Player Matchup

Mercury
Mercury
Chybee
Mercury
Level 109
God Stats
15W - 14L
1,388 SR
Queue Stats
284W - 256L
1,478 Elo+
Party 1
Izanami
Izanami
PersBunny
Izanami
Level 120
God Stats
13W - 8L
1,604 SR
Queue Stats
89W - 76L
1,588 Elo+
Party 1
Shiva
Shiva
SomeDumbDuck
Shiva
Level 127
God Stats
30W - 30L
1,552 SR
Queue Stats
705W - 659L
1,541 Elo+
Party 1
Susano
Susano
Volicitty
Susano
Level 128
God Stats
22W - 17L
1,567 SR
Queue Stats
497W - 482L
1,441 Elo+
Party 1
Sobek
Sobek
seraphlovi
Sobek
Level 29
God Stats
4W - 7L
1,408 SR
Queue Stats
41W - 35L
1,550 Elo+
Party 1
Team Averages
Level 103
1,504 SR
1,520 Elo+

VS

Team Averages
Level 63
1,437 SR
1,488 Elo+
Set
Set
AlleyGator10
Set
Level 85
God Stats
23W - 27L
1,270 SR
Queue Stats
715W - 702L
1,388 Elo+
Solo
Chang'e
Chang'e
LumiT KKs
Chang'e
Level 155
God Stats
7W - 7L
1,294 SR
Queue Stats
666W - 687L
1,483 Elo+
Party 2
Izanami
Izanami
Meliodas118
Izanami
Level 23
God Stats
41W - 32L
1,539 SR
Queue Stats
129W - 115L
1,538 Elo+
Party 2
Kali
Kali
PraiseTheSun480
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
lil_TALI_G
Jormungandr
Level 47
God Stats
71W - 59L
1,583 SR
Queue Stats
334W - 319L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chybee
Mercury
8
3 / 0 / 2
4,588
765
1,363
3,535
901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
PersBunny
Izanami
6
2 / 1 / 1
4,054
676
3,300
3,057
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 0 / 0
5,474
912
3,209
2,478
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Volicitty
Susano
8
3 / 0 / 2
4,628
771
3,516
3,903
1,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
5
0 / 1 / 2
3,641
607
393
4,230
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,154
526
725
3,658
1,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
LumiT KKs
Chang'e
7
0 / 3 / 0
3,704
617
1,907
4,317
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Meliodas118
Izanami
6
1 / 2 / 0
3,441
574
860
2,796
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 3 / 0
3,404
567
392
5,099
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
lil_TALI_G
Jormungandr
6
1 / 1 / 1
3,641
607
1,424
4,357
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
13
Kills
2
2
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Mercury
Chybee
Mercury
3
0
2
4
L
Chang'e
LumiT KKs
Chang'e
0
3
0
0
L
Izanami
Meliodas118
Izanami
1
2
0
0.5
W
Izanami
PersBunny
Izanami
2
1
1
2.5
L
0
3
0
0
W
5
0
0
5
W
Susano
Volicitty
Susano
3
0
2
4
L
Jormungandr
lil_TALI_G
Jormungandr
1
1
1
1.5
W
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,781
Damage
5,308
17,203
Taken
20,227
6,413
Mitigated
5,790
4,242
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
725
289
0
474
3,658
1,596
0
0
3,658
0
6,710
W
Mercury
Chybee
Mercury
1,363
582
0
250
3,535
901
0
91
3,444
0
21,047
L
Chang'e
LumiT KKs
Chang'e
1,907
38
41
960
4,317
890
0
87
4,230
16,079
0
L
Izanami
Meliodas118
Izanami
860
626
0
448
2,796
410
247
151
2,645
0
10,129
W
Izanami
PersBunny
Izanami
3,300
2,373
0
1,232
3,057
715
509
486
2,571
0
22,403
L
392
152
0
726
5,099
1,271
0
0
5,099
0
12,110
W
3,209
1,458
0
839
2,478
1,526
0
0
2,405
0
24,953
W
Susano
Volicitty
Susano
3,516
618
0
715
3,903
1,209
0
1,723
2,180
0
18,861
L
Jormungandr
lil_TALI_G
Jormungandr
1,424
531
0
1,256
4,357
1,623
81
155
4,202
12,228
0
W
Sobek
393
97
0
1,206
4,230
2,062
72
1,031
3,199
4,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,385
Gold Earned
17,344
178
Minions Killed
125
0
Camps Cleared
0
651,225
Distance Traveled
548,956
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,154
526
22
4
0
73,054
0
W
Mercury
4,588
765
42
7
0
163,402
2
L
Chang'e
3,704
617
30
5
0
117,585
2
L
Izanami
3,441
574
19
3
0
107,136
0
W
Izanami
4,054
676
46
8
0
94,119
1
L
Kali
3,404
567
30
5
0
131,807
0
W
Shiva
5,474
912
45
8
0
134,520
2
W
Susano
4,628
771
34
6
0
139,793
2
L
Jormungandr
3,641
607
24
4
0
119,374
1
W
Sobek
3,641
607
11
2
0
119,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role