Player Matchup

Hachiman
Hachiman
IGNACIOlk
Hachiman
Level 128
God Stats
0W - 2L
1,532 SR
Queue Stats
48W - 18L
1,691 Elo+
Party 1
Erlang Shen
Erlang Shen
Lisarba
Erlang Shen
Level 148
God Stats
3W - 6L
1,618 SR
Queue Stats
110W - 113L
1,547 Elo+
Solo
Hel
Hel
SophiaaBunnyx3
Hel
Level 129
God Stats
5W - 5L
1,525 SR
Queue Stats
237W - 253L
1,527 Elo+
Solo
Ganesha
Ganesha
XxlautixX
Ganesha
Level 106
God Stats
3W - 2L
1,778 SR
Queue Stats
32W - 15L
1,626 Elo+
Party 1
Serqet
Serqet
bLiinki181
Serqet
Level 128
God Stats
9W - 6L
1,638 SR
Queue Stats
47W - 21L
1,672 Elo+
Party 1
Team Averages
Level 128
1,618 SR
1,613 Elo+

VS

Team Averages
Level 153
1,519 SR
1,544 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
EmNoitedeClimão
Fafnir
Level 157
God Stats
5W - 2L
1,660 SR
Queue Stats
390W - 394L
1,560 Elo+
Solo
Bellona
Bellona
GutoReis
Bellona
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MarcoAnt096
Gilgamesh
Level 150
God Stats
8W - 3L
1,648 SR
Queue Stats
383W - 401L
1,544 Elo+
Solo
Nu Wa
Nu Wa
acback
Nu Wa
Level 158
God Stats
5W - 5L
1,285 SR
Queue Stats
550W - 495L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IGNACIOlk
Hachiman
10
1 / 2 / 0
5,554
505
2,846
4,516
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Lisarba
Erlang Shen
10
0 / 2 / 0
5,429
494
2,037
9,141
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
5,715
520
4,648
6,512
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
XxlautixX
Ganesha
8
0 / 2 / 0
5,306
482
1,048
5,237
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
bLiinki181
Serqet
11
2 / 2 / 1
6,049
550
1,197
7,922
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 2
7,037
640
1,973
3,764
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 0 / 3
6,503
591
2,002
5,025
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
GutoReis
Bellona
13
4 / 0 / 0
7,420
675
4,943
4,024
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
MarcoAnt096
Gilgamesh
10
0 / 0 / 6
6,134
558
3,161
5,105
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
acback
Nu Wa
12
4 / 3 / 4
7,148
650
10,377
7,363
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
W
2
0
3
3.5
W
Bellona
GutoReis
Bellona
4
0
0
4
L
Hachiman
IGNACIOlk
Hachiman
1
2
0
0.5
L
Erlang Shen
Lisarba
Erlang Shen
0
2
0
0
W
Gilgamesh
MarcoAnt096
Gilgamesh
0
0
6
3
L
0
3
2
0.33
L
Ganesha
XxlautixX
Ganesha
0
2
0
0
W
Nu Wa
acback
Nu Wa
4
3
4
2
L
Serqet
bLiinki181
Serqet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,776
Damage
22,456
33,328
Taken
25,281
14,697
Mitigated
13,751
12,667
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,973
1,359
0
2,189
3,764
1,012
0
164
3,600
0
45,004
W
2,002
585
1,104
1,157
5,025
4,859
0
587
4,438
13,048
6,485
W
Bellona
GutoReis
Bellona
4,943
1,850
0
2,352
4,024
3,684
0
0
4,024
0
42,942
L
Hachiman
IGNACIOlk
Hachiman
2,846
1,334
0
1,258
4,516
1,023
0
1,570
2,946
0
30,053
L
Erlang Shen
Lisarba
Erlang Shen
2,037
606
0
4,081
9,141
5,781
0
446
8,695
0
28,964
W
Gilgamesh
MarcoAnt096
Gilgamesh
3,161
1,227
0
3,193
5,105
1,791
0
413
4,692
0
33,993
L
4,648
149
402
3,281
6,512
2,182
0
3,942
2,570
39,229
0
L
Ganesha
XxlautixX
Ganesha
1,048
307
0
1,084
5,237
3,115
0
1,953
3,284
15,396
0
W
Nu Wa
acback
Nu Wa
10,377
3,176
0
2,861
7,363
2,405
207
4,532
2,517
48,711
0
L
Serqet
bLiinki181
Serqet
1,197
305
0
2,561
7,922
2,596
0
4,224
3,698
0
28,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,053
Gold Earned
34,242
315
Minions Killed
371
0
Camps Cleared
0
1,102,872
Distance Traveled
1,089,124
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,037
640
107
10
0
208,666
5
W
Fafnir
6,503
591
27
2
0
200,901
5
W
Bellona
7,420
675
90
8
0
233,572
6
L
Hachiman
5,554
505
83
8
0
217,394
6
L
Erlang Shen
5,429
494
69
6
0
215,075
3
W
Gilgamesh
6,134
558
69
6
0
240,734
1
L
Hel
5,715
520
76
7
0
194,815
5
L
Ganesha
5,306
482
8
1
0
225,124
2
W
Nu Wa
7,148
650
78
7
0
205,251
1
L
Serqet
6,049
550
79
7
0
250,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role