Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KING_OF_WASABI
Baron Samedi
Level 109
God Stats
31W - 36L
1,518 SR
Queue Stats
225W - 238L
1,451 Elo+
Solo
Pele
Pele
Leimboogie
Pele
Level 61
God Stats
5W - 13L
1,297 SR
Queue Stats
64W - 72L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Pu3rCr1mson
Cthulhu
Level 100
God Stats
7W - 6L
1,651 SR
Queue Stats
129W - 116L
1,486 Elo+
Solo
Izanami
Izanami
quartz1231
Izanami
Level 98
God Stats
5W - 10L
1,404 SR
Queue Stats
138W - 142L
1,440 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,470 Elo+

VS

Team Averages
Level 95
1,647 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FLAV1OUS
Athena
Level 145
God Stats
3W - 3L
1,793 SR
Queue Stats
70W - 81L
1,403 Elo+
Solo
Yu Huang
Yu Huang
Krebskrum
Yu Huang
Level 89
God Stats
4W - 4L
1,742 SR
Queue Stats
183W - 195L
1,499 Elo+
Party 1
Skadi
Skadi
SvenTheSlippery
Skadi
Level 57
God Stats
98W - 67L
1,642 SR
Queue Stats
144W - 118L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
mauparody666
Gilgamesh
Level 105
God Stats
9W - 9L
1,558 SR
Queue Stats
160W - 195L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 2 / 5
6,275
570
4,538
10,018
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KING_OF_WASABI
Baron Samedi
12
7 / 1 / 4
7,495
681
5,636
5,328
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
6,268
570
1,936
5,872
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Pu3rCr1mson
Cthulhu
13
3 / 1 / 2
7,252
659
6,655
7,343
6,310
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
quartz1231
Izanami
12
4 / 0 / 2
6,747
613
5,765
5,030
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
1 / 3 / 0
4,223
384
993
3,405
806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
FLAV1OUS
Athena
8
2 / 2 / 0
5,285
480
2,385
9,654
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Krebskrum
Yu Huang
10
1 / 4 / 1
5,833
530
3,709
6,130
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 6 / 2
4,742
431
5,761
7,678
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
mauparody666
Gilgamesh
10
0 / 4 / 1
5,646
513
3,169
10,099
3,812
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
4
4
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
5
2.25
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Athena
FLAV1OUS
Athena
2
2
0
1
W
Baron Samedi
KING_OF_WASABI
Baron Samedi
7
1
4
9
L
Yu Huang
Krebskrum
Yu Huang
1
4
1
0.38
W
2
0
1
2.5
W
Cthulhu
Pu3rCr1mson
Cthulhu
3
1
2
4
L
0
6
2
0.17
L
Gilgamesh
mauparody666
Gilgamesh
0
4
1
0.13
W
Izanami
quartz1231
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
16,017
33,591
Taken
36,966
18,057
Mitigated
13,015
14,581
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,538
774
0
3,185
10,018
6,816
288
1,930
8,088
12,352
3,885
L
Fenrir
 
Fenrir
993
449
0
916
3,405
806
0
452
2,889
0
6,659
L
Athena
FLAV1OUS
Athena
2,385
774
0
1,639
9,654
4,610
0
3,117
6,487
13,838
0
W
Baron Samedi
KING_OF_WASABI
Baron Samedi
5,636
638
283
2,080
5,328
1,813
529
1,453
3,875
36,871
0
L
Yu Huang
Krebskrum
Yu Huang
3,709
589
0
959
6,130
1,945
0
4,113
1,787
29,014
0
W
1,936
556
0
3,433
5,872
1,609
94
1,179
4,693
0
32,147
W
Cthulhu
Pu3rCr1mson
Cthulhu
6,655
860
82
2,138
7,343
6,310
0
1,077
6,266
41,354
0
L
5,761
3,188
258
1,286
7,678
1,842
0
2,725
4,887
0
24,668
L
Gilgamesh
mauparody666
Gilgamesh
3,169
717
0
1,686
10,099
3,812
0
5,598
4,501
0
26,937
W
Izanami
quartz1231
Izanami
5,765
3,507
0
3,380
5,030
1,509
1,581
455
4,575
0
45,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
25,729
350
Minions Killed
199
0
Camps Cleared
0
1,089,678
Distance Traveled
884,191
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,275
570
22
2
0
211,355
9
L
Fenrir
4,223
384
15
1
0
93,860
2
L
Athena
5,285
480
34
3
0
198,433
0
W
Baron Samedi
7,495
681
84
8
0
231,847
2
L
Yu Huang
5,833
530
54
5
0
195,231
1
W
Pele
6,268
570
56
5
0
249,180
2
W
Cthulhu
7,252
659
85
8
0
199,662
3
L
Skadi
4,742
431
37
3
0
198,857
2
L
Gilgamesh
5,646
513
59
5
0
197,810
0
W
Izanami
6,747
613
103
9
0
197,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role