230W - 238L
1,723 Elo+
Solo
Ah Puch
Ah Puch
gorafael1
Ah Puch
Level 160
God Stats
7W - 13L
1,372 SR
Queue Stats
387W - 371L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
3 / 4 / 19
11,771
692
17,565
27,312
15,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 14
11,963
704
26,159
21,772
27,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
DrFj
Xing Tian
19
3 / 3 / 19
12,383
728
10,557
28,543
34,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
20
11 / 4 / 17
13,054
768
17,197
24,720
41,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
mjay252
Discordia
19
4 / 2 / 18
11,960
704
22,410
14,213
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ficsation
Ao Kuang
17
5 / 4 / 8
10,652
627
18,435
25,445
29,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Jśťäřňèş89
Cu Chulainn
17
5 / 7 / 5
10,783
634
14,745
19,104
23,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
LosGomez
Bacchus
15
0 / 8 / 10
9,362
551
12,608
19,213
24,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
MercilessFig
Chang'e
16
2 / 6 / 7
10,442
614
19,442
19,693
9,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
gorafael1
Ah Puch
20
4 / 4 / 10
11,743
691
27,965
21,184
10,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
29
Kills
16
16
Deaths
29
87
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
4
19
3.13
W
8
3
14
5
W
Xing Tian
DrFj
Xing Tian
3
3
19
4.17
L
Ao Kuang
Ficsation
Ao Kuang
5
4
8
2.25
L
Cu Chulainn
Jśťäřňèş89
Cu Chulainn
5
7
5
1.07
L
Bacchus
LosGomez
Bacchus
0
8
10
0.63
L
Chang'e
MercilessFig
Chang'e
2
6
7
0.92
W
Guan Yu
11
4
17
4.88
L
Ah Puch
gorafael1
Ah Puch
4
4
10
2.25
W
Discordia
mjay252
Discordia
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,888
Damage
93,195
116,560
Taken
104,639
125,407
Mitigated
97,283
61,978
Healing
33,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,565
3,733
4,224
8,267
27,312
15,954
2,180
19,709
7,603
0
27,533
W
26,159
3,782
0
7,632
21,772
27,074
742
17,187
4,585
286
45,515
W
Xing Tian
DrFj
Xing Tian
10,557
1,038
5,841
5,709
28,543
34,686
305
17,134
11,409
24,377
0
L
Ao Kuang
Ficsation
Ao Kuang
18,435
3,666
763
7,887
25,445
29,962
0
8,238
16,831
25,583
0
L
Cu Chulainn
Jśťäřňèş89
Cu Chulainn
14,745
1,446
802
1,860
19,104
23,093
190
7,322
11,706
0
29,780
L
Bacchus
LosGomez
Bacchus
12,608
506
869
1,394
19,213
24,525
0
5,772
13,151
20,271
0
L
Chang'e
MercilessFig
Chang'e
19,442
1,979
7,346
4,485
19,693
9,334
366
5,980
13,433
26,802
0
W
Guan Yu
17,197
2,727
15,532
9,258
24,720
41,029
533
15,347
9,373
0
27,805
L
Ah Puch
gorafael1
Ah Puch
27,965
855
571
7,886
21,184
10,369
599
5,825
15,220
64,232
0
W
Discordia
mjay252
Discordia
22,410
1,402
3,130
2,385
14,213
6,664
1,343
9,073
5,140
50,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,131
Gold Earned
52,982
154
Minions Killed
174
0
Camps Cleared
0
1,722,728
Distance Traveled
1,423,748
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,771
692
22
1
0
352,486
2
W
Chaac
11,963
704
29
2
0
335,539
4
W
Xing Tian
12,383
728
16
1
0
356,285
2
L
Ao Kuang
10,652
627
12
1
0
273,859
0
L
Cu Chulainn
10,783
634
28
2
0
293,522
1
L
Bacchus
9,362
551
12
1
0
300,602
3
L
Chang'e
10,442
614
30
2
0
250,296
0
W
Guan Yu
13,054
768
27
2
0
349,240
0
L
Ah Puch
11,743
691
92
5
0
305,469
1
W
Discordia
11,960
704
60
4
0
329,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role