Player Matchup

Neith
Neith
Eduardo_Mackavic
Neith
Level 66
God Stats
0W - 2L
1,289 SR
Queue Stats
74W - 76L
1,499 Elo+
Solo
Nu Wa
Nu Wa
LurithLD
Nu Wa
Level 127
God Stats
106W - 91L
1,565 SR
Queue Stats
427W - 485L
1,433 Elo+
Solo
Yu Huang
Yu Huang
TheLastStarman
Yu Huang
Level 160
God Stats
0W - 1L
1,694 SR
Queue Stats
50W - 42L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
The_GrimRed_Eyes
Baron Samedi
Level 31
God Stats
2W - 2L
1,724 SR
Queue Stats
2W - 4L
1,412 Elo+
Solo
Guan Yu
Guan Yu
boujeetrshpanda
Guan Yu
Level 124
God Stats
0W - 1L
1,907 SR
Queue Stats
8W - 6L
1,280 Elo+
Party 1
Team Averages
Level 102
1,636 SR
1,428 Elo+

VS

Team Averages
Level 87
1,528 SR
1,486 Elo+
Bastet
Bastet
KILLZONEDEE
Bastet
Level 76
God Stats
41W - 41L
1,498 SR
Queue Stats
298W - 296L
1,458 Elo+
Party 2
Hades
Hades
Quantum-Quill
Hades
Level 148
God Stats
1W - 1L
1,464 SR
Queue Stats
308W - 303L
1,498 Elo+
Party 3
Xbalanque
Xbalanque
T-D-S3
Xbalanque
Level 66
God Stats
14W - 8L
1,598 SR
Queue Stats
311W - 338L
1,459 Elo+
Solo
Hera
Hera
Tazzhir
Hera
Level 109
God Stats
23W - 22L
1,607 SR
Queue Stats
219W - 203L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
meleesoldier123
Sun Wukong
Level 38
God Stats
96W - 92L
1,475 SR
Queue Stats
184W - 187L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
11,176
931
11,835
21,725
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
LurithLD
Nu Wa
16
1 / 8 / 1
11,449
954
14,429
16,298
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
17
0 / 1 / 2
12,041
1,003
12,652
13,925
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
The_GrimRed_Eyes
Baron Samedi
16
1 / 7 / 1
11,491
958
9,397
18,844
8,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 0 / 0
10,025
835
0
0
0
Team 1 Tickets

122

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
3 / 0 / 12
12,034
1,003
16,165
9,226
3,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 14
13,156
1,096
12,612
15,972
20,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
T-D-S3
Xbalanque
18
3 / 0 / 10
12,800
1,067
12,709
12,998
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hera
Tazzhir
Hera
19
8 / 1 / 10
13,600
1,133
16,090
4,284
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
meleesoldier123
Sun Wukong
18
3 / 0 / 11
12,277
1,023
9,021
12,074
4,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
2
Kills
20
20
Deaths
2
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Bastet
3
0
12
9
L
Nu Wa
LurithLD
Nu Wa
1
8
1
0.19
W
3
1
14
10
W
Xbalanque
T-D-S3
Xbalanque
3
0
10
8
W
Hera
Tazzhir
Hera
8
1
10
13
L
Yu Huang
0
1
2
1
L
Baron Samedi
The_GrimRed_Eyes
Baron Samedi
1
7
1
0.21
L
0
0
0
0
W
Sun Wukong
meleesoldier123
Sun Wukong
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,313
Damage
66,597
70,792
Taken
54,554
29,531
Mitigated
34,773
11,360
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,835
4,885
0
4,638
21,725
8,213
0
8,858
12,867
0
32,126
W
Bastet
16,165
2,231
0
3,468
9,226
3,271
0
7,638
1,588
0
25,373
L
Nu Wa
LurithLD
Nu Wa
14,429
4,545
218
2,195
16,298
7,271
0
6,308
9,990
32,141
0
W
12,612
203
224
3,084
15,972
20,665
0
9,493
6,479
32,529
0
W
Xbalanque
T-D-S3
Xbalanque
12,709
4,657
0
4,184
12,998
4,659
0
8,133
4,865
0
70,394
W
Hera
Tazzhir
Hera
16,090
3,334
0
0
4,284
1,642
0
3,148
1,136
48,129
0
L
Yu Huang
12,652
1,076
0
312
13,925
5,468
0
5,361
8,564
76,157
0
L
Baron Samedi
The_GrimRed_Eyes
Baron Samedi
9,397
0
1,703
2,294
18,844
8,579
0
8,175
10,669
24,757
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
meleesoldier123
Sun Wukong
9,021
2,219
0
1,096
12,074
4,536
0
8,066
3,750
0
25,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,182
Gold Earned
63,867
278
Minions Killed
305
4
Camps Cleared
11
826,245
Distance Traveled
1,267,763
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,176
931
45
4
1
216,641
0
W
Bastet
12,034
1,003
30
3
0
277,626
0
L
Nu Wa
11,449
954
50
4
1
191,599
0
W
Hades
13,156
1,096
23
2
1
242,553
0
W
Xbalanque
12,800
1,067
157
13
6
231,465
1
W
Hera
13,600
1,133
68
6
4
252,530
2
L
Yu Huang
12,041
1,003
133
11
0
221,793
0
L
Baron Samedi
11,491
958
50
4
2
196,212
1
L
Guan Yu
10,025
835
0
0
0
0
0
W
Sun Wukong
12,277
1,023
27
2
0
263,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role