Player Matchup

Yemoja
Yemoja
Anim7ed
Yemoja
Level 149
God Stats
1W - 0L
1,232 SR
Queue Stats
6W - 0L
1,844 Elo+
Party 1
Anhur
Anhur
WhildDewd
Anhur
Level 126
God Stats
3W - 0L
1,682 SR
Queue Stats
9W - 0L
1,816 Elo+
Party 1
Olorun
Olorun
contemplating
Olorun
Level 23
God Stats
2W - 0L
1,728 SR
Queue Stats
54W - 14L
1,882 Elo+
Party 1
Team Averages
Level 99
1,547 SR
1,847 Elo+

VS

Team Averages
Level 55
1,602 SR
1,537 Elo+
Neith
Neith
Ki Blazin
Neith
Level 12
God Stats
2W - 1L
1,727 SR
Queue Stats
8W - 8L
1,559 Elo+
Party 2
Agni
Agni
R2D2605
Agni
Level 107
God Stats
11W - 10L
1,580 SR
Queue Stats
562W - 404L
1,540 Elo+
Party 2
Sylvanus
Sylvanus
pumalslayer
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anim7ed
Yemoja
14
1 / 0 / 9
10,069
719
5,520
13,929
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
WhildDewd
Anhur
14
3 / 6 / 7
9,479
677
14,560
15,655
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 1 / 4
10,777
770
17,239
12,782
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ki Blazin
Neith
14
4 / 1 / 2
9,458
676
13,285
12,337
4,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
R2D2605
Agni
12
1 / 5 / 5
8,334
595
12,231
12,074
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
pumalslayer
Sylvanus
13
2 / 4 / 4
9,451
675
6,302
17,550
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
10
Kills
7
7
Deaths
10
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Anim7ed
Yemoja
1
0
9
5.5
L
Neith
Ki Blazin
Neith
4
1
2
5
L
Agni
R2D2605
Agni
1
5
5
0.7
W
Anhur
WhildDewd
Anhur
3
6
7
1.08
W
6
1
4
8
L
Sylvanus
pumalslayer
Sylvanus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,319
Damage
31,818
42,366
Taken
41,961
24,872
Mitigated
23,684
22,292
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Anim7ed
Yemoja
5,520
1,066
2,783
4,458
13,929
13,482
337
4,668
8,873
13,343
0
L
Neith
Ki Blazin
Neith
13,285
2,657
0
2,645
12,337
4,405
0
7,242
5,095
0
40,115
L
Agni
R2D2605
Agni
12,231
1,104
0
938
12,074
4,315
0
6,198
5,876
31,276
0
W
Anhur
WhildDewd
Anhur
14,560
8,752
0
4,881
15,655
6,309
529
8,480
6,654
0
41,070
W
17,239
10,597
2,018
8,152
12,782
5,081
2,350
4,649
7,851
69,011
0
L
Sylvanus
pumalslayer
Sylvanus
6,302
2,419
3,527
7,467
17,550
14,964
0
9,479
8,071
12,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
27,243
180
Minions Killed
138
8
Camps Cleared
4
704,279
Distance Traveled
706,976
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,069
719
18
1
1
260,314
2
L
Neith
9,458
676
71
5
1
253,311
2
L
Agni
8,334
595
54
4
3
235,972
0
W
Anhur
9,479
677
56
4
4
214,058
4
W
Olorun
10,777
770
106
8
3
229,907
2
L
Sylvanus
9,451
675
13
1
0
217,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role