Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LumiT KKs
Kukulkan
Level 155
God Stats
15W - 10L
1,556 SR
Queue Stats
666W - 687L
1,475 Elo+
Party 3
Ares
Ares
Meliodas118
Ares
Level 22
God Stats
39W - 21L
1,825 SR
Queue Stats
129W - 115L
1,528 Elo+
Party 3
Loki
Loki
PraiseTheSun480
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,489 Elo+
Party 3
Chiron
Chiron
Wolves Are Chil
Chiron
Level 90
God Stats
52W - 45L
1,653 SR
Queue Stats
934W - 940L
1,464 Elo+
Party 1
Team Averages
Level 68
1,607 SR
1,491 Elo+

VS

Team Averages
Level 97
1,521 SR
1,419 Elo+
Anhur
Anhur
 
Anhur
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Daughton7747
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 134L
1,375 Elo+
Party 2
Yu Huang
Yu Huang
TheDa468rkOne
Yu Huang
Level 113
God Stats
2W - 2L
1,565 SR
Queue Stats
489W - 521L
1,432 Elo+
Party 2
Charybdis
Charybdis
girraffeasaur
Charybdis
Level 113
God Stats
11W - 12L
1,551 SR
Queue Stats
551W - 580L
1,399 Elo+
Party 2
Geb
Geb
kawaiicatjulie
Geb
Level 112
God Stats
5W - 9L
1,486 SR
Queue Stats
304W - 346L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 0 / 5
8,393
560
7,208
10,382
5,260
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LumiT KKs
Kukulkan
15
4 / 2 / 1
9,014
601
7,237
4,814
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 2
6,993
466
2,787
10,447
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 0 / 2
8,423
562
3,416
9,115
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 0
8,010
534
7,748
12,076
2,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 4 / 0
6,828
455
2,694
9,424
3,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
12
2 / 2 / 0
7,067
471
9,571
9,598
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
TheDa468rkOne
Yu Huang
12
1 / 2 / 0
6,733
449
1,771
5,231
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
girraffeasaur
Charybdis
12
0 / 2 / 0
6,695
446
8,089
9,356
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 0
6,333
422
3,274
9,025
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
3
3
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
5
3.5
L
Anhur
 
Anhur
0
4
0
0
L
Bastet
2
2
0
1
W
Kukulkan
LumiT KKs
Kukulkan
4
2
1
2.25
W
1
1
2
2
W
4
0
2
5
L
Yu Huang
TheDa468rkOne
Yu Huang
1
2
0
0.5
W
2
0
0
2
L
Charybdis
girraffeasaur
Charybdis
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,396
Damage
25,399
46,834
Taken
42,634
19,517
Mitigated
15,789
15,401
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,208
624
0
2,388
10,382
5,260
651
604
9,778
0
50,702
L
Anhur
 
Anhur
2,694
1,942
0
500
9,424
3,148
256
924
8,500
0
38,980
L
Bastet
9,571
2,244
0
2,543
9,598
3,150
0
1,939
7,659
0
42,546
W
Kukulkan
LumiT KKs
Kukulkan
7,237
409
0
500
4,814
1,680
304
1,139
3,675
70,921
0
W
2,787
0
0
2,585
10,447
6,806
15
1,662
8,785
6,730
1,781
W
3,416
598
0
6,026
9,115
3,014
159
949
8,166
0
54,928
L
Yu Huang
TheDa468rkOne
Yu Huang
1,771
31
0
1,406
5,231
1,973
0
3,430
1,801
41,155
0
W
7,748
2,435
404
3,498
12,076
2,757
768
691
11,385
0
59,438
L
Charybdis
girraffeasaur
Charybdis
8,089
2,260
0
3,743
9,356
2,319
0
338
9,018
0
47,545
L
3,274
269
0
1,016
9,025
5,199
0
3,061
5,964
22,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
33,656
504
Minions Killed
353
0
Camps Cleared
0
1,515,066
Distance Traveled
1,392,387
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,393
560
115
8
0
308,591
3
L
Anhur
6,828
455
88
6
0
233,611
5
L
Bastet
7,067
471
60
4
0
345,915
2
W
Kukulkan
9,014
601
150
10
0
285,386
2
W
Ares
6,993
466
17
1
0
297,191
0
W
Loki
8,423
562
107
7
0
358,879
2
L
Yu Huang
6,733
449
84
6
0
265,455
4
W
Chiron
8,010
534
115
8
0
265,019
2
L
Charybdis
6,695
446
91
6
0
266,557
4
L
Geb
6,333
422
30
2
0
280,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role