Player Matchup

Sun Wukong
Sun Wukong
Drakenseld
Sun Wukong
Level 14
God Stats
2W - 2L
1,173 SR
Queue Stats
3W - 8L
1,120 Elo+
Party 1
Izanami
Izanami
JoTheMagicDragon
Izanami
Level 67
God Stats
6W - 9L
1,101 SR
Queue Stats
81W - 70L
1,279 Elo+
Party 1
Geb
Geb
JollyBonesie
Geb
Level 86
God Stats
2W - 1L
1,529 SR
Queue Stats
57W - 53L
1,452 Elo+
Party 1
Thanatos
Thanatos
LONEJEDI
Thanatos
Level 142
God Stats
5W - 6L
1,326 SR
Queue Stats
58W - 54L
1,410 Elo+
Party 1
Ra
Ra
SunGodNikka
Ra
Level 67
God Stats
154W - 158L
1,429 SR
Queue Stats
242W - 253L
1,366 Elo+
Solo
Team Averages
Level 75
1,312 SR
1,325 Elo+

VS

Team Averages
Level 72
1,467 SR
1,346 Elo+
Atlas
Atlas
GODSPEED03
Atlas
Level 27
God Stats
25W - 27L
1,305 SR
Queue Stats
34W - 44L
1,265 Elo+
Party 2
Arachne
Arachne
Ghramz
Arachne
Level 61
God Stats
6W - 7L
1,482 SR
Queue Stats
81W - 101L
1,375 Elo+
Solo
Merlin
Merlin
HEROcrafted
Merlin
Level 75
God Stats
3W - 9L
1,282 SR
Queue Stats
171W - 175L
1,373 Elo+
Solo
Sobek
Sobek
JustPlainKorben
Sobek
Level 65
God Stats
25W - 11L
1,630 SR
Queue Stats
85W - 70L
1,312 Elo+
Party 2
Artemis
Artemis
guillestell
Artemis
Level 134
God Stats
18W - 12L
1,638 SR
Queue Stats
142W - 136L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drakenseld
Sun Wukong
14
0 / 9 / 1
9,482
431
5,572
22,629
11,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 0 / 2
11,816
537
13,731
12,276
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 2 / 8
9,740
443
10,874
18,923
20,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
LONEJEDI
Thanatos
17
4 / 2 / 2
10,984
499
11,178
18,269
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 1 / 6
12,284
558
7,631
10,912
8,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 5 / 2
7,816
355
6,306
16,935
15,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Ghramz
Arachne
18
4 / 3 / 4
11,014
501
13,962
17,436
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
2 / 3 / 0
9,826
447
9,755
9,816
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 4
10,698
486
14,534
20,526
24,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
guillestell
Artemis
10
0 / 3 / 0
7,714
351
5,476
9,181
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
14
14
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Drakenseld
Sun Wukong
0
9
1
0.06
L
Atlas
0
5
2
0.2
L
Arachne
Ghramz
Arachne
4
3
4
2
L
Merlin
2
3
0
0.67
W
6
0
2
7
W
3
2
8
3.5
L
8
2
4
5
W
Thanatos
LONEJEDI
Thanatos
4
2
2
2.5
W
3
1
6
6
L
Artemis
guillestell
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
50,033
83,009
Taken
73,894
52,580
Mitigated
53,265
34,710
Healing
23,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Drakenseld
Sun Wukong
5,572
1,729
0
1,568
22,629
11,012
872
8,028
13,765
0
44,948
L
Atlas
6,306
2,620
140
645
16,935
15,012
90
4,066
12,708
28,657
0
L
Arachne
Ghramz
Arachne
13,962
7,822
0
9,031
17,436
7,871
0
3,727
13,481
0
93,599
L
Merlin
9,755
500
0
440
9,816
3,559
0
3,031
6,637
73,768
0
W
13,731
9,702
0
4,285
12,276
4,827
6,548
5,140
7,136
0
89,984
W
10,874
1,404
491
2,200
18,923
20,524
398
7,403
11,175
30,375
0
L
14,534
498
56
10,016
20,526
24,167
826
4,393
15,883
52,584
0
W
Thanatos
LONEJEDI
Thanatos
11,178
3,371
60
19,014
18,269
7,565
0
4,197
13,890
0
90,417
W
7,631
315
3,297
3,795
10,912
8,652
262
4,291
6,448
87,810
0
L
Artemis
guillestell
Artemis
5,476
2,525
0
3,204
9,181
2,656
196
2,501
6,680
0
35,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,306
Gold Earned
47,068
578
Minions Killed
458
0
Camps Cleared
0
2,226,028
Distance Traveled
1,939,687
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,482
431
82
4
0
396,269
1
L
Atlas
7,816
355
42
2
0
377,113
0
L
Arachne
11,014
501
138
6
0
490,806
6
L
Merlin
9,826
447
124
6
0
444,469
2
W
Izanami
11,816
537
162
7
0
421,583
0
W
Geb
9,740
443
31
1
0
419,176
7
L
Sobek
10,698
486
87
4
0
430,735
0
W
Thanatos
10,984
499
136
6
0
506,614
1
W
Ra
12,284
558
167
8
0
482,386
8
L
Artemis
7,714
351
67
3
0
196,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role