Player Matchup

Neith
Neith
Hippie IV XX
Neith
Level 13
God Stats
2W - 3L
1,648 SR
Queue Stats
30W - 18L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
JF Lucid II
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 1
Persephone
Persephone
MrDrillon
Persephone
Level 147
God Stats
5W - 3L
1,436 SR
Queue Stats
54W - 38L
1,571 Elo+
Party 1
He Bo
He Bo
TheDivineApe
He Bo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 38L
1,518 Elo+
Party 1
Tyr
Tyr
UnstableDoge
Tyr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,534 Elo+
Party 1
Team Averages
Level 96
1,517 SR
1,503 Elo+

VS

Team Averages
Level 30
1,470 SR
1,330 Elo+
Cabrakan
Cabrakan
IlBigDripKII
Cabrakan
Level 28
God Stats
15W - 22L
1,458 SR
Queue Stats
25W - 48L
1,354 Elo+
Party 2
Anhur
Anhur
Qdaddy169
Anhur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 14L
1,190 Elo+
Party 2
Kali
Kali
RUBIO905
Kali
Level 25
God Stats
6W - 11L
1,556 SR
Queue Stats
28W - 50L
1,383 Elo+
Party 2
Hades
Hades
SinbadsPawPrint
Hades
Level 28
God Stats
18W - 29L
1,490 SR
Queue Stats
34W - 58L
1,354 Elo+
Party 2
Hercules
Hercules
xZone_Scopez-
Hercules
Level 43
God Stats
2W - 5L
1,347 SR
Queue Stats
28W - 39L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
10,842
542
11,125
12,112
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
JF Lucid II
Sun Wukong
13
2 / 8 / 4
8,475
424
5,978
16,064
7,146
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
MrDrillon
Persephone
17
2 / 1 / 4
11,254
563
14,448
7,151
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
10 / 2 / 2
11,679
584
11,689
8,801
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 4
10,829
541
8,129
14,160
13,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IlBigDripKII
Cabrakan
14
2 / 6 / 7
8,425
421
9,161
18,445
11,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Qdaddy169
Anhur
14
4 / 3 / 2
8,948
447
3,878
7,884
2,281
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kali
15
5 / 2 / 2
9,570
479
3,810
14,023
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 4
9,304
465
8,867
17,018
8,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
xZone_Scopez-
Hercules
14
1 / 4 / 4
8,251
413
4,075
16,887
13,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
19
Kills
15
15
Deaths
19
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Cabrakan
IlBigDripKII
Cabrakan
2
6
7
0.92
W
Sun Wukong
JF Lucid II
Sun Wukong
2
8
4
0.5
W
Persephone
MrDrillon
Persephone
2
1
4
4
L
Anhur
Qdaddy169
Anhur
4
3
2
1.67
L
Kali
5
2
2
3
L
3
4
4
1.25
W
10
2
2
5.5
W
1
2
4
1.5
L
Hercules
xZone_Scopez-
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,369
Damage
29,791
58,288
Taken
74,257
29,559
Mitigated
40,178
11,997
Healing
23,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,125
4,655
0
5,196
12,112
3,792
1,856
4,554
7,558
0
70,237
L
Cabrakan
IlBigDripKII
Cabrakan
9,161
1,514
0
5,329
18,445
11,465
130
2,877
15,568
38,145
0
W
Sun Wukong
JF Lucid II
Sun Wukong
5,978
1,243
0
327
16,064
7,146
0
7,027
8,966
0
25,267
W
Persephone
MrDrillon
Persephone
14,448
1,008
0
1,807
7,151
2,343
2,158
3,760
3,350
80,797
3,445
L
Anhur
Qdaddy169
Anhur
3,878
2,594
177
916
7,884
2,281
1,210
2,868
5,016
0
37,958
L
Kali
3,810
1,498
0
2,364
14,023
4,660
0
5,020
9,003
0
47,531
L
8,867
451
344
7,731
17,018
8,450
0
9,365
7,653
64,996
0
W
11,689
618
0
344
8,801
2,819
524
1,362
7,411
85,260
0
W
8,129
990
0
4,323
14,160
13,459
391
1,325
12,269
0
63,417
L
Hercules
xZone_Scopez-
Hercules
4,075
1,684
0
6,307
16,887
13,322
0
5,851
11,036
0
27,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
44,498
510
Minions Killed
406
0
Camps Cleared
0
1,867,383
Distance Traveled
1,744,067
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,842
542
114
6
0
345,688
4
L
Cabrakan
8,425
421
56
3
0
363,085
6
W
Sun Wukong
8,475
424
35
2
0
326,987
1
W
Persephone
11,254
563
141
7
0
382,554
1
L
Anhur
8,948
447
78
4
0
324,968
0
L
Kali
9,570
479
83
4
0
370,030
0
L
Hades
9,304
465
120
6
0
362,352
4
W
He Bo
11,679
584
115
6
0
407,361
0
W
Tyr
10,829
541
105
5
0
404,793
2
L
Hercules
8,251
413
69
3
0
323,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role