Player Matchup

Skadi
Skadi
Diamond V
 
Skadi
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
ThaStunz
Gilgamesh
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
686W - 673L
2,098 MMR
Party 1
Thoth
Thoth
Diamond IV
XenQD-
Thoth
Diamond IV
Level 61
God Stats
15W - 12L
1,606 SR
Queue Stats
143W - 131L
2,223 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
bucks794
Baron Samedi
Diamond IV
Level 159
God Stats
2W - 0L
1,755 SR
Queue Stats
84W - 67L
2,172 MMR
Party 1
Amaterasu
Amaterasu
Diamond III
ranizzle
Amaterasu
Diamond III
Level 124
God Stats
6W - 3L
1,641 SR
Queue Stats
156W - 143L
2,233 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,600 SR
2,045 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,668 SR
1,912 MMR
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
BluF1ame
Merlin
Diamond V
Level 159
God Stats
9W - 9L
1,836 SR
Queue Stats
263W - 242L
2,109 MMR
Solo
Loki
Loki
Diamond IV
drag0nLORD29
Loki
Diamond IV
Level 154
God Stats
46W - 35L
1,707 SR
Queue Stats
379W - 353L
2,230 MMR
Solo
Chernobog
Chernobog
Diamond III
killgamer2002
Chernobog
Diamond III
Level 160
God Stats
14W - 8L
1,797 SR
Queue Stats
554W - 553L
2,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 0 / 0
3,208
642
872
1,029
215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ThaStunz
Gilgamesh
6
0 / 1 / 3
3,719
744
1,014
2,718
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
XenQD-
Thoth
7
3 / 0 / 0
3,991
798
1,234
436
79
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
bucks794
Baron Samedi
5
0 / 0 / 0
3,382
676
992
1,987
837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ranizzle
Amaterasu
7
1 / 1 / 0
4,043
809
1,450
2,229
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AtlasShivaArtio

VS

Bans
Erlang ShenAnubisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 2 / 1
3,551
710
714
2,883
665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Geb
 
Geb
5
1 / 1 / 0
3,429
686
804
4,063
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
BluF1ame
Merlin
1
0 / 0 / 0
2,454
491
0
25
3
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 1 / 0
3,454
691
1,036
2,128
353
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
killgamer2002
Chernobog
6
0 / 0 / 0
3,431
686
744
1,734
400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
0
0
L
Mercury
 
Mercury
0
2
1
0.25
L
Geb
 
Geb
1
1
0
1
L
Merlin
BluF1ame
Merlin
0
0
0
0
W
Gilgamesh
ThaStunz
Gilgamesh
0
1
3
1.5
W
Thoth
XenQD-
Thoth
3
0
0
3
W
Baron Samedi
bucks794
Baron Samedi
0
0
0
0
L
1
1
0
1
L
Chernobog
killgamer2002
Chernobog
0
0
0
0
W
Amaterasu
ranizzle
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,562
Damage
3,298
8,399
Taken
10,833
3,169
Mitigated
2,794
3,013
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
872
565
0
730
1,029
215
0
240
789
0
17,032
L
Mercury
 
Mercury
714
357
0
121
2,883
665
0
385
2,498
0
15,132
L
Geb
 
Geb
804
162
0
1,569
4,063
1,373
0
1,069
2,994
7,604
0
L
Merlin
BluF1ame
Merlin
0
0
0
0
25
3
0
0
25
332
0
W
Gilgamesh
ThaStunz
Gilgamesh
1,014
264
0
335
2,718
826
0
363
2,355
0
14,340
W
Thoth
XenQD-
Thoth
1,234
59
0
213
436
79
0
0
436
14,610
0
W
Baron Samedi
bucks794
Baron Samedi
992
316
0
890
1,987
837
0
201
1,786
7,541
0
L
1,036
160
0
290
2,128
353
0
0
2,128
0
10,947
L
Chernobog
killgamer2002
Chernobog
744
197
0
983
1,734
400
0
772
962
0
15,492
W
Amaterasu
ranizzle
Amaterasu
1,450
666
0
845
2,229
1,212
0
0
2,229
0
16,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,343
Gold Earned
16,319
154
Minions Killed
119
0
Camps Cleared
0
514,355
Distance Traveled
389,693
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,208
642
40
8
0
97,090
0
L
Mercury
3,551
710
39
8
0
104,444
1
L
Geb
3,429
686
15
3
0
87,773
1
L
Merlin
2,454
491
2
0
0
19,133
0
W
Gilgamesh
3,719
744
37
7
0
106,204
0
W
Thoth
3,991
798
31
6
0
106,255
2
W
Baron Samedi
3,382
676
9
2
0
94,795
3
L
Loki
3,454
691
22
4
0
96,534
1
L
Chernobog
3,431
686
41
8
0
81,809
1
W
Amaterasu
4,043
809
37
7
0
110,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role