Player Matchup

Hercules
Hercules
BanditSlayer
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 117L
1,575 Elo+
Party 1
Arachne
Arachne
Grobbalonga
Arachne
Level 118
God Stats
5W - 6L
1,763 SR
Queue Stats
122W - 87L
1,609 Elo+
Party 1
Poseidon
Poseidon
MissHavisham
Poseidon
Level 115
God Stats
5W - 5L
1,656 SR
Queue Stats
22W - 26L
1,450 Elo+
Party 1
Izanami
Izanami
Tatll
Izanami
Level 82
God Stats
10W - 10L
1,707 SR
Queue Stats
129W - 92L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
jackappotamus
Sylvanus
Level 86
God Stats
14W - 11L
1,671 SR
Queue Stats
19W - 24L
1,514 Elo+
Party 1
Team Averages
Level 100
1,660 SR
1,551 Elo+

VS

Team Averages
Level 118
1,493 SR
1,402 Elo+
Baba Yaga
Baba Yaga
LJDavock
Baba Yaga
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 56L
1,190 Elo+
Party 2
Neith
Neith
Ryalrhino
Neith
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 154L
1,503 Elo+
Party 2
Kuzenbo
Kuzenbo
Wa7chock
Kuzenbo
Level 88
God Stats
20W - 10L
1,463 SR
Queue Stats
253W - 229L
1,443 Elo+
Solo
Loki
Loki
elkikino
Loki
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 39L
1,442 Elo+
Solo
Pele
Pele
tobycliff
Pele
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BanditSlayer
Hercules
10
0 / 4 / 0
5,752
479
3,939
9,820
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Grobbalonga
Arachne
10
1 / 1 / 0
5,899
492
2,442
9,430
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
MissHavisham
Poseidon
12
1 / 5 / 0
6,616
551
2,435
6,751
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Tatll
Izanami
11
0 / 2 / 0
6,288
524
3,109
7,206
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
jackappotamus
Sylvanus
10
1 / 1 / 1
6,270
523
1,965
6,603
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LJDavock
Baba Yaga
12
4 / 0 / 2
7,183
599
5,582
3,396
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Ryalrhino
Neith
12
2 / 2 / 0
6,845
570
5,051
5,039
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Wa7chock
Kuzenbo
11
1 / 0 / 5
6,943
579
4,271
8,548
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
1 / 1 / 4
7,352
613
3,243
7,635
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
14
5 / 0 / 2
8,325
694
9,796
9,192
3,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
BanditSlayer
Hercules
0
4
0
0
L
Arachne
Grobbalonga
Arachne
1
1
0
1
W
Baba Yaga
LJDavock
Baba Yaga
4
0
2
5
L
Poseidon
MissHavisham
Poseidon
1
5
0
0.2
W
Neith
Ryalrhino
Neith
2
2
0
1
L
Izanami
Tatll
Izanami
0
2
0
0
W
Kuzenbo
Wa7chock
Kuzenbo
1
0
5
3.5
W
Loki
1
1
4
3
L
Sylvanus
jackappotamus
Sylvanus
1
1
1
1.5
W
Pele
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,890
Damage
27,943
39,810
Taken
33,810
19,766
Mitigated
17,162
10,239
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BanditSlayer
Hercules
3,939
742
0
2,917
9,820
8,470
0
399
9,421
0
26,152
L
Arachne
Grobbalonga
Arachne
2,442
1,242
0
2,009
9,430
2,843
0
3,698
5,732
0
29,306
W
Baba Yaga
LJDavock
Baba Yaga
5,582
302
0
1,816
3,396
1,373
138
1,363
2,007
43,532
0
L
Poseidon
MissHavisham
Poseidon
2,435
985
0
395
6,751
1,751
27
2,374
4,377
47,685
0
W
Neith
Ryalrhino
Neith
5,051
2,179
0
1,834
5,039
1,940
940
667
4,372
0
43,144
L
Izanami
Tatll
Izanami
3,109
2,045
0
2,276
7,206
2,127
0
1,934
5,272
0
50,375
W
Kuzenbo
Wa7chock
Kuzenbo
4,271
1,759
0
1,994
8,548
7,908
140
688
7,832
19,522
7,246
W
Loki
3,243
890
0
3,943
7,635
2,499
0
1,241
6,394
0
48,391
L
Sylvanus
jackappotamus
Sylvanus
1,965
544
745
1,897
6,603
4,575
0
1,034
5,569
13,903
0
W
Pele
9,796
3,054
0
5,210
9,192
3,442
1,022
441
8,385
0
51,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
36,648
341
Minions Killed
416
0
Camps Cleared
0
1,191,943
Distance Traveled
1,315,874
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,752
479
49
4
0
240,525
4
L
Arachne
5,899
492
67
6
0
279,520
3
W
Baba Yaga
7,183
599
82
7
0
273,609
6
L
Poseidon
6,616
551
90
8
0
218,473
2
W
Neith
6,845
570
93
8
0
221,828
1
L
Izanami
6,288
524
104
9
0
224,256
3
W
Kuzenbo
6,943
579
48
4
0
262,861
3
W
Loki
7,352
613
96
8
0
278,390
2
L
Sylvanus
6,270
523
31
3
0
229,169
1
W
Pele
8,325
694
97
8
0
279,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role