Player Matchup

Bakasura
Bakasura
Platinum III
BennyHot
Bakasura
Platinum III
Level 148
God Stats
6W - 3L
1,939 SR
Queue Stats
71W - 59L
1,841 MMR
Party 3
Fafnir
Fafnir
Platinum III
Fade Q7
Fafnir
Platinum III
Level 154
God Stats
4W - 1L
1,844 SR
Queue Stats
128W - 119L
1,862 MMR
Party 3
Sol
Sol
Platinum II
Kaguraa-Chan
Sol
Platinum II
Level 88
God Stats
2W - 2L
1,525 SR
Queue Stats
166W - 157L
1,883 MMR
Party 1
Skadi
Skadi
Platinum III
R0M4NM43ZTV
Skadi
Platinum III
Level 121
God Stats
2W - 0L
1,642 SR
Queue Stats
186W - 182L
1,872 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Yzeult
Cthulhu
Platinum II
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 111L
1,765 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,690 SR
1,845 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,558 SR
1,829 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
JamesDuffyy
Morgan Le Fay
Platinum V
Level 129
God Stats
2W - 2L
1,580 SR
Queue Stats
204W - 210L
1,730 MMR
Solo
Fenrir
Fenrir
Platinum V
KingDonJayJay47
Fenrir
Platinum V
Level 127
God Stats
19W - 8L
1,730 SR
Queue Stats
224W - 223L
1,710 MMR
Solo
Vamana
Vamana
Platinum IV
RSchx007
Vamana
Platinum IV
Level 140
God Stats
8W - 9L
1,572 SR
Queue Stats
314W - 308L
1,903 MMR
Party 2
Bellona
Bellona
Platinum I
Raicos92
Bellona
Platinum I
Level 147
God Stats
66W - 49L
1,728 SR
Queue Stats
310W - 291L
2,115 MMR
Party 2
Aphrodite
Aphrodite
Gold II
xOrxnge
Aphrodite
Gold II
Level 121
God Stats
0W - 4L
1,181 SR
Queue Stats
527W - 540L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BennyHot
Bakasura
20
15 / 3 / 7
16,391
683
23,457
23,705
12,502
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
Fade Q7
Fafnir
19
4 / 2 / 22
14,268
595
9,177
26,200
41,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 3 / 2
15,471
645
8,648
10,544
7,834
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 19
16,096
671
34,673
18,529
9,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Yzeult
Cthulhu
20
6 / 2 / 14
15,374
641
19,280
19,928
25,407
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArachneShivaPersephoneKali

VS

Bans
AresLokiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JamesDuffyy
Morgan Le Fay
19
4 / 10 / 3
12,688
529
12,804
19,076
7,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 8 / 2
9,670
403
8,709
19,547
12,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
RSchx007
Vamana
19
4 / 7 / 1
13,395
558
14,294
32,257
35,676
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Raicos92
Bellona
19
5 / 5 / 1
12,574
524
15,160
23,408
18,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
xOrxnge
Aphrodite
15
0 / 9 / 6
10,896
454
7,057
24,533
35,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
39
Kills
13
13
Deaths
39
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BennyHot
Bakasura
15
3
7
6.17
W
Fafnir
Fade Q7
Fafnir
4
2
22
7.5
L
Morgan Le Fay
JamesDuffyy
Morgan Le Fay
4
10
3
0.55
W
1
3
2
0.67
L
0
8
2
0.13
W
13
3
19
7.5
L
Vamana
RSchx007
Vamana
4
7
1
0.64
L
Bellona
Raicos92
Bellona
5
5
1
1.1
W
Cthulhu
Yzeult
Cthulhu
6
2
14
6.5
L
Aphrodite
xOrxnge
Aphrodite
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,235
Damage
58,024
98,906
Taken
118,821
97,366
Mitigated
110,256
24,760
Healing
22,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BennyHot
Bakasura
23,457
14,426
0
5,455
23,705
12,502
3,924
2,872
20,709
0
135,363
W
Fafnir
Fade Q7
Fafnir
9,177
2,547
0
7,512
26,200
41,921
1,043
5,760
20,268
31,039
0
L
Morgan Le Fay
JamesDuffyy
Morgan Le Fay
12,804
1,645
0
920
19,076
7,862
630
3,647
14,678
87,171
0
W
8,648
3,869
0
3,405
10,544
7,834
3,212
521
10,023
124,599
4,850
L
8,709
3,021
0
1,710
19,547
12,603
0
5,892
12,933
0
59,058
W
34,673
18,449
0
855
18,529
9,702
3,160
7,722
10,613
0
144,171
L
Vamana
RSchx007
Vamana
14,294
8,880
0
4,175
32,257
35,676
2,159
10,214
20,738
0
99,968
L
Bellona
Raicos92
Bellona
15,160
7,453
0
6,777
23,408
18,839
0
9,211
13,307
0
96,514
W
Cthulhu
Yzeult
Cthulhu
19,280
3,695
1,601
5,932
19,928
25,407
1,010
3,949
14,954
103,062
0
L
Aphrodite
xOrxnge
Aphrodite
7,057
1,786
3,893
5,410
24,533
35,276
301
8,203
15,182
36,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,600
Gold Earned
59,223
813
Minions Killed
680
0
Camps Cleared
0
2,384,026
Distance Traveled
2,136,392
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,391
683
191
8
0
560,566
1
W
Fafnir
14,268
595
24
1
0
447,337
1
L
Morgan Le Fay
12,688
529
171
7
0
369,385
6
W
Sol
15,471
645
223
9
0
450,949
6
L
Fenrir
9,670
403
89
4
0
472,732
2
W
Skadi
16,096
671
175
7
0
460,164
5
L
Vamana
13,395
558
203
8
0
420,035
1
L
Bellona
12,574
524
170
7
0
491,572
3
W
Cthulhu
15,374
641
200
8
0
465,010
5
L
Aphrodite
10,896
454
47
2
0
382,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role