Player Matchup

Ares
Ares
Platinum III
KlimVanLIEM
Ares
Platinum III
Level 160
God Stats
20W - 5L
1,789 SR
Queue Stats
81W - 38L
1,888 MMR
Party 2
Neith
Neith
Platinum III
SrGrilloLoL
Neith
Platinum III
Level 156
God Stats
13W - 1L
1,808 SR
Queue Stats
81W - 37L
1,888 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Taner54900
Cthulhu
Platinum III
Level 86
God Stats
48W - 11L
1,897 SR
Queue Stats
81W - 37L
1,888 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,831 SR
1,888 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,527 SR
1,567 MMR
Artemis
Artemis
Silver II
AaronsBigNosePet
Artemis
Silver II
Level 121
God Stats
0W - 1L
1,648 SR
Queue Stats
4W - 2L
1,631 MMR
Party 1
Discordia
Discordia
Silver I
AaronsBiggerNose
Discordia
Silver I
Level 67
God Stats
0W - 1L
1,634 SR
Queue Stats
2W - 1L
1,601 MMR
Party 1
Khepri
Khepri
Bronze IV
PluraaL
Khepri
Bronze IV
Level 123
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 4L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
7,941
794
6,102
10,704
11,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
10 / 0 / 2
8,813
881
14,218
6,833
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Taner54900
Cthulhu
12
0 / 0 / 11
8,109
811
3,448
8,277
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ShivaBastetAh Muzen CabHou YiThoth

VS

Bans
PoseidonAtlasYmirCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,011
601
9,162
6,699
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
9
0 / 5 / 0
6,042
604
6,630
6,220
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
PluraaL
Khepri
9
0 / 3 / 0
6,354
635
2,641
12,325
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Discordia
0
5
0
0
W
2
0
9
6.5
L
Khepri
PluraaL
Khepri
0
3
0
0
W
10
0
2
11
W
Cthulhu
Taner54900
Cthulhu
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,768
Damage
18,433
25,814
Taken
25,244
24,366
Mitigated
14,825
12,840
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,162
3,848
0
970
6,699
2,628
0
2,623
4,076
0
22,506
L
Discordia
6,630
533
0
400
6,220
2,141
0
2,652
3,568
18,413
0
W
6,102
480
855
4,030
10,704
11,851
356
3,713
6,991
14,822
0
L
Khepri
PluraaL
Khepri
2,641
240
406
2,664
12,325
10,056
0
4,275
8,050
11,178
0
W
14,218
4,631
0
2,570
6,833
3,134
2,082
3,026
3,807
0
50,056
W
Cthulhu
Taner54900
Cthulhu
3,448
262
1,385
4,000
8,277
9,381
421
3,236
5,041
18,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
18,407
127
Minions Killed
89
9
Camps Cleared
0
611,973
Distance Traveled
519,143
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,011
601
45
5
0
161,202
3
L
Discordia
6,042
604
31
3
0
170,958
2
W
Ares
7,941
794
24
2
2
202,881
4
L
Khepri
6,354
635
13
1
0
186,983
3
W
Neith
8,813
881
81
8
5
199,596
3
W
Cthulhu
8,109
811
22
2
2
209,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role