Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MXS HARRY
Aphrodite
Level 137
God Stats
2W - 5L
1,303 SR
Queue Stats
299W - 306L
1,597 Elo+
Solo
Tiamat
Tiamat
RiiDiicK-ii
Tiamat
Level 145
God Stats
1W - 3L
1,863 SR
Queue Stats
60W - 71L
1,490 Elo+
Solo
Hades
Hades
lAppleChickenl
Hades
Level 105
God Stats
2W - 2L
1,616 SR
Queue Stats
443W - 457L
1,546 Elo+
Solo
Izanami
Izanami
qaztes
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,592 Elo+
Solo
Team Averages
Level 132
1,556 SR
1,545 Elo+

VS

Team Averages
Level 144
1,536 SR
1,594 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CurryDaddy
Ares
Level 160
God Stats
2W - 2L
1,164 SR
Queue Stats
106W - 113L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
VanGoghsLeftNut
Gilgamesh
Level 128
God Stats
1W - 0L
1,677 SR
Queue Stats
33W - 18L
1,727 Elo+
Solo
Baba Yaga
Baba Yaga
xDARKxVENGENCEx
Baba Yaga
Level 148
God Stats
3W - 1L
1,838 SR
Queue Stats
127W - 109L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
3 / 7 / 7
10,615
663
14,669
16,078
7,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
MXS HARRY
Aphrodite
19
8 / 4 / 12
11,875
742
13,684
20,185
14,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
20
6 / 3 / 15
12,078
755
16,565
18,687
10,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 8 / 11
10,744
672
14,035
24,167
27,968
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
qaztes
Izanami
18
6 / 7 / 9
11,412
713
18,595
15,652
5,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 4 / 16
12,771
798
11,795
16,452
12,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
 
Jing Wei
20
4 / 5 / 16
12,494
781
17,542
18,857
11,413
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 6 / 21
12,692
793
15,561
26,168
34,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
VanGoghsLeftNut
Gilgamesh
18
7 / 8 / 12
11,727
733
11,032
17,823
15,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
xDARKxVENGENCEx
Baba Yaga
20
9 / 4 / 15
13,289
831
29,095
13,849
7,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
109
26
Kills
29
29
Deaths
27
54
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
7
7
0.93
W
Hel
 
Hel
5
4
16
3.25
W
Jing Wei
 
Jing Wei
4
5
16
2.4
W
4
6
21
2.42
L
Aphrodite
MXS HARRY
Aphrodite
8
4
12
3.5
L
Tiamat
6
3
15
4.5
W
Gilgamesh
VanGoghsLeftNut
Gilgamesh
7
8
12
1.63
L
3
8
11
1.06
L
Izanami
qaztes
Izanami
6
7
9
1.5
W
Baba Yaga
xDARKxVENGENCEx
Baba Yaga
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,548
Damage
85,025
94,769
Taken
93,149
65,597
Mitigated
81,590
37,763
Healing
41,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,669
4,016
689
2,715
16,078
7,515
1,758
8,857
7,221
0
28,948
W
Hel
 
Hel
11,795
414
17,228
9,115
16,452
12,159
361
9,728
6,724
24,723
0
W
Jing Wei
 
Jing Wei
17,542
13,447
2,855
3,786
18,857
11,413
456
8,703
10,154
0
38,694
W
15,561
784
537
2,286
26,168
34,812
739
10,597
15,571
22,275
0
L
Aphrodite
MXS HARRY
Aphrodite
13,684
176
9,311
10,367
20,185
14,232
151
13,504
6,681
32,363
0
L
Tiamat
16,565
899
1,359
5,224
18,687
10,353
110
12,819
5,868
32,614
0
W
Gilgamesh
VanGoghsLeftNut
Gilgamesh
11,032
2,835
557
489
17,823
15,276
340
8,403
9,420
0
19,652
L
14,035
742
838
3,578
24,167
27,968
332
13,423
10,744
19,857
0
L
Izanami
qaztes
Izanami
18,595
10,496
1,106
2,576
15,652
5,529
1,605
7,848
7,804
0
33,582
W
Baba Yaga
xDARKxVENGENCEx
Baba Yaga
29,095
828
1,343
3,505
13,849
7,930
2,426
6,853
6,996
61,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,724
Gold Earned
62,973
160
Minions Killed
162
0
Camps Cleared
0
1,388,075
Distance Traveled
1,394,997
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,615
663
28
2
0
282,060
1
W
Hel
12,771
798
37
2
0
266,922
3
W
Jing Wei
12,494
781
28
2
0
293,798
1
W
Ares
12,692
793
9
1
0
264,828
0
L
Aphrodite
11,875
742
41
3
0
315,370
1
L
Tiamat
12,078
755
35
2
0
299,035
0
W
Gilgamesh
11,727
733
19
1
0
260,919
0
L
Hades
10,744
672
13
1
0
247,443
0
L
Izanami
11,412
713
43
3
0
244,167
3
W
Baba Yaga
13,289
831
69
4
0
308,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role