Player Matchup

Fenrir
Fenrir
EX_Formy
Fenrir
Level 101
God Stats
25W - 37L
1,385 SR
Queue Stats
255W - 436L
1,266 Elo+
Party 2
Cerberus
Cerberus
HellLucifer666
Cerberus
Level 145
God Stats
11W - 4L
1,647 SR
Queue Stats
413W - 410L
1,455 Elo+
Solo
Vulcan
Vulcan
Siren_Lularyn
Vulcan
Level 40
God Stats
1W - 0L
1,771 SR
Queue Stats
242W - 418L
1,264 Elo+
Party 2
Awilix
Awilix
TheGalahadShow
Awilix
Level 65
God Stats
2W - 1L
1,711 SR
Queue Stats
131W - 162L
1,473 Elo+
Party 3
Xbalanque
Xbalanque
jj2000469
Xbalanque
Level 43
God Stats
18W - 37L
1,356 SR
Queue Stats
26W - 61L
1,281 Elo+
Party 3
Team Averages
Level 79
1,574 SR
1,348 Elo+

VS

Team Averages
Level 55
1,460 SR
1,362 Elo+
Nu Wa
Nu Wa
GloriousGab019
Nu Wa
Level 112
God Stats
14W - 10L
1,556 SR
Queue Stats
189W - 232L
1,397 Elo+
Solo
Cthulhu
Cthulhu
MisterCheeze
Cthulhu
Level 82
God Stats
3W - 15L
1,242 SR
Queue Stats
45W - 82L
1,305 Elo+
Party 1
Bastet
Bastet
naylaclb
Bastet
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Yemoja
Yemoja
stxr31
Yemoja
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 42L
1,233 Elo+
Party 4
Gilgamesh
Gilgamesh
x RICO x
Gilgamesh
Level 66
God Stats
14W - 17L
1,501 SR
Queue Stats
87W - 133L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EX_Formy
Fenrir
13
10 / 0 / 5
7,255
1,036
5,342
6,687
2,816
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
12
3 / 2 / 8
6,677
954
3,847
10,254
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 10
6,353
908
7,093
2,914
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 2 / 6
6,493
928
3,202
7,252
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
jj2000469
Xbalanque
12
0 / 1 / 6
6,365
909
4,540
5,735
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
6,244
892
8,489
5,073
1,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
MisterCheeze
Cthulhu
11
0 / 3 / 4
5,720
817
4,984
8,018
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
naylaclb
Bastet
9
1 / 5 / 0
5,294
756
1,239
5,044
1,414
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
stxr31
Yemoja
10
0 / 2 / 2
5,072
725
785
4,349
1,446
Gilgamesh
x RICO x
Gilgamesh
12
2 / 3 / 2
6,072
867
5,061
6,952
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
17
Kills
6
6
Deaths
17
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EX_Formy
Fenrir
10
0
5
12.5
L
3
4
3
1.13
W
Cerberus
3
2
8
3.5
L
Cthulhu
MisterCheeze
Cthulhu
0
3
4
0.67
W
1
1
10
6
W
3
2
6
3
W
Xbalanque
jj2000469
Xbalanque
0
1
6
3
L
Bastet
naylaclb
Bastet
1
5
0
0.2
L
Yemoja
stxr31
Yemoja
0
2
2
0.5
L
Gilgamesh
x RICO x
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,024
Damage
20,558
32,842
Taken
29,436
16,232
Mitigated
13,273
4,755
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EX_Formy
Fenrir
5,342
389
62
621
6,687
2,816
28
1,844
4,843
0
17,010
L
8,489
2,370
47
406
5,073
1,425
0
1,777
3,296
23,912
0
W
Cerberus
3,847
411
0
1,829
10,254
8,030
201
4,345
5,909
11,416
0
L
Cthulhu
MisterCheeze
Cthulhu
4,984
217
405
967
8,018
6,254
0
3,340
4,678
15,265
0
W
7,093
3,554
0
14
2,914
1,037
60
1,154
1,760
22,026
0
W
3,202
1,018
0
1,378
7,252
2,366
0
3,274
3,978
0
18,747
W
Xbalanque
jj2000469
Xbalanque
4,540
3,122
58
793
5,735
1,983
1,610
3,641
2,094
0
19,465
L
Bastet
naylaclb
Bastet
1,239
624
0
152
5,044
1,414
0
1,835
3,209
0
2,944
L
Yemoja
stxr31
Yemoja
785
298
429
0
4,349
1,446
0
2,392
1,957
3,273
0
L
Gilgamesh
x RICO x
Gilgamesh
5,061
1,702
171
1,278
6,952
2,734
0
1,596
5,356
0
15,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
28,402
174
Minions Killed
101
0
Camps Cleared
0
823,528
Distance Traveled
638,294
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,255
1,036
21
3
0
177,982
0
L
Nu Wa
6,244
892
31
4
0
135,205
2
W
Cerberus
6,677
954
29
4
0
156,417
3
L
Cthulhu
5,720
817
30
4
0
151,072
0
W
Vulcan
6,353
908
48
7
0
163,789
0
W
Awilix
6,493
928
28
4
0
174,720
1
W
Xbalanque
6,365
909
48
7
0
150,620
0
L
Bastet
5,294
756
4
1
0
85,682
0
L
Yemoja
5,072
725
6
1
0
117,364
4
L
Gilgamesh
6,072
867
30
4
0
148,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role