Player Matchup

Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AnimegaTheOG
Freya
Level 157
God Stats
3W - 3L
1,368 SR
Queue Stats
284W - 231L
1,636 Elo+
Party 2
Chernobog
Chernobog
Lucid-Hypnotism
Chernobog
Level 42
God Stats
3W - 0L
1,756 SR
Queue Stats
140W - 87L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
Tiriel
Gilgamesh
Level 123
God Stats
3W - 2L
1,596 SR
Queue Stats
503W - 471L
1,506 Elo+
Solo
Poseidon
Poseidon
UnbeatenBully
Poseidon
Level 99
God Stats
6W - 13L
1,278 SR
Queue Stats
302W - 262L
1,588 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,559 Elo+

VS

Team Averages
Level 87
1,497 SR
1,425 Elo+
Horus
Horus
 
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DeuceDinero23
Tsukuyomi
Level 149
God Stats
5W - 6L
1,705 SR
Queue Stats
1,206W - 1,206L
1,523 Elo+
Solo
Discordia
Discordia
Duck_09709
Discordia
Level 35
God Stats
4W - 7L
1,500 SR
Queue Stats
254W - 257L
1,325 Elo+
Party 1
Awilix
Awilix
Ms_AntoinetteOwO
Awilix
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
99W - 115L
1,319 Elo+
Party 1
Sol
Sol
NOMRAH20
Sol
Level 106
God Stats
6W - 11L
1,281 SR
Queue Stats
222W - 192L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 2 / 12
7,917
528
4,182
10,122
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 0 / 6
9,366
624
18,471
12,957
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Lucid-Hypnotism
Chernobog
12
1 / 2 / 3
7,375
492
3,492
9,792
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tiriel
Gilgamesh
14
4 / 1 / 2
8,132
542
5,008
8,591
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
UnbeatenBully
Poseidon
16
6 / 2 / 8
9,477
632
9,240
9,317
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 4 / 4
7,335
489
4,684
15,014
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
DeuceDinero23
Tsukuyomi
14
1 / 5 / 0
8,196
546
6,993
12,767
4,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Duck_09709
Discordia
12
0 / 6 / 1
7,052
470
6,835
8,534
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,070
405
2,642
11,202
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 2
9,057
604
10,061
8,740
2,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
7
7
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
12
4.5
L
Horus
 
Horus
2
4
4
1
W
10
0
6
13
L
Tsukuyomi
DeuceDinero23
Tsukuyomi
1
5
0
0.2
L
Discordia
Duck_09709
Discordia
0
6
1
0.08
W
Chernobog
Lucid-Hypnotism
Chernobog
1
2
3
1.25
L
0
6
0
0
L
4
3
2
1.67
W
Gilgamesh
Tiriel
Gilgamesh
4
1
2
5
W
Poseidon
UnbeatenBully
Poseidon
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,393
Damage
31,215
50,779
Taken
56,257
24,545
Mitigated
27,662
22,552
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,182
2,217
2,084
3,519
10,122
7,705
0
2,566
7,476
0
13,510
L
Horus
 
Horus
4,684
2,252
388
3,926
15,014
13,874
0
9,008
6,006
0
14,785
W
18,471
6,397
0
9,212
12,957
5,400
130
3,641
8,960
71,055
0
L
Tsukuyomi
DeuceDinero23
Tsukuyomi
6,993
1,617
0
1,464
12,767
4,941
451
8,111
4,656
0
50,963
L
Discordia
Duck_09709
Discordia
6,835
1,322
0
758
8,534
2,777
746
3,922
4,612
41,977
0
W
Chernobog
Lucid-Hypnotism
Chernobog
3,492
1,717
0
2,912
9,792
3,149
698
5,957
3,835
0
41,123
L
2,642
636
0
2,198
11,202
3,705
874
4,544
6,658
0
26,075
L
10,061
4,343
0
3,203
8,740
2,365
0
2,126
6,614
61,735
0
W
Gilgamesh
Tiriel
Gilgamesh
5,008
965
0
827
8,591
4,126
444
2,252
5,931
0
51,922
W
Poseidon
UnbeatenBully
Poseidon
9,240
1,842
0
3,998
9,317
4,165
0
1,740
7,509
73,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,267
Gold Earned
37,710
450
Minions Killed
389
0
Camps Cleared
0
1,531,790
Distance Traveled
1,347,857
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,917
528
23
2
0
305,113
2
L
Horus
7,335
489
19
1
0
268,238
0
W
Freya
9,366
624
122
8
0
290,305
0
L
Tsukuyomi
8,196
546
98
7
0
279,367
2
L
Discordia
7,052
470
89
6
0
255,965
0
W
Chernobog
7,375
492
78
5
0
261,926
0
L
Awilix
6,070
405
53
4
0
267,845
0
L
Sol
9,057
604
130
9
0
276,442
0
W
Gilgamesh
8,132
542
87
6
0
362,305
3
W
Poseidon
9,477
632
140
9
0
312,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role