Player Matchup

Kuzenbo
Kuzenbo
Guille-_-CM
Kuzenbo
Level 146
God Stats
21W - 7L
1,500 SR
Queue Stats
348W - 275L
1,589 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jeremy-_-CM
Ah Muzen Cab
Level 148
God Stats
11W - 9L
1,259 SR
Queue Stats
503W - 418L
1,527 Elo+
Party 2
Tiamat
Tiamat
Lionel-_-CM
Tiamat
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 50L
1,450 Elo+
Party 2
Team Averages
Level 132
1,420 SR
1,522 Elo+

VS

Team Averages
Level 57
1,384 SR
1,298 Elo+
Hercules
Hercules
Cohetecito
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 55L
1,273 Elo+
Solo
Ah Puch
Ah Puch
ETR x KiNG
Ah Puch
Level 64
God Stats
1W - 3L
1,289 SR
Queue Stats
10W - 13L
1,294 Elo+
Party 1
Fenrir
Fenrir
OBH Soldier
Fenrir
Level 48
God Stats
15W - 24L
1,362 SR
Queue Stats
21W - 32L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Guille-_-CM
Kuzenbo
15
3 / 1 / 12
12,147
715
7,607
17,054
26,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Jeremy-_-CM
Ah Muzen Cab
20
14 / 0 / 4
14,033
825
27,217
11,839
5,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
16
1 / 3 / 15
11,135
655
7,298
8,315
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cohetecito
Hercules
14
1 / 5 / 1
9,833
578
5,401
16,479
16,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
ETR x KiNG
Ah Puch
15
1 / 6 / 2
10,191
599
13,203
13,518
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
13
2 / 7 / 1
9,475
557
5,448
16,564
6,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
4
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cohetecito
Hercules
1
5
1
0.3
L
Ah Puch
ETR x KiNG
Ah Puch
1
6
2
0.33
W
Kuzenbo
Guille-_-CM
Kuzenbo
3
1
12
9
W
Ah Muzen Cab
Jeremy-_-CM
Ah Muzen Cab
14
0
4
16
W
Tiamat
1
3
15
2.83
L
Fenrir
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,122
Damage
24,052
37,208
Taken
46,561
37,811
Mitigated
26,677
11,346
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cohetecito
Hercules
5,401
1,240
321
1,536
16,479
16,085
0
5,413
11,066
3,613
21,722
L
Ah Puch
ETR x KiNG
Ah Puch
13,203
330
195
1,421
13,518
4,354
0
5,143
8,375
55,574
0
W
Kuzenbo
Guille-_-CM
Kuzenbo
7,607
1,870
0
4,032
17,054
26,825
284
6,059
8,752
15,404
0
W
Ah Muzen Cab
Jeremy-_-CM
Ah Muzen Cab
27,217
10,405
0
5,491
11,839
5,274
2,919
4,910
6,929
0
103,006
W
Tiamat
7,298
869
0
1,823
8,315
5,712
324
4,235
4,080
27,418
0
L
Fenrir
5,448
679
346
2,990
16,564
6,238
0
4,577
11,987
0
20,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,315
Gold Earned
29,499
216
Minions Killed
184
10
Camps Cleared
3
917,743
Distance Traveled
850,454
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,833
578
47
3
1
271,494
0
L
Ah Puch
10,191
599
100
6
1
277,673
0
W
Kuzenbo
12,147
715
15
1
1
275,457
5
W
Ah Muzen Cab
14,033
825
168
10
2
327,247
1
W
Tiamat
11,135
655
33
2
7
315,039
1
L
Fenrir
9,475
557
37
2
1
301,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role