Player Matchup

Thoth
Thoth
CokBackRich
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 Elo+
Party 2
Awilix
Awilix
Quick Rewindz
Awilix
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
354W - 395L
1,467 Elo+
Party 1
Da Ji
Da Ji
svddn
Da Ji
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
325W - 341L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
xXDr_Manhattan58
Kukulkan
Level 135
God Stats
8W - 3L
1,629 SR
Queue Stats
228W - 279L
1,414 Elo+
Solo
Xing Tian
Xing Tian
xysky
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,442 Elo+
Party 2
Team Averages
Level 72
1,526 SR
1,416 Elo+

VS

Team Averages
Level 79
1,583 SR
1,509 Elo+
Nu Wa
Nu Wa
Mathis__05
Nu Wa
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
57W - 32L
1,588 Elo+
Party 3
Gilgamesh
Gilgamesh
NgYuzzi
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,464 Elo+
Party 3
Raijin
Raijin
TTV-Alexy
Raijin
Level 60
God Stats
2W - 0L
1,704 SR
Queue Stats
43W - 29L
1,545 Elo+
Party 3
Eset
Eset
TTV-Swikzyyy
Eset
Level 83
God Stats
2W - 0L
1,684 SR
Queue Stats
45W - 34L
1,534 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xElxDiablo
Kumbhakarna
Level 130
God Stats
1W - 2L
1,295 SR
Queue Stats
330W - 343L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 7
9,377
670
6,278
13,325
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 6 / 9
9,134
652
5,579
14,100
12,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
svddn
Da Ji
17
5 / 8 / 8
9,792
699
10,281
13,869
9,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 4 / 10
9,652
689
15,850
12,292
4,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
xysky
Xing Tian
17
2 / 4 / 13
9,792
699
6,826
16,167
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
9 / 2 / 18
12,325
880
18,122
7,383
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NgYuzzi
Gilgamesh
14
0 / 4 / 16
9,412
672
3,927
11,538
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
TTV-Alexy
Raijin
17
9 / 5 / 12
10,994
785
14,625
11,856
5,593
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 2 / 13
12,621
902
17,799
9,873
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
xElxDiablo
Kumbhakarna
17
2 / 5 / 19
10,919
780
7,340
20,159
27,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
109
18
Kills
31
31
Deaths
18
47
Assists
78
Player
Kills
Deaths
Assists
KDA
L
5
9
7
0.94
W
Nu Wa
9
2
18
9
W
Gilgamesh
NgYuzzi
Gilgamesh
0
4
16
2
L
3
6
9
1.25
W
Raijin
TTV-Alexy
Raijin
9
5
12
3
W
11
2
13
8.75
L
Da Ji
svddn
Da Ji
5
8
8
1.13
W
Kumbhakarna
xElxDiablo
Kumbhakarna
2
5
19
2.3
L
3
4
10
2
L
Xing Tian
xysky
Xing Tian
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,814
Damage
61,813
69,753
Taken
60,809
49,429
Mitigated
51,955
13,626
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,278
680
0
356
13,325
3,904
0
12,343
982
16,104
0
W
Nu Wa
18,122
5,391
431
1,056
7,383
3,360
1,792
3,476
3,907
37,128
0
W
Gilgamesh
NgYuzzi
Gilgamesh
3,927
833
905
1,606
11,538
11,361
474
5,311
6,227
0
8,132
L
5,579
1,655
1,320
1,277
14,100
12,329
0
11,915
2,185
0
19,427
W
Raijin
TTV-Alexy
Raijin
14,625
1,310
1,223
1,463
11,856
5,593
1,047
6,626
5,230
24,509
0
W
17,799
1,429
2,003
2,596
9,873
4,571
1,218
5,375
4,498
45,279
0
L
Da Ji
svddn
Da Ji
10,281
1,342
1,444
1,503
13,869
9,130
0
11,877
1,992
0
19,303
W
Kumbhakarna
xElxDiablo
Kumbhakarna
7,340
628
768
2,572
20,159
27,070
211
8,166
11,993
17,752
0
L
15,850
869
1,056
3,516
12,292
4,365
0
9,969
2,323
39,758
0
L
Xing Tian
xysky
Xing Tian
6,826
532
885
2,269
16,167
19,701
0
11,782
4,385
19,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
56,271
128
Minions Killed
139
0
Camps Cleared
0
1,038,210
Distance Traveled
1,156,237
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,377
670
17
1
0
170,436
1
W
Nu Wa
12,325
880
38
3
0
225,214
0
W
Gilgamesh
9,412
672
9
1
0
227,547
0
L
Awilix
9,134
652
22
2
0
225,813
3
W
Raijin
10,994
785
11
1
0
211,872
0
W
Eset
12,621
902
57
4
0
247,313
0
L
Da Ji
9,792
699
17
1
0
214,427
0
W
Kumbhakarna
10,919
780
24
2
0
244,291
0
L
Kukulkan
9,652
689
58
4
0
200,889
0
L
Xing Tian
9,792
699
14
1
0
226,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role