Player Matchup

Chaac
Chaac
Conscripted_Red
Chaac
Level 45
God Stats
1W - 3L
1,465 SR
Queue Stats
46W - 65L
1,462 Elo+
Solo
Artemis
Artemis
ExdCesar777
Artemis
Level 36
God Stats
13W - 17L
1,226 SR
Queue Stats
235W - 292L
1,314 Elo+
Solo
Cthulhu
Cthulhu
HIGHPROPHET KS
Cthulhu
Level 37
God Stats
32W - 36L
1,516 SR
Queue Stats
56W - 79L
1,394 Elo+
Solo
Scylla
Scylla
maximo845141
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,399 Elo+
Solo
Loki
Loki
theBurntestOne
Loki
Level 47
God Stats
30W - 38L
1,602 SR
Queue Stats
424W - 426L
1,451 Elo+
Solo
Team Averages
Level 42
1,462 SR
1,404 Elo+

VS

Team Averages
Level 71
1,533 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
AleexDev
Kumbhakarna
Level 63
God Stats
18W - 6L
1,753 SR
Queue Stats
37W - 32L
1,512 Elo+
Party 1
Izanami
Izanami
BigCooch245
Izanami
Level 18
God Stats
5W - 3L
1,879 SR
Queue Stats
10W - 10L
1,464 Elo+
Party 1
Achilles
Achilles
Firehawk1114
Achilles
Level 81
God Stats
2W - 0L
1,423 SR
Queue Stats
19W - 29L
1,353 Elo+
Solo
Nu Wa
Nu Wa
LovelyVixin
Nu Wa
Level 88
God Stats
1W - 1L
1,259 SR
Queue Stats
11W - 15L
1,256 Elo+
Solo
He Bo
He Bo
hishfam
He Bo
Level 103
God Stats
1W - 4L
1,351 SR
Queue Stats
89W - 67L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,412
427
4,102
14,185
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
ExdCesar777
Artemis
10
1 / 3 / 0
5,983
399
4,110
8,534
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 0
6,241
416
6,373
10,899
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
10
0 / 5 / 2
6,210
414
3,603
7,083
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 0 / 1
7,937
529
4,109
10,592
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AleexDev
Kumbhakarna
12
0 / 0 / 7
7,438
496
3,876
9,910
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
BigCooch245
Izanami
12
3 / 1 / 3
7,336
489
8,074
6,719
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Firehawk1114
Achilles
14
7 / 1 / 3
8,796
586
10,133
11,774
9,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 6
7,673
512
4,584
4,221
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
hishfam
He Bo
17
7 / 1 / 1
9,310
621
9,444
6,392
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
18
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AleexDev
Kumbhakarna
0
0
7
3.5
W
Izanami
BigCooch245
Izanami
3
1
3
4.5
L
0
8
1
0.06
L
Artemis
ExdCesar777
Artemis
1
3
0
0.33
W
Achilles
Firehawk1114
Achilles
7
1
3
8.5
L
0
2
0
0
W
0
2
6
1.5
W
He Bo
hishfam
He Bo
7
1
1
7.5
L
Scylla
0
5
2
0.2
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
36,111
51,293
Taken
39,016
22,854
Mitigated
22,263
13,347
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AleexDev
Kumbhakarna
3,876
369
323
2,339
9,910
7,137
0
3,879
5,960
16,834
0
W
Izanami
BigCooch245
Izanami
8,074
3,800
0
1,803
6,719
2,258
595
2,642
3,997
0
41,051
L
4,102
548
0
4,087
14,185
9,357
143
3,167
11,018
153
21,497
L
Artemis
ExdCesar777
Artemis
4,110
1,771
0
1,731
8,534
2,272
0
4,611
3,923
0
18,363
W
Achilles
Firehawk1114
Achilles
10,133
3,487
0
3,678
11,774
9,523
1,185
1,348
9,794
0
40,433
L
6,373
289
206
1,563
10,899
6,059
0
3,189
7,710
29,213
0
W
4,584
1,123
0
971
4,221
1,211
375
1,071
3,012
37,641
0
W
He Bo
hishfam
He Bo
9,444
572
0
3,025
6,392
2,134
0
857
5,535
73,762
1,420
L
Scylla
3,603
521
0
781
7,083
1,755
0
3,049
4,034
26,195
0
L
4,109
719
0
4,979
10,592
3,411
0
3,681
6,911
0
53,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
40,553
290
Minions Killed
358
0
Camps Cleared
0
1,469,580
Distance Traveled
1,538,822
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,438
496
24
2
0
318,710
3
W
Izanami
7,336
489
76
5
0
289,301
0
L
Chaac
6,412
427
55
4
0
302,599
8
L
Artemis
5,983
399
47
3
0
262,758
2
W
Achilles
8,796
586
69
5
0
305,471
4
L
Cthulhu
6,241
416
42
3
0
309,359
4
W
Nu Wa
7,673
512
70
5
0
293,260
3
W
He Bo
9,310
621
119
8
0
332,080
3
L
Scylla
6,210
414
58
4
0
265,184
1
L
Loki
7,937
529
88
6
0
329,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role