Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Silver II
Adam0512
He Bo
Silver II
Level 82
God Stats
1W - 1L
1,540 SR
Queue Stats
26W - 36L
1,165 MMR
Party 1
Danzaburou
Danzaburou
Silver III
ButterScotchBB
Danzaburou
Silver III
Level 46
God Stats
3W - 5L
1,627 SR
Queue Stats
18W - 26L
1,360 MMR
Solo
Loki
Loki
Gold V
M16ANDPREGANT
Loki
Gold V
Level 108
God Stats
15W - 19L
1,524 SR
Queue Stats
339W - 347L
1,372 MMR
Solo
Osiris
Osiris
Gold IV
MattParkinsons
Osiris
Gold IV
Level 145
God Stats
3W - 3L
1,228 SR
Queue Stats
108W - 102L
1,361 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,484 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,634 SR
1,333 MMR
Mercury
Mercury
Gold III
Dealzabeatin
Mercury
Gold III
Level 106
God Stats
12W - 8L
1,658 SR
Queue Stats
86W - 89L
1,399 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
ELDrogouss
Zhong Kui
Gold V
Level 147
God Stats
5W - 5L
1,627 SR
Queue Stats
109W - 128L
1,386 MMR
Solo
Terra
Terra
Silver III
Leninv42
Terra
Silver III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,074 MMR
Solo
Neith
Neith
Gold IV
MauricioR9
Neith
Gold IV
Level 160
God Stats
13W - 14L
1,597 SR
Queue Stats
562W - 562L
1,405 MMR
Solo
Poseidon
Poseidon
Bronze III
qohlo
Poseidon
Bronze III
Level 63
God Stats
2W - 1L
1,786 SR
Queue Stats
118W - 105L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 4 / 2
7,942
418
4,319
19,012
17,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Adam0512
He Bo
13
0 / 5 / 2
7,971
420
2,457
9,259
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ButterScotchBB
Danzaburou
15
0 / 4 / 2
9,046
476
9,614
15,601
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 1
8,929
470
7,769
13,581
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 7 / 3
9,191
484
6,660
21,891
18,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
BastetAgniAtlas

VS

Bans
CliodhnaArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dealzabeatin
Mercury
19
10 / 1 / 6
12,896
679
10,168
14,860
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
ELDrogouss
Zhong Kui
19
3 / 3 / 7
12,164
640
10,810
18,286
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Leninv42
Terra
15
1 / 0 / 11
10,379
546
4,068
15,545
20,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
17
2 / 1 / 9
11,391
600
14,383
8,526
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
qohlo
Poseidon
20
9 / 1 / 6
13,032
686
16,390
10,639
4,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
6
Kills
25
25
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
2
0.25
L
He Bo
Adam0512
He Bo
0
5
2
0.2
L
Danzaburou
ButterScotchBB
Danzaburou
0
4
2
0.25
W
Mercury
Dealzabeatin
Mercury
10
1
6
13
W
Zhong Kui
ELDrogouss
Zhong Kui
3
3
7
2.17
W
Terra
Leninv42
Terra
1
0
11
6.5
L
5
5
1
1.1
L
1
7
3
0.36
W
Neith
2
1
9
6.5
W
Poseidon
qohlo
Poseidon
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
55,819
79,344
Taken
67,856
49,741
Mitigated
46,701
21,597
Healing
29,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,319
1,211
2,646
2,737
19,012
17,067
150
6,924
12,016
18,104
0
L
He Bo
Adam0512
He Bo
2,457
0
0
251
9,259
3,771
0
4,842
4,417
52,051
0
L
Danzaburou
ButterScotchBB
Danzaburou
9,614
3,489
0
6,545
15,601
4,922
980
3,489
12,112
0
70,378
W
Mercury
Dealzabeatin
Mercury
10,168
5,470
0
2,441
14,860
6,410
1,929
2,764
11,638
0
99,652
W
Zhong Kui
ELDrogouss
Zhong Kui
10,810
1,028
0
9,680
18,286
11,277
2,222
2,061
13,665
82,979
0
W
Terra
Leninv42
Terra
4,068
864
2,982
7,567
15,545
20,605
159
2,895
12,650
16,763
4,782
L
7,769
2,206
0
2,029
13,581
5,065
0
6,529
6,892
0
51,305
L
6,660
2,615
0
7,389
21,891
18,916
290
8,294
12,750
0
49,327
W
Neith
14,383
6,413
0
3,894
8,526
4,007
2,235
328
8,198
0
84,948
W
Poseidon
qohlo
Poseidon
16,390
2,472
0
2,942
10,639
4,402
3,829
1,376
9,263
125,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
59,862
470
Minions Killed
662
0
Camps Cleared
0
1,728,925
Distance Traveled
1,977,998
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,942
418
29
2
0
345,903
8
L
He Bo
7,971
420
107
6
0
335,138
4
L
Danzaburou
9,046
476
143
8
0
315,206
5
W
Mercury
12,896
679
161
8
0
495,654
7
W
Zhong Kui
12,164
640
135
7
0
316,387
7
W
Terra
10,379
546
39
2
0
400,147
10
L
Loki
8,929
470
95
5
0
408,526
8
L
Osiris
9,191
484
96
5
0
324,152
3
W
Neith
11,391
600
140
7
0
339,016
3
W
Poseidon
13,032
686
187
10
0
426,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role