Player Matchup

Ares
Ares
ByIvoo
Ares
Level 127
God Stats
1W - 5L
1,442 SR
Queue Stats
283W - 301L
1,429 Elo+
Solo
Scylla
Scylla
DKillua
Scylla
Level 121
God Stats
1W - 1L
1,695 SR
Queue Stats
71W - 62L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
J_John_
Gilgamesh
Level 106
God Stats
2W - 6L
1,324 SR
Queue Stats
46W - 59L
1,405 Elo+
Solo
Fenrir
Fenrir
MITPZETE
Fenrir
Level 52
God Stats
5W - 7L
1,427 SR
Queue Stats
48W - 50L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
yMalvezZ3434
Cernunnos
Level 101
God Stats
5W - 8L
1,514 SR
Queue Stats
147W - 175L
1,467 Elo+
Solo
Team Averages
Level 101
1,480 SR
1,459 Elo+

VS

Team Averages
Level 101
1,454 SR
1,458 Elo+
Bastet
Bastet
RoohxHeinzeXx
Bastet
Level 140
God Stats
21W - 11L
1,630 SR
Queue Stats
322W - 354L
1,437 Elo+
Solo
Sobek
Sobek
SequelaRJ
Sobek
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 8L
1,500 Elo+
Party 3
Apollo
Apollo
Ssssergioo
Apollo
Level 58
God Stats
3W - 12L
1,103 SR
Queue Stats
91W - 95L
1,438 Elo+
Party 2
Zeus
Zeus
ThE-YaShRJ
Zeus
Level 45
God Stats
10W - 9L
1,538 SR
Queue Stats
21W - 15L
1,507 Elo+
Party 3
He Bo
He Bo
eltarkas41
He Bo
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
180W - 204L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ByIvoo
Ares
6
0 / 4 / 0
6,902
300
1,623
6,422
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Scylla
DKillua
Scylla
15
0 / 5 / 2
9,545
415
6,481
14,986
5,554
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
J_John_
Gilgamesh
18
1 / 8 / 0
10,726
466
4,782
20,310
19,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
MITPZETE
Fenrir
15
2 / 7 / 0
9,454
411
6,168
16,776
10,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
yMalvezZ3434
Cernunnos
15
1 / 7 / 0
9,703
422
10,785
16,620
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 10
13,606
592
10,893
14,847
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
SequelaRJ
Sobek
17
1 / 1 / 17
12,643
550
8,050
21,424
27,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Ssssergioo
Apollo
20
9 / 0 / 8
15,210
661
12,939
17,236
7,615
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 5
13,724
597
10,865
7,058
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
20
5 / 2 / 7
14,462
629
14,664
13,370
9,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
78
4
Kills
31
31
Deaths
4
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
ByIvoo
Ares
0
4
0
0
L
Scylla
DKillua
Scylla
0
5
2
0.2
L
Gilgamesh
J_John_
Gilgamesh
1
8
0
0.13
L
Fenrir
MITPZETE
Fenrir
2
7
0
0.29
W
7
0
10
12
W
Sobek
SequelaRJ
Sobek
1
1
17
9.5
W
Apollo
Ssssergioo
Apollo
9
0
8
13
W
9
1
5
11.5
W
He Bo
5
2
7
4.25
L
Cernunnos
yMalvezZ3434
Cernunnos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
57,411
75,114
Taken
73,935
43,897
Mitigated
53,202
10,490
Healing
37,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ByIvoo
Ares
1,623
115
0
914
6,422
2,481
0
1,829
4,593
7,963
0
L
Scylla
DKillua
Scylla
6,481
428
0
1,482
14,986
5,554
0
8,393
6,593
61,784
0
L
Gilgamesh
J_John_
Gilgamesh
4,782
1,022
0
3,404
20,310
19,416
628
10,495
9,815
110
67,073
L
Fenrir
MITPZETE
Fenrir
6,168
2,153
0
1,168
16,776
10,661
0
7,416
9,360
0
54,600
W
10,893
3,569
0
10,639
14,847
6,221
3,639
1,900
12,947
0
95,258
W
Sobek
SequelaRJ
Sobek
8,050
592
0
9,548
21,424
27,103
291
4,173
17,251
34,050
0
W
Apollo
Ssssergioo
Apollo
12,939
8,660
0
12,017
17,236
7,615
7,505
1,680
15,556
0
125,771
W
10,865
436
0
2,113
7,058
2,699
2,736
1,984
5,074
70,995
0
W
He Bo
14,664
891
0
3,332
13,370
9,564
992
1,755
11,615
101,875
2,082
L
Cernunnos
yMalvezZ3434
Cernunnos
10,785
4,801
0
3,522
16,620
5,785
0
5,250
11,370
0
60,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
69,645
471
Minions Killed
636
0
Camps Cleared
0
1,634,049
Distance Traveled
2,312,763
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,902
300
17
1
0
132,159
1
L
Scylla
9,545
415
108
5
0
389,686
7
L
Gilgamesh
10,726
466
128
6
0
380,965
3
L
Fenrir
9,454
411
101
4
0
426,513
2
W
Bastet
13,606
592
123
5
0
518,453
5
W
Sobek
12,643
550
39
2
0
513,263
7
W
Apollo
15,210
661
160
7
0
446,521
2
W
Zeus
13,724
597
144
6
0
448,947
7
W
He Bo
14,462
629
170
7
0
385,579
1
L
Cernunnos
9,703
422
117
5
0
304,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role