Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LkaL_Novachi
Artemis
Level 123
God Stats
12W - 5L
1,818 SR
Queue Stats
185W - 171L
1,476 Elo+
Solo
Hercules
Hercules
Lukinhas53567
Hercules
Level 127
God Stats
2W - 4L
1,442 SR
Queue Stats
348W - 374L
1,428 Elo+
Solo
Janus
Janus
Smaug_Gamer_Alb
Janus
Level 115
God Stats
18W - 19L
1,310 SR
Queue Stats
292W - 323L
1,372 Elo+
Solo
Bakasura
Bakasura
Фабрицио18
Bakasura
Level 54
God Stats
0W - 2L
1,202 SR
Queue Stats
7W - 11L
1,388 Elo+
Solo
Team Averages
Level 112
1,454 SR
1,433 Elo+

VS

Team Averages
Level 104
1,561 SR
1,460 Elo+
Nox
Nox
ID-PERICULOSOO
Nox
Level 104
God Stats
4W - 6L
1,499 SR
Queue Stats
357W - 381L
1,454 Elo+
Party 1
Da Ji
Da Ji
Legendary_Hack96
Da Ji
Level 98
God Stats
8W - 4L
1,563 SR
Queue Stats
364W - 396L
1,435 Elo+
Party 1
Shiva
Shiva
NicolasPDAP
Shiva
Level 108
God Stats
19W - 12L
1,638 SR
Queue Stats
70W - 69L
1,507 Elo+
Solo
Apollo
Apollo
VitalDennis
Apollo
Level 120
God Stats
9W - 4L
1,743 SR
Queue Stats
416W - 469L
1,431 Elo+
Party 1
Anubis
Anubis
lusador122
Anubis
Level 88
God Stats
20W - 26L
1,364 SR
Queue Stats
586W - 588L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 0
5,405
541
2,867
8,056
2,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LkaL_Novachi
Artemis
8
0 / 4 / 2
4,497
450
4,756
5,624
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Lukinhas53567
Hercules
7
0 / 4 / 2
4,645
465
2,398
9,838
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,492
549
2,189
2,941
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 5 / 0
4,913
491
2,354
9,058
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,211
521
3,276
4,258
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 0 / 5
6,114
611
6,883
6,021
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 1
6,583
658
5,163
6,389
2,895
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Apollo
10
5 / 0 / 1
6,084
608
5,136
5,200
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
lusador122
Anubis
12
4 / 0 / 0
6,686
669
4,164
4,874
2,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
16
16
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
1
2
3
1.25
W
4
0
5
6.5
L
Artemis
LkaL_Novachi
Artemis
0
4
2
0.25
L
Hercules
Lukinhas53567
Hercules
0
4
2
0.25
W
2
0
1
2.5
L
0
1
0
0
W
Apollo
5
0
1
5.5
W
Anubis
lusador122
Anubis
4
0
0
4
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,564
Damage
24,622
35,517
Taken
26,742
10,353
Mitigated
9,235
11,446
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,867
33
35
4,458
8,056
2,531
0
0
8,056
30,347
0
W
3,276
447
0
375
4,258
1,201
360
0
4,258
22,850
80
W
6,883
1,482
0
902
6,021
1,813
0
323
5,648
0
29,094
L
Artemis
LkaL_Novachi
Artemis
4,756
1,507
0
1,294
5,624
1,114
0
626
4,998
0
22,636
L
Hercules
Lukinhas53567
Hercules
2,398
628
67
2,628
9,838
4,209
0
2,650
7,188
0
13,831
W
5,163
1,153
0
2,352
6,389
2,895
304
2,867
3,522
0
36,270
L
2,189
185
0
498
2,941
675
0
1,269
1,672
37,863
0
W
Apollo
5,136
3,715
0
1,616
5,200
1,203
0
0
5,150
0
27,684
W
Anubis
lusador122
Anubis
4,164
0
0
3,697
4,874
2,123
0
1,866
2,933
44,727
0
L
2,354
2,016
79
2,387
9,058
1,824
0
2,895
6,163
0
16,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,952
Gold Earned
30,678
256
Minions Killed
313
0
Camps Cleared
0
977,115
Distance Traveled
1,056,372
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,405
541
79
8
0
187,278
1
W
Nox
5,211
521
41
4
0
194,322
1
W
Da Ji
6,114
611
43
4
0
229,284
2
L
Artemis
4,497
450
40
4
0
171,535
3
L
Hercules
4,645
465
15
2
0
194,763
2
W
Shiva
6,583
658
71
7
0
213,217
0
L
Janus
5,492
549
77
8
0
187,377
3
W
Apollo
6,084
608
59
6
0
221,513
0
W
Anubis
6,686
669
99
10
0
198,036
4
L
Bakasura
4,913
491
45
5
0
236,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role