Player Matchup

Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Cats N Tats1120
Atlas
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 30L
1,635 Elo+
Party 1
Izanami
Izanami
Hey A Turtle
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 79L
1,614 Elo+
Party 1
Shiva
Shiva
SwetShop
Shiva
Level 27
God Stats
2W - 0L
1,790 SR
Queue Stats
13W - 8L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bornwel
Tsukuyomi
Level 43
God Stats
7W - 2L
1,819 SR
Queue Stats
20W - 18L
1,635 Elo+
Solo
Team Averages
Level 91
1,622 SR
1,596 Elo+

VS

Team Averages
Level 70
1,502 SR
1,479 Elo+
Olorun
Olorun
BrotherzOfWarz
Olorun
Level 132
God Stats
432W - 527L
1,509 SR
Queue Stats
486W - 589L
1,484 Elo+
Solo
Kali
Kali
MazHivcoc
Kali
Level 49
God Stats
7W - 4L
1,651 SR
Queue Stats
161W - 145L
1,516 Elo+
Solo
Neith
Neith
ShackD
Neith
Level 108
God Stats
8W - 12L
1,440 SR
Queue Stats
138W - 144L
1,440 Elo+
Solo
Persephone
Persephone
finfin10
Persephone
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
18W - 26L
1,370 Elo+
Solo
Achilles
Achilles
hAsHjAcKs
Achilles
Level 32
God Stats
7W - 7L
1,634 SR
Queue Stats
207W - 183L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 1 / 9
6,876
860
8,511
4,684
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 12
6,586
823
3,070
4,945
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hey A Turtle
Izanami
14
4 / 0 / 11
7,133
892
9,552
5,272
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
SwetShop
Shiva
13
7 / 1 / 7
7,346
918
6,810
6,860
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
bornwel
Tsukuyomi
11
2 / 2 / 3
5,856
732
2,318
4,035
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
5,718
715
3,168
6,722
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
10
0 / 3 / 2
5,567
696
1,542
5,032
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
ShackD
Neith
12
4 / 3 / 1
6,446
806
5,484
7,143
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
finfin10
Persephone
12
1 / 3 / 3
6,440
805
6,767
8,344
2,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
hAsHjAcKs
Achilles
12
0 / 3 / 2
5,954
744
2,542
6,942
4,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
18
Kills
5
5
Deaths
17
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
9
8.5
L
0
5
1
0.1
W
1
1
12
7
W
Izanami
Hey A Turtle
Izanami
4
0
11
9.5
L
Kali
0
3
2
0.33
L
Neith
ShackD
Neith
4
3
1
1.5
W
Shiva
SwetShop
Shiva
7
1
7
10.5
W
Tsukuyomi
bornwel
Tsukuyomi
2
2
3
1.75
L
Persephone
finfin10
Persephone
1
3
3
0.83
L
Achilles
hAsHjAcKs
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
19,503
25,796
Taken
34,183
11,203
Mitigated
13,323
3,541
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,511
1,080
0
535
4,684
1,428
890
2,540
2,122
21,723
0
L
3,168
446
418
736
6,722
2,434
156
2,005
4,615
17,364
0
W
3,070
613
326
756
4,945
3,601
0
1,148
3,749
7,757
0
W
Izanami
Hey A Turtle
Izanami
9,552
5,345
0
1,604
5,272
2,156
1,197
1,457
3,767
0
32,100
L
Kali
1,542
651
0
694
5,032
1,937
380
1,854
3,086
0
10,165
L
Neith
ShackD
Neith
5,484
2,375
0
1,338
7,143
2,510
0
2,627
4,410
0
17,868
W
Shiva
SwetShop
Shiva
6,810
776
0
302
6,860
2,808
345
3,162
3,522
0
11,561
W
Tsukuyomi
bornwel
Tsukuyomi
2,318
534
0
18
4,035
1,210
0
1,260
2,701
0
6,354
L
Persephone
finfin10
Persephone
6,767
305
319
1,463
8,344
2,345
250
2,096
6,110
13,806
0
L
Achilles
hAsHjAcKs
Achilles
2,542
399
0
461
6,942
4,097
0
2,440
4,378
0
14,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
30,125
131
Minions Killed
127
0
Camps Cleared
0
855,334
Distance Traveled
725,832
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,876
860
32
4
0
169,887
1
L
Olorun
5,718
715
32
4
0
149,901
4
W
Atlas
6,586
823
8
1
0
178,719
0
W
Izanami
7,133
892
57
7
0
158,862
3
L
Kali
5,567
696
18
2
0
101,024
0
L
Neith
6,446
806
31
4
0
142,682
0
W
Shiva
7,346
918
19
2
0
186,765
0
W
Tsukuyomi
5,856
732
15
2
0
161,101
0
L
Persephone
6,440
805
17
2
0
160,469
0
L
Achilles
5,954
744
29
4
0
171,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role