Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Don8938
Hercules
Level 23
God Stats
2W - 0L
1,876 SR
Queue Stats
64W - 8L
1,961 Elo+
Party 2
Eset
Eset
DoomerII7
Eset
Level 157
God Stats
1W - 0L
1,678 SR
Queue Stats
52W - 22L
1,689 Elo+
Party 2
Sylvanus
Sylvanus
Nuffl
Sylvanus
Level 160
God Stats
3W - 0L
1,898 SR
Queue Stats
257W - 116L
1,951 Elo+
Party 2
Bacchus
Bacchus
xXReaperzXx530
Bacchus
Level 158
God Stats
4W - 4L
1,525 SR
Queue Stats
360W - 153L
1,815 Elo+
Party 2
Team Averages
Level 117
1,696 SR
1,783 Elo+

VS

Team Averages
Level 26
1,551 SR
1,457 Elo+
Cerberus
Cerberus
GringoTheGreat3
Cerberus
Level 24
God Stats
2W - 1L
1,702 SR
Queue Stats
30W - 51L
1,283 Elo+
Solo
Tiamat
Tiamat
MrKingbosh18
Tiamat
Level 27
God Stats
2W - 5L
1,553 SR
Queue Stats
178W - 170L
1,486 Elo+
Party 1
Agni
Agni
MrNadie79
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Nailhead_2000
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
RaiyukiChan
Rama
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
226W - 194L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
11 / 3 / 19
10,044
1,004
15,826
9,863
3,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Don8938
Hercules
17
10 / 2 / 21
9,989
999
10,454
15,833
14,579
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Eset
17
8 / 1 / 34
10,310
1,031
17,597
9,050
7,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
Nuffl
Sylvanus
15
2 / 2 / 29
8,684
868
7,321
10,354
10,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
14 / 1 / 21
10,194
1,019
11,228
11,285
14,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 9 / 4
6,590
659
3,182
18,775
17,808
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
15
6 / 8 / 1
9,716
972
10,482
11,512
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
12
1 / 12 / 3
7,139
714
6,989
11,989
3,981
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Nailhead_2000
Sylvanus
13
0 / 8 / 6
7,106
711
3,723
13,862
5,737
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 8 / 2
7,523
752
6,983
11,207
3,605
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
24
45
Kills
8
9
Deaths
45
124
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
11
3
19
6.83
W
Hercules
Don8938
Hercules
10
2
21
10.25
W
Eset
8
1
34
25
L
Cerberus
0
9
4
0.22
L
Tiamat
6
8
1
0.81
L
Agni
1
12
3
0.21
L
Sylvanus
Nailhead_2000
Sylvanus
0
8
6
0.38
W
Sylvanus
Nuffl
Sylvanus
2
2
29
8.25
L
1
8
2
0.25
W
14
1
21
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,426
Damage
31,359
56,385
Taken
67,345
50,084
Mitigated
38,635
26,832
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
15,826
9,412
567
2,146
9,863
3,929
2,228
5,544
4,319
0
30,976
W
Hercules
Don8938
Hercules
10,454
2,564
249
3,834
15,833
14,579
0
6,683
9,150
0
19,004
W
Eset
17,597
2,160
3,302
2,413
9,050
7,196
1,111
3,707
5,343
30,883
0
L
Cerberus
3,182
186
0
3,588
18,775
17,808
0
10,278
8,497
9,301
0
L
Tiamat
10,482
1,384
257
954
11,512
7,504
0
7,209
4,303
20,360
0
L
Agni
6,989
127
0
60
11,989
3,981
0
6,449
5,540
14,182
0
L
Sylvanus
Nailhead_2000
Sylvanus
3,723
1,247
1,353
1,474
13,862
5,737
0
7,512
6,350
6,394
0
W
Sylvanus
Nuffl
Sylvanus
7,321
1,067
6,965
3,583
10,354
10,210
151
4,469
5,885
10,375
0
L
6,983
5,851
94
925
11,207
3,605
0
4,698
6,509
0
16,953
W
11,228
2,273
1,267
2,506
11,285
14,170
1,018
3,973
7,312
21,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,221
Gold Earned
38,074
109
Minions Killed
88
0
Camps Cleared
0
990,681
Distance Traveled
649,552
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,044
1,004
34
3
0
193,003
0
W
Hercules
9,989
999
15
2
0
216,987
0
W
Eset
10,310
1,031
37
4
0
203,403
0
L
Cerberus
6,590
659
14
1
0
150,107
0
L
Tiamat
9,716
972
27
3
0
128,228
1
L
Agni
7,139
714
12
1
0
138,572
0
L
Sylvanus
7,106
711
9
1
0
104,646
0
W
Sylvanus
8,684
868
6
1
0
170,032
1
L
Rama
7,523
752
26
3
0
127,999
0
W
Bacchus
10,194
1,019
17
2
0
207,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role