Player Matchup

Kukulkan
Kukulkan
Gold II
IllRUSHERllI
Kukulkan
Gold II
Level 148
God Stats
58W - 42L
1,633 SR
Queue Stats
767W - 747L
1,625 MMR
Solo
Set
Set
Gold I
Korbi10
Set
Gold I
Level 126
God Stats
14W - 9L
1,699 SR
Queue Stats
109W - 100L
1,764 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Mid_Or_Quit
Guan Yu
Gold II
Level 127
God Stats
6W - 1L
1,686 SR
Queue Stats
87W - 78L
1,546 MMR
Solo
Cerberus
Cerberus
Gold IV
h3tz1
Cerberus
Gold IV
Level 123
God Stats
2W - 0L
1,622 SR
Queue Stats
42W - 45L
1,523 MMR
Party 2
Neith
Neith
Gold V
šmurf
Neith
Gold V
Level 47
God Stats
15W - 5L
1,726 SR
Queue Stats
99W - 76L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,673 SR
1,613 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,573 SR
1,518 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold III
Gibheja57
Eset
Gold III
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 222L
1,537 MMR
Party 3
Geb
Geb
Gold V
Maitre_Pascal352
Geb
Gold V
Level 143
God Stats
8W - 2L
1,757 SR
Queue Stats
229W - 225L
1,411 MMR
Party 3
Pele
Pele
Gold I
rubinroy99
Pele
Gold I
Level 127
God Stats
82W - 78L
1,609 SR
Queue Stats
408W - 405L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IllRUSHERllI
Kukulkan
15
3 / 1 / 10
9,382
586
7,467
8,339
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
18
9 / 0 / 5
10,458
654
13,905
12,672
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Mid_Or_Quit
Guan Yu
16
1 / 0 / 6
10,011
626
8,337
15,939
21,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
h3tz1
Cerberus
13
1 / 1 / 9
8,906
557
4,696
11,884
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
šmurf
Neith
15
5 / 2 / 4
9,674
605
8,324
7,631
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
KaliShivaLokiThothArachne

VS

Bans
CliodhnaPoseidonBastetAwilixPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 3 / 0
8,806
550
11,878
15,578
13,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
 
Ullr
14
1 / 2 / 2
8,038
502
4,740
9,378
2,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
12
0 / 5 / 1
7,067
442
3,102
7,994
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

10
0 / 6 / 4
6,382
399
8,678
14,659
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 0
8,543
534
6,111
12,761
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
4
4
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Ullr
 
Ullr
1
2
2
1
L
Eset
0
5
1
0.1
W
Kukulkan
IllRUSHERllI
Kukulkan
3
1
10
8
W
Set
9
0
5
11.5
L
0
6
4
0.33
W
Guan Yu
Mid_Or_Quit
Guan Yu
1
0
6
4
W
Cerberus
h3tz1
Cerberus
1
1
9
5.5
L
3
3
0
1
W
Neith
šmurf
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,729
Damage
34,509
56,465
Taken
60,370
46,371
Mitigated
31,047
23,425
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,878
5,195
0
6,185
15,578
13,596
0
791
14,787
0
73,379
L
Ullr
 
Ullr
4,740
1,861
0
1,205
9,378
2,915
480
2,073
7,305
0
61,184
L
Eset
3,102
195
0
1,143
7,994
1,963
0
1,773
6,221
36,809
0
W
Kukulkan
IllRUSHERllI
Kukulkan
7,467
1,099
0
717
8,339
3,869
2,234
3,292
5,047
64,821
0
W
Set
13,905
5,971
0
4,385
12,672
6,087
616
2,208
10,464
0
87,024
L
8,678
684
204
3,543
14,659
8,356
0
5,924
8,735
21,707
0
W
Guan Yu
Mid_Or_Quit
Guan Yu
8,337
1,103
1,928
10,310
15,939
21,801
90
854
15,085
0
69,196
W
Cerberus
h3tz1
Cerberus
4,696
514
0
3,738
11,884
10,934
180
3,852
8,032
23,096
0
L
6,111
1,413
0
2,456
12,761
4,217
0
1,602
11,159
0
69,879
W
Neith
šmurf
Neith
8,324
2,274
0
2,347
7,631
3,680
2,028
1,574
6,057
0
63,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,431
Gold Earned
38,836
554
Minions Killed
508
0
Camps Cleared
0
1,628,692
Distance Traveled
1,527,455
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,806
550
158
10
0
302,603
1
L
Ullr
8,038
502
127
8
0
291,578
2
L
Eset
7,067
442
83
5
0
291,124
1
W
Kukulkan
9,382
586
126
8
0
323,675
7
W
Set
10,458
654
115
7
0
354,718
0
L
Geb
6,382
399
21
1
0
317,463
3
W
Guan Yu
10,011
626
162
10
0
333,825
1
W
Cerberus
8,906
557
32
2
0
310,268
3
L
Pele
8,543
534
119
7
0
324,687
0
W
Neith
9,674
605
119
7
0
306,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role