Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
IceTheories
Fenrir
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
80W - 66L
1,603 Elo+
Party 3
Poseidon
Poseidon
Tyspalgo
Poseidon
Level 126
God Stats
4W - 4L
1,559 SR
Queue Stats
120W - 111L
1,584 Elo+
Party 3
Anubis
Anubis
aLilGabeItch
Anubis
Level 103
God Stats
26W - 22L
1,586 SR
Queue Stats
579W - 496L
1,577 Elo+
Party 2
Olorun
Olorun
tieguy100
Olorun
Level 87
God Stats
5W - 5L
1,547 SR
Queue Stats
113W - 79L
1,596 Elo+
Solo
Team Averages
Level 118
1,498 SR
1,572 Elo+

VS

Team Averages
Level 89
1,494 SR
1,538 Elo+
Mercury
Mercury
Niizz
Mercury
Level 87
God Stats
12W - 8L
1,659 SR
Queue Stats
317W - 313L
1,524 Elo+
Solo
Chronos
Chronos
Rweper
Chronos
Level 78
God Stats
4W - 5L
1,105 SR
Queue Stats
499W - 461L
1,590 Elo+
Solo
Sylvanus
Sylvanus
SamWH23
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,469 Elo+
Party 1
Nox
Nox
SirIonicus
Nox
Level 89
God Stats
3W - 3L
1,724 SR
Queue Stats
370W - 346L
1,514 Elo+
Party 1
Ullr
Ullr
billyTayri
Ullr
Level 66
God Stats
19W - 23L
1,485 SR
Queue Stats
181W - 156L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 4 / 5
7,378
527
5,062
12,549
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
3 / 3 / 0
7,816
558
3,386
11,012
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Tyspalgo
Poseidon
11
0 / 4 / 3
6,833
488
4,500
6,215
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
3 / 4 / 1
8,081
577
7,982
7,251
3,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
tieguy100
Olorun
11
0 / 5 / 2
6,649
475
5,367
9,394
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Niizz
Mercury
14
3 / 1 / 8
8,167
583
6,315
9,086
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Rweper
Chronos
14
6 / 1 / 3
8,601
614
7,768
7,177
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
SamWH23
Sylvanus
12
2 / 3 / 2
7,510
536
2,331
8,232
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 2 / 11
7,076
505
6,666
8,160
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
9 / 2 / 1
8,534
610
8,136
8,709
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
20
20
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
5
1.13
L
Fenrir
3
3
0
1
W
Mercury
Niizz
Mercury
3
1
8
7
W
Chronos
Rweper
Chronos
6
1
3
7.5
W
Sylvanus
SamWH23
Sylvanus
2
3
2
1
W
0
2
11
2.75
L
Poseidon
Tyspalgo
Poseidon
0
4
3
0.38
L
Anubis
3
4
1
0.88
W
9
2
1
4.75
L
Olorun
tieguy100
Olorun
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
31,216
46,421
Taken
41,364
20,660
Mitigated
16,797
15,431
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,062
1,517
554
5,684
12,549
8,531
0
7,101
5,283
0
10,220
L
Fenrir
3,386
1,216
0
2,679
11,012
4,010
0
3,577
7,435
0
51,497
W
Mercury
Niizz
Mercury
6,315
3,496
0
1,399
9,086
2,597
0
3,636
5,450
0
57,080
W
Chronos
Rweper
Chronos
7,768
2,873
0
2,531
7,177
1,996
0
3,273
3,904
56,840
0
W
Sylvanus
SamWH23
Sylvanus
2,331
795
275
1,611
8,232
4,708
0
5,117
3,115
23,531
6,813
W
6,666
1,735
0
1,619
8,160
4,623
0
2,403
5,757
14,477
0
L
Poseidon
Tyspalgo
Poseidon
4,500
705
0
710
6,215
1,578
392
814
5,401
43,571
0
L
Anubis
7,982
739
0
2,290
7,251
3,690
0
3,767
3,484
47,729
0
W
8,136
3,207
0
500
8,709
2,873
455
3,799
4,910
0
51,295
L
Olorun
tieguy100
Olorun
5,367
3,022
140
3,374
9,394
2,851
905
1,190
8,204
44,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
39,888
386
Minions Killed
387
0
Camps Cleared
0
1,280,026
Distance Traveled
1,382,988
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,378
527
16
1
0
270,901
4
L
Fenrir
7,816
558
94
7
0
299,203
3
W
Mercury
8,167
583
104
7
0
355,065
3
W
Chronos
8,601
614
113
8
0
267,968
6
W
Sylvanus
7,510
536
58
4
0
223,593
5
W
Nox
7,076
505
16
1
0
275,318
11
L
Poseidon
6,833
488
87
6
0
267,112
8
L
Anubis
8,081
577
116
8
0
214,453
4
W
Ullr
8,534
610
96
7
0
261,044
4
L
Olorun
6,649
475
73
5
0
228,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role