Player Matchup

Cabrakan
Cabrakan
BigD_i_cEnergy
Cabrakan
Level 148
God Stats
1W - 2L
1,246 SR
Queue Stats
93W - 86L
1,504 Elo+
Party 1
King Arthur
King Arthur
BlueFire9862
King Arthur
Level 109
God Stats
1W - 6L
1,708 SR
Queue Stats
23W - 18L
1,554 Elo+
Party 1
Tiamat
Tiamat
HEATED-1
Tiamat
Level 101
God Stats
2W - 5L
1,683 SR
Queue Stats
127W - 136L
1,451 Elo+
Solo
Chronos
Chronos
UnusualSupport
Chronos
Level 160
God Stats
4W - 2L
1,659 SR
Queue Stats
502W - 530L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Wretched_Flow
Heimdallr
Level 128
God Stats
0W - 3L
1,694 SR
Queue Stats
48W - 29L
1,492 Elo+
Party 1
Team Averages
Level 129
1,598 SR
1,507 Elo+

VS

Team Averages
Level 141
1,624 SR
1,559 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Buttershukks
Cabrakan
Level 157
God Stats
4W - 2L
1,520 SR
Queue Stats
282W - 235L
1,567 Elo+
Solo
Nu Wa
Nu Wa
KirbLaGoop
Nu Wa
Level 79
God Stats
64W - 58L
1,582 SR
Queue Stats
65W - 58L
1,571 Elo+
Solo
Thor
Thor
RevoPapa
Thor
Level 149
God Stats
4W - 4L
1,524 SR
Queue Stats
92W - 75L
1,592 Elo+
Solo
Izanami
Izanami
RuroniReaper
Izanami
Level 160
God Stats
10W - 5L
1,994 SR
Queue Stats
235W - 219L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
0 / 6 / 9
10,509
955
7,132
18,964
27,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
BlueFire9862
King Arthur
17
3 / 4 / 7
11,592
1,054
11,771
20,880
19,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
HEATED-1
Tiamat
17
4 / 4 / 6
11,444
1,040
17,836
12,164
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 6
11,440
1,040
7,363
14,851
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Wretched_Flow
Heimdallr
16
3 / 7 / 2
11,214
1,019
11,744
15,414
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

169

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
7 / 2 / 9
12,033
1,094
15,648
14,794
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
Buttershukks
Cabrakan
17
1 / 5 / 19
10,789
981
8,002
16,643
24,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
17
2 / 2 / 13
10,986
999
17,063
6,968
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
18
10 / 1 / 10
12,885
1,171
15,335
10,299
5,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
RuroniReaper
Izanami
17
2 / 1 / 15
11,555
1,050
20,446
9,987
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
11
Kills
22
22
Deaths
11
30
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
9
5.75
L
Cabrakan
0
6
9
0.75
L
King Arthur
BlueFire9862
King Arthur
3
4
7
1.63
W
Cabrakan
Buttershukks
Cabrakan
1
5
19
2.1
L
Tiamat
HEATED-1
Tiamat
4
4
6
1.75
W
Nu Wa
2
2
13
4.25
W
Thor
10
1
10
15
W
Izanami
RuroniReaper
Izanami
2
1
15
9.5
L
1
1
6
4
L
Heimdallr
Wretched_Flow
Heimdallr
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,846
Damage
76,494
82,273
Taken
58,691
77,035
Mitigated
50,499
11,890
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,648
2,277
0
950
14,794
14,206
0
7,665
6,936
0
29,211
L
Cabrakan
7,132
844
581
586
18,964
27,231
0
4,579
14,092
19,212
0
L
King Arthur
BlueFire9862
King Arthur
11,771
1,354
0
3,441
20,880
19,913
0
7,198
13,573
0
28,161
W
Cabrakan
Buttershukks
Cabrakan
8,002
898
0
868
16,643
24,251
0
10,014
6,356
15,020
0
L
Tiamat
HEATED-1
Tiamat
17,836
546
201
2,910
12,164
8,375
0
3,812
8,254
47,499
0
W
Nu Wa
17,063
4,826
0
0
6,968
2,748
0
3,304
3,496
33,698
0
W
Thor
15,335
2,949
0
1,908
10,299
5,010
0
5,030
5,138
0
27,381
W
Izanami
RuroniReaper
Izanami
20,446
13,324
0
2,671
9,987
4,284
0
5,297
4,434
0
64,705
L
7,363
2,975
0
2,382
14,851
15,446
0
4,448
10,185
28,158
0
L
Heimdallr
Wretched_Flow
Heimdallr
11,744
4,811
0
1,789
15,414
6,070
0
5,028
10,204
0
45,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,199
Gold Earned
58,248
234
Minions Killed
227
7
Camps Cleared
10
1,024,750
Distance Traveled
1,038,317
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,033
1,094
34
3
5
216,150
1
L
Cabrakan
10,509
955
30
3
0
193,079
1
L
King Arthur
11,592
1,054
33
3
1
220,817
1
W
Cabrakan
10,789
981
11
1
1
213,759
2
L
Tiamat
11,444
1,040
63
6
3
228,084
2
W
Nu Wa
10,986
999
34
3
1
200,969
1
W
Thor
12,885
1,171
33
3
0
201,610
0
W
Izanami
11,555
1,050
115
10
3
205,829
1
L
Chronos
11,440
1,040
48
4
0
196,176
1
L
Heimdallr
11,214
1,019
60
5
3
186,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role