Player Matchup

Nu Wa
Nu Wa
DiamondXI
Nu Wa
Level 54
God Stats
19W - 8L
1,546 SR
Queue Stats
111W - 150L
1,396 Elo+
Solo
Neith
Neith
GreetedPath3699
Neith
Level 155
God Stats
152W - 147L
1,454 SR
Queue Stats
366W - 407L
1,347 Elo+
Solo
Sol
Sol
H2OERS
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
730W - 773L
1,438 Elo+
Solo
Ymir
Ymir
peeh07FC
Ymir
Level 42
God Stats
22W - 21L
1,447 SR
Queue Stats
323W - 412L
1,384 Elo+
Party 2
Fenrir
Fenrir
vini_exp
Fenrir
Level 20
God Stats
7W - 8L
1,394 SR
Queue Stats
115W - 135L
1,334 Elo+
Party 2
Team Averages
Level 86
1,468 SR
1,380 Elo+

VS

Team Averages
Level 40
1,390 SR
1,357 Elo+
Hachiman
Hachiman
Huachi27
Hachiman
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 21L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
K4U4 G4MES
Baba Yaga
Level 19
God Stats
1W - 3L
1,409 SR
Queue Stats
1W - 6L
1,262 Elo+
Party 1
Set
Set
luantedio
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
pescotapa4142
Kumbhakarna
Level 47
God Stats
0W - 2L
1,286 SR
Queue Stats
12W - 19L
1,355 Elo+
Party 1
Discordia
Discordia
xX D12ACULA Xx
Discordia
Level 41
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DiamondXI
Nu Wa
20
5 / 1 / 31
14,727
1,133
24,126
7,055
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
22 / 1 / 14
15,504
1,193
26,081
12,283
8,213
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
H2OERS
Sol
20
8 / 2 / 20
14,087
1,084
16,183
8,954
3,179
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
20
5 / 4 / 21
13,646
1,050
13,877
19,387
8,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
vini_exp
Fenrir
19
7 / 2 / 13
12,876
990
12,143
17,858
12,227
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Huachi27
Hachiman
18
4 / 7 / 4
13,247
1,019
19,396
19,480
5,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
K4U4 G4MES
Baba Yaga
18
2 / 17 / 5
11,973
921
13,516
26,875
8,011
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 15 / 5
11,303
869
6,433
23,630
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
pescotapa4142
Kumbhakarna
18
3 / 5 / 5
13,377
1,029
7,103
22,096
25,306
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
xX D12ACULA Xx
Discordia
18
1 / 3 / 5
12,056
927
12,270
9,227
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
34
47
Kills
10
10
Deaths
47
99
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DiamondXI
Nu Wa
5
1
31
20.5
W
22
1
14
29
W
Sol
H2OERS
Sol
8
2
20
9
L
Hachiman
Huachi27
Hachiman
4
7
4
0.86
L
Baba Yaga
K4U4 G4MES
Baba Yaga
2
17
5
0.26
L
0
15
5
0.17
W
Ymir
5
4
21
3.88
L
Kumbhakarna
pescotapa4142
Kumbhakarna
3
5
5
1.1
W
Fenrir
vini_exp
Fenrir
7
2
13
6.75
L
Discordia
xX D12ACULA Xx
Discordia
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,410
Damage
58,718
65,537
Taken
101,308
34,878
Mitigated
52,550
11,053
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DiamondXI
Nu Wa
24,126
8,717
112
835
7,055
2,585
0
3,448
3,488
43,352
0
W
26,081
14,505
33
4,265
12,283
8,213
0
6,236
6,012
0
37,842
W
Sol
H2OERS
Sol
16,183
4,228
0
2,403
8,954
3,179
0
5,112
3,647
38,675
0
L
Hachiman
Huachi27
Hachiman
19,396
13,613
364
4,794
19,480
5,916
0
11,264
8,216
0
63,211
L
Baba Yaga
K4U4 G4MES
Baba Yaga
13,516
1,336
0
3,410
26,875
8,011
0
17,496
9,379
32,197
0
L
6,433
1,905
0
635
23,630
10,237
0
12,577
11,053
0
19,742
W
Ymir
13,877
1,925
132
2,725
19,387
8,674
0
10,624
8,679
45,529
0
L
Kumbhakarna
pescotapa4142
Kumbhakarna
7,103
242
95
1,088
22,096
25,306
0
9,351
12,745
31,830
0
W
Fenrir
vini_exp
Fenrir
12,143
2,790
0
548
17,858
12,227
0
7,469
10,343
0
17,290
L
Discordia
xX D12ACULA Xx
Discordia
12,270
422
0
110
9,227
3,080
0
3,498
5,729
37,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,840
Gold Earned
61,956
217
Minions Killed
231
6
Camps Cleared
7
1,105,526
Distance Traveled
1,079,148
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,727
1,133
45
3
0
236,058
0
W
Neith
15,504
1,193
23
2
1
207,788
0
W
Sol
14,087
1,084
45
3
2
197,546
0
L
Hachiman
13,247
1,019
93
7
2
204,869
1
L
Baba Yaga
11,973
921
21
2
0
182,106
0
L
Set
11,303
869
9
1
0
199,684
0
W
Ymir
13,646
1,050
91
7
0
228,275
0
L
Kumbhakarna
13,377
1,029
43
3
1
238,729
0
W
Fenrir
12,876
990
13
1
3
235,859
0
L
Discordia
12,056
927
65
5
4
253,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role