Player Matchup

Chaac
Chaac
Darkwolf1944
Chaac
Level 119
God Stats
1W - 4L
1,178 SR
Queue Stats
10W - 23L
1,291 Elo+
Party 2
Charybdis
Charybdis
DeadPhoen1x
Charybdis
Level 15
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
LKWolfy
Anubis
Level 126
God Stats
0W - 2L
1,533 SR
Queue Stats
21W - 42L
1,313 Elo+
Party 2
Thor
Thor
SF368
Thor
Level 16
God Stats
0W - 2L
1,320 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 2
Atlas
Atlas
fulgore97
Atlas
Level 107
God Stats
7W - 5L
1,562 SR
Queue Stats
45W - 40L
1,476 Elo+
Solo
Team Averages
Level 77
1,412 SR
1,394 Elo+

VS

Team Averages
Level 91
1,569 SR
1,386 Elo+
Vamana
Vamana
CantUseJar
Vamana
Level 54
God Stats
7W - 4L
1,522 SR
Queue Stats
63W - 89L
1,403 Elo+
Party 1
Charybdis
Charybdis
Goldok13
Charybdis
Level 70
God Stats
3W - 4L
1,745 SR
Queue Stats
195W - 180L
1,534 Elo+
Solo
Fenrir
Fenrir
PURVEY0R0FD00M
Fenrir
Level 142
God Stats
1W - 0L
1,676 SR
Queue Stats
71W - 100L
1,318 Elo+
Party 3
Camazotz
Camazotz
Preswe
Camazotz
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 118L
1,372 Elo+
Party 1
Merlin
Merlin
triggerhappyRF
Merlin
Level 132
God Stats
17W - 16L
1,403 SR
Queue Stats
137W - 141L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
7,878
716
8,756
13,220
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
DeadPhoen1x
Charybdis
14
3 / 5 / 4
7,709
701
6,314
9,974
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
LKWolfy
Anubis
16
4 / 6 / 8
9,365
851
12,178
10,262
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
SF368
Thor
13
1 / 6 / 9
7,599
691
3,894
8,685
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Atlas
fulgore97
Atlas
15
5 / 5 / 7
9,178
834
8,624
16,537
12,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CantUseJar
Vamana
15
4 / 5 / 11
8,420
765
9,478
13,151
12,436
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Goldok13
Charybdis
16
8 / 1 / 10
9,246
841
13,170
9,552
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 9
8,386
762
4,316
10,971
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
Preswe
Camazotz
16
9 / 2 / 10
9,070
825
13,151
14,702
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 16
8,586
781
12,073
8,857
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
14
Kills
26
26
Deaths
16
39
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vamana
CantUseJar
Vamana
4
5
11
1.9
L
1
4
11
1.63
L
Charybdis
DeadPhoen1x
Charybdis
3
5
4
1
W
Charybdis
Goldok13
Charybdis
8
1
10
13
L
Anubis
LKWolfy
Anubis
4
6
8
1.33
W
2
5
9
1.3
W
Camazotz
Preswe
Camazotz
9
2
10
7
L
Thor
SF368
Thor
1
6
9
0.92
L
Atlas
fulgore97
Atlas
5
5
7
1.7
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,766
Damage
52,188
58,678
Taken
57,233
37,761
Mitigated
31,104
10,448
Healing
20,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
CantUseJar
Vamana
9,478
3,878
183
3,271
13,151
12,436
27
3,810
9,013
0
20,728
L
8,756
2,118
0
3,851
13,220
12,862
0
2,794
10,426
0
20,013
L
Charybdis
DeadPhoen1x
Charybdis
6,314
2,266
0
855
9,974
3,509
0
1,627
8,347
0
12,529
W
Charybdis
Goldok13
Charybdis
13,170
6,694
0
2,389
9,552
3,340
2,513
3,110
6,243
0
42,153
L
Anubis
LKWolfy
Anubis
12,178
216
63
1,882
10,262
5,207
0
2,437
7,825
35,073
0
W
4,316
535
61
2,961
10,971
6,954
429
6,081
4,754
0
14,026
W
Camazotz
Preswe
Camazotz
13,151
5,689
0
9,413
14,702
5,411
722
4,659
9,745
0
23,205
L
Thor
SF368
Thor
3,894
745
0
622
8,685
4,045
0
1,664
7,021
0
9,127
L
Atlas
fulgore97
Atlas
8,624
2,758
468
2,707
16,537
12,138
0
3,551
12,986
19,777
0
W
12,073
321
0
2,507
8,857
2,963
574
3,142
5,503
35,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
43,708
131
Minions Killed
184
0
Camps Cleared
0
1,002,060
Distance Traveled
1,139,592
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,420
765
22
2
0
247,381
6
L
Chaac
7,878
716
18
2
0
223,920
0
L
Charybdis
7,709
701
15
1
0
188,690
0
W
Charybdis
9,246
841
62
6
0
216,087
3
L
Anubis
9,365
851
61
6
0
184,957
3
W
Fenrir
8,386
762
23
2
0
218,150
1
W
Camazotz
9,070
825
18
2
0
243,531
0
L
Thor
7,599
691
13
1
0
188,187
0
L
Atlas
9,178
834
24
2
0
216,306
4
W
Merlin
8,586
781
59
5
0
214,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role