Player Matchup

Artemis
Artemis
DiggyN
Artemis
Level 99
God Stats
1W - 1L
1,676 SR
Queue Stats
11W - 9L
1,532 Elo+
Party 2
Merlin
Merlin
Foreiza
Merlin
Level 102
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 6L
1,621 Elo+
Party 2
Hercules
Hercules
PlatanoGigante
Hercules
Level 87
God Stats
1W - 4L
1,262 SR
Queue Stats
19W - 15L
1,431 Elo+
Solo
Team Averages
Level 96
1,412 SR
1,528 Elo+

VS

Team Averages
Level 105
1,473 SR
1,554 Elo+
Zeus
Zeus
Jaacc
Zeus
Level 141
God Stats
2W - 1L
1,486 SR
Queue Stats
77W - 70L
1,600 Elo+
Party 1
Xing Tian
Xing Tian
Pompoushydra
Xing Tian
Level 88
God Stats
3W - 3L
1,320 SR
Queue Stats
40W - 31L
1,561 Elo+
Party 1
Achilles
Achilles
kom55
Achilles
Level 85
God Stats
1W - 0L
1,612 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DiggyN
Artemis
12
0 / 5 / 0
7,587
584
6,605
12,401
4,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Foreiza
Merlin
10
0 / 6 / 0
7,518
578
9,695
9,945
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
0 / 4 / 0
7,524
579
6,615
12,651
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jaacc
Zeus
15
7 / 0 / 8
10,026
771
19,435
8,125
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Pompoushydra
Xing Tian
13
3 / 0 / 12
9,879
760
4,443
14,853
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
kom55
Achilles
14
5 / 0 / 10
9,510
732
7,061
12,543
15,183
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
15
15
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
DiggyN
Artemis
0
5
0
0
L
Merlin
Foreiza
Merlin
0
6
0
0
W
Zeus
Jaacc
Zeus
7
0
8
11
L
Hercules
0
4
0
0
W
Xing Tian
Pompoushydra
Xing Tian
3
0
12
9
W
Achilles
kom55
Achilles
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,915
Damage
30,939
34,997
Taken
35,521
20,683
Mitigated
35,649
6,902
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DiggyN
Artemis
6,605
2,753
0
1,872
12,401
4,415
0
9,501
2,434
0
27,963
L
Merlin
Foreiza
Merlin
9,695
787
0
820
9,945
3,117
0
7,325
2,277
32,178
0
W
Zeus
Jaacc
Zeus
19,435
1,148
0
2,903
8,125
3,038
1,680
2,141
5,856
51,657
0
L
Hercules
6,615
1,416
0
4,210
12,651
13,151
0
6,120
6,086
0
20,053
W
Xing Tian
Pompoushydra
Xing Tian
4,443
422
0
2,527
14,853
17,428
188
4,650
9,983
12,781
0
W
Achilles
kom55
Achilles
7,061
2,579
0
4,877
12,543
15,183
299
3,255
8,926
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
29,415
134
Minions Killed
146
4
Camps Cleared
5
676,144
Distance Traveled
750,511
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,587
584
47
4
1
220,025
1
L
Merlin
7,518
578
56
4
1
192,493
1
W
Zeus
10,026
771
99
8
5
246,244
6
L
Hercules
7,524
579
31
2
2
263,626
3
W
Xing Tian
9,879
760
13
1
0
259,742
7
W
Achilles
9,510
732
34
3
0
244,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role