Player Matchup

Sol
Sol
Buscadoro
Sol
Level 128
God Stats
5W - 2L
1,594 SR
Queue Stats
363W - 347L
1,537 Elo+
Solo
Achilles
Achilles
Crimson_Zephyrr
Achilles
Level 153
God Stats
10W - 14L
1,557 SR
Queue Stats
347W - 314L
1,528 Elo+
Party 2
Xbalanque
Xbalanque
DevorAhkur
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,665 Elo+
Party 1
Geb
Geb
IVANNETO01
Geb
Level 102
God Stats
3W - 0L
1,832 SR
Queue Stats
131W - 128L
1,508 Elo+
Party 1
Zeus
Zeus
ImJxstToxic
Zeus
Level 64
God Stats
3W - 0L
1,832 SR
Queue Stats
39W - 40L
1,489 Elo+
Party 2
Team Averages
Level 106
1,663 SR
1,545 Elo+

VS

Team Averages
Level 102
1,607 SR
1,541 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BebeGaymer
Chiron
Level 128
God Stats
0W - 1L
1,608 SR
Queue Stats
53W - 31L
1,599 Elo+
Solo
Ganesha
Ganesha
ElGatoDragon
Ganesha
Level 120
God Stats
4W - 1L
1,808 SR
Queue Stats
189W - 197L
1,544 Elo+
Solo
Danzaburou
Danzaburou
daddydshim
Danzaburou
Level 86
God Stats
9W - 6L
1,617 SR
Queue Stats
304W - 290L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 15
11,265
867
17,807
8,940
3,584
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
19
12 / 3 / 11
11,666
897
13,622
15,174
24,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
DevorAhkur
Xbalanque
13
0 / 6 / 10
8,442
649
5,361
11,787
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 17
10,996
846
11,105
18,977
15,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 4 / 11
10,114
778
16,267
7,988
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 4 / 13
10,199
785
6,903
14,018
11,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
16
3 / 5 / 15
10,117
778
9,451
15,712
25,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
BebeGaymer
Chiron
17
6 / 4 / 8
10,031
772
11,265
13,142
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
ElGatoDragon
Ganesha
15
0 / 5 / 15
8,456
650
5,204
13,480
13,292
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
daddydshim
Danzaburou
17
7 / 5 / 8
11,263
866
12,540
13,413
6,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
78
23
Kills
19
20
Deaths
23
64
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
4
13
2.38
L
Kuzenbo
 
Kuzenbo
3
5
15
2.1
L
Chiron
BebeGaymer
Chiron
6
4
8
2.5
W
5
1
15
12.5
W
Achilles
12
3
11
5.83
W
Xbalanque
DevorAhkur
Xbalanque
0
6
10
0.83
L
Ganesha
ElGatoDragon
Ganesha
0
5
15
1.5
W
3
6
17
1.92
W
3
4
11
2.13
L
Danzaburou
daddydshim
Danzaburou
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,162
Damage
45,363
62,866
Taken
69,765
49,674
Mitigated
61,993
16,116
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,903
3,509
1,179
1,638
14,018
11,711
0
10,760
3,258
0
10,256
L
Kuzenbo
 
Kuzenbo
9,451
3,327
993
2,246
15,712
25,362
290
8,375
7,337
19,612
0
L
Chiron
BebeGaymer
Chiron
11,265
4,526
4,535
5,230
13,142
5,575
234
9,097
4,017
0
31,920
W
17,807
4,645
768
2,422
8,940
3,584
3,036
1,878
7,062
39,861
0
W
Achilles
13,622
2,743
353
2,245
15,174
24,385
855
2,692
12,482
0
26,996
W
Xbalanque
DevorAhkur
Xbalanque
5,361
1,325
1,227
1,451
11,787
3,628
468
3,654
8,133
0
10,888
L
Ganesha
ElGatoDragon
Ganesha
5,204
163
2,314
1,216
13,480
13,292
222
8,588
4,892
10,766
0
W
11,105
763
2,804
2,987
18,977
15,302
195
3,373
15,604
16,671
0
W
16,267
876
1,133
726
7,988
2,775
437
3,058
4,930
42,505
0
L
Danzaburou
daddydshim
Danzaburou
12,540
3,772
851
2,014
13,413
6,053
1,397
8,331
5,082
0
27,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,483
Gold Earned
50,066
151
Minions Killed
123
0
Camps Cleared
0
1,167,170
Distance Traveled
1,137,223
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,199
785
16
1
0
226,333
0
L
Kuzenbo
10,117
778
15
1
0
218,824
3
L
Chiron
10,031
772
62
5
0
238,403
5
W
Sol
11,265
867
55
4
0
224,593
0
W
Achilles
11,666
897
28
2
0
250,778
3
W
Xbalanque
8,442
649
10
1
0
215,063
1
L
Ganesha
8,456
650
2
0
0
240,769
0
W
Geb
10,996
846
8
1
0
245,232
2
W
Zeus
10,114
778
50
4
0
231,504
5
L
Danzaburou
11,263
866
28
2
0
212,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role