Player Matchup

Xing Tian
Xing Tian
BRAMEZ
Xing Tian
Level 104
God Stats
0W - 5L
1,340 SR
Queue Stats
275W - 285L
1,522 Elo+
Party 3
Aphrodite
Aphrodite
SwallowMyKids
Aphrodite
Level 103
God Stats
11W - 5L
1,704 SR
Queue Stats
418W - 441L
1,533 Elo+
Party 3
Gilgamesh
Gilgamesh
elpisaperros69
Gilgamesh
Level 119
God Stats
4W - 4L
1,542 SR
Queue Stats
210W - 197L
1,618 Elo+
Party 2
Medusa
Medusa
ripmmr
Medusa
Level 44
God Stats
0W - 2L
2,051 SR
Queue Stats
15W - 8L
1,785 Elo+
Solo
Geb
Geb
xdiegobaby
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 163L
1,632 Elo+
Party 2
Team Averages
Level 80
1,627 SR
1,618 Elo+

VS

Team Averages
Level 105
1,501 SR
1,567 Elo+
Neith
Neith
Andyy w
Neith
Level 28
God Stats
6W - 9L
1,230 SR
Queue Stats
72W - 61L
1,542 Elo+
Party 1
Discordia
Discordia
AtticusRays
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 183L
1,599 Elo+
Party 1
Bakasura
Bakasura
Deltoni
Bakasura
Level 128
God Stats
40W - 16L
1,846 SR
Queue Stats
177W - 125L
1,606 Elo+
Party 1
Sobek
Sobek
SmokeyTehBandit
Sobek
Level 142
God Stats
1W - 0L
1,290 SR
Queue Stats
135W - 119L
1,538 Elo+
Party 1
Loki
Loki
VoltElectrifies
Loki
Level 83
God Stats
7W - 5L
1,641 SR
Queue Stats
261W - 217L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BRAMEZ
Xing Tian
12
1 / 6 / 1
7,372
388
5,666
14,899
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
SwallowMyKids
Aphrodite
14
2 / 4 / 2
8,300
437
7,654
13,282
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
elpisaperros69
Gilgamesh
16
3 / 5 / 1
9,615
506
7,714
16,908
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
ripmmr
Medusa
14
5 / 6 / 4
9,168
483
14,007
15,516
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 7
8,989
473
9,606
17,381
19,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andyy w
Neith
16
1 / 3 / 5
10,089
531
5,640
9,151
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
AtticusRays
Discordia
15
1 / 6 / 6
9,683
510
10,952
11,724
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Deltoni
Bakasura
19
13 / 1 / 5
12,442
655
24,062
22,923
20,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 8
9,974
525
11,352
14,747
15,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 6
10,648
560
6,245
13,509
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
13
Kills
23
23
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Andyy w
Neith
1
3
5
1.17
W
Discordia
AtticusRays
Discordia
1
6
6
0.67
L
Xing Tian
BRAMEZ
Xing Tian
1
6
1
0.25
W
Bakasura
Deltoni
Bakasura
13
1
5
15.5
W
3
2
8
3.5
L
Aphrodite
SwallowMyKids
Aphrodite
2
4
2
0.75
W
5
2
6
4
L
Gilgamesh
elpisaperros69
Gilgamesh
3
5
1
0.7
L
Medusa
ripmmr
Medusa
5
6
4
1.17
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
58,251
77,986
Taken
72,054
51,174
Mitigated
49,793
19,196
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Andyy w
Neith
5,640
2,445
0
2,935
9,151
4,109
1,347
2,569
6,469
0
67,078
W
Discordia
AtticusRays
Discordia
10,952
951
0
1,801
11,724
4,550
0
5,321
6,370
64,693
0
L
Xing Tian
BRAMEZ
Xing Tian
5,666
169
0
2,725
14,899
6,735
0
2,361
11,490
39,516
0
W
Bakasura
Deltoni
Bakasura
24,062
13,829
0
7,633
22,923
20,912
1,492
5,823
16,738
2,783
71,461
W
11,352
1,137
2,270
5,642
14,747
15,381
0
5,846
8,434
21,212
6,084
L
Aphrodite
SwallowMyKids
Aphrodite
7,654
1,078
2,879
5,846
13,282
5,699
0
6,682
5,518
62,508
0
W
6,245
1,509
0
2,244
13,509
4,841
0
5,500
7,981
0
74,280
L
Gilgamesh
elpisaperros69
Gilgamesh
7,714
1,899
0
3,150
16,908
13,592
0
3,371
12,236
0
53,270
L
Medusa
ripmmr
Medusa
14,007
6,991
0
2,420
15,516
5,510
1,117
2,959
11,224
0
55,207
L
9,606
1,058
0
2,176
17,381
19,638
84
5,911
9,820
27,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
52,836
397
Minions Killed
515
0
Camps Cleared
0
1,783,482
Distance Traveled
1,931,213
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,089
531
130
7
0
330,050
5
W
Discordia
9,683
510
98
5
0
326,762
6
L
Xing Tian
7,372
388
68
4
0
358,701
9
W
Bakasura
12,442
655
150
8
0
429,486
5
W
Sobek
9,974
525
27
1
0
420,553
7
L
Aphrodite
8,300
437
120
6
0
335,186
5
W
Loki
10,648
560
110
6
0
424,362
2
L
Gilgamesh
9,615
506
94
5
0
363,108
3
L
Medusa
9,168
483
91
5
0
331,846
2
L
Geb
8,989
473
24
1
0
394,641
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role