Player Matchup

Da Ji
Da Ji
Emmern123
Da Ji
Level 129
God Stats
7W - 11L
1,220 SR
Queue Stats
134W - 189L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Jamift
Nu Wa
Level 106
God Stats
10W - 14L
1,423 SR
Queue Stats
119W - 130L
1,481 Elo+
Party 1
Anubis
Anubis
Mar5cus
Anubis
Level 103
God Stats
5W - 7L
1,500 SR
Queue Stats
115W - 188L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
Necropz
Jormungandr
Level 23
God Stats
4W - 11L
1,517 SR
Queue Stats
91W - 163L
1,270 Elo+
Party 1
Artemis
Artemis
Rugsprø
Artemis
Level 9
God Stats
3W - 11L
1,286 SR
Queue Stats
120W - 216L
1,270 Elo+
Party 1
Team Averages
Level 74
1,389 SR
1,376 Elo+

VS

Team Averages
Level 83
1,485 SR
1,427 Elo+
Cupid
Cupid
CptHoppy
Cupid
Level 89
God Stats
11W - 4L
1,500 SR
Queue Stats
36W - 38L
1,401 Elo+
Party 2
Fenrir
Fenrir
MrKlim
Fenrir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 83L
1,674 Elo+
Solo
Nu Wa
Nu Wa
Nadarjus
Nu Wa
Level 126
God Stats
267W - 304L
1,569 SR
Queue Stats
355W - 388L
1,490 Elo+
Solo
Anubis
Anubis
agazorn
Anubis
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,160 Elo+
Solo
Atlas
Atlas
daricx34
Atlas
Level 63
God Stats
4W - 2L
1,354 SR
Queue Stats
15W - 13L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Emmern123
Da Ji
20
13 / 7 / 3
12,866
585
17,457
24,305
10,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Jamift
Nu Wa
20
3 / 9 / 6
12,701
577
10,875
17,082
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Mar5cus
Anubis
15
3 / 8 / 10
10,174
462
9,789
20,689
8,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Necropz
Jormungandr
16
2 / 8 / 10
10,876
494
12,023
22,162
23,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Rugsprø
Artemis
13
1 / 16 / 3
8,415
383
6,238
20,725
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CptHoppy
Cupid
20
25 / 3 / 9
14,596
663
26,140
15,668
7,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
MrKlim
Fenrir
18
7 / 7 / 6
12,485
568
10,477
18,830
7,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Nadarjus
Nu Wa
20
2 / 6 / 10
13,416
610
19,775
12,178
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
agazorn
Anubis
17
8 / 5 / 7
12,118
551
15,136
15,062
7,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
daricx34
Atlas
18
6 / 1 / 28
13,842
629
15,173
25,839
40,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
22
Kills
48
48
Deaths
22
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cupid
CptHoppy
Cupid
25
3
9
9.83
L
Da Ji
Emmern123
Da Ji
13
7
3
2.07
L
Nu Wa
Jamift
Nu Wa
3
9
6
0.67
L
Anubis
Mar5cus
Anubis
3
8
10
1
W
Fenrir
MrKlim
Fenrir
7
7
6
1.43
W
Nu Wa
Nadarjus
Nu Wa
2
6
10
1.17
L
Jormungandr
Necropz
Jormungandr
2
8
10
0.88
L
Artemis
Rugsprø
Artemis
1
16
3
0.16
W
Anubis
agazorn
Anubis
8
5
7
2.3
W
Atlas
daricx34
Atlas
6
1
28
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,382
Damage
86,701
104,963
Taken
87,577
53,178
Mitigated
65,996
17,092
Healing
26,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CptHoppy
Cupid
26,140
16,059
2,725
6,942
15,668
7,776
6,989
5,715
9,953
0
93,981
L
Da Ji
Emmern123
Da Ji
17,457
4,145
0
5,576
24,305
10,746
0
8,789
15,516
0
78,466
L
Nu Wa
Jamift
Nu Wa
10,875
2,874
0
1,522
17,082
5,054
627
9,973
7,109
101,076
0
L
Anubis
Mar5cus
Anubis
9,789
120
0
6,084
20,689
8,479
842
11,716
8,973
51,186
0
W
Fenrir
MrKlim
Fenrir
10,477
1,475
0
5,270
18,830
7,324
1,240
6,156
12,411
0
60,725
W
Nu Wa
Nadarjus
Nu Wa
19,775
5,526
52
1,843
12,178
3,484
6,183
6,470
5,708
108,705
0
L
Jormungandr
Necropz
Jormungandr
12,023
3,333
229
1,444
22,162
23,235
0
8,886
13,276
41,175
0
L
Artemis
Rugsprø
Artemis
6,238
3,212
0
2,237
20,725
5,664
734
10,720
10,005
0
19,555
W
Anubis
agazorn
Anubis
15,136
131
0
6,430
15,062
7,167
2,378
5,804
9,258
73,726
0
W
Atlas
daricx34
Atlas
15,173
6,156
167
3,561
25,839
40,245
1,059
8,542
17,297
40,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
66,457
457
Minions Killed
549
0
Camps Cleared
0
1,791,503
Distance Traveled
1,950,580
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,596
663
138
6
0
415,600
0
L
Da Ji
12,866
585
126
6
0
413,810
0
L
Nu Wa
12,701
577
164
7
0
367,129
2
L
Anubis
10,174
462
87
4
0
309,984
6
W
Fenrir
12,485
568
88
4
0
424,731
2
W
Nu Wa
13,416
610
168
8
0
343,382
1
L
Jormungandr
10,876
494
50
2
0
379,597
0
L
Artemis
8,415
383
30
1
0
320,983
0
W
Anubis
12,118
551
119
5
0
336,007
3
W
Atlas
13,842
629
36
2
0
430,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role