Player Matchup

Athena
Athena
Silver V
gfuncle
Athena
Silver V
Level 145
God Stats
1W - 0L
1,776 SR
Queue Stats
44W - 69L
1,284 MMR
Solo
Cupid
Cupid
Silver III
kwanoo
Cupid
Silver III
Level 121
God Stats
1W - 0L
1,395 SR
Queue Stats
5W - 20L
1,402 MMR
Solo
Agni
Agni
Bronze III
raydders
Agni
Bronze III
Level 153
God Stats
1W - 0L
1,555 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 140
1,575 SR
1,395 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,617 SR
1,583 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver II
NeyNick
Cthulhu
Silver II
Level 155
God Stats
2W - 3L
1,521 SR
Queue Stats
20W - 29L
1,384 MMR
Party 1
Nox
Nox
Diamond IV
SmoZey
Nox
Diamond IV
Level 124
God Stats
8W - 4L
1,831 SR
Queue Stats
277W - 126L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
gfuncle
Athena
13
0 / 8 / 6
10,082
630
4,636
19,912
20,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
kwanoo
Cupid
19
6 / 3 / 5
13,334
833
18,415
14,964
5,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
18
5 / 8 / 6
12,830
802
12,135
16,749
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioPersephoneAresThothChronos

VS

Bans
Ah Muzen CabHou YiGaneshaAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 5 / 11
11,433
715
13,913
15,618
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
NeyNick
Cthulhu
16
4 / 3 / 14
11,477
717
11,305
24,823
26,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
SmoZey
Nox
17
10 / 3 / 9
12,315
770
16,456
10,621
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
11
Kills
19
19
Deaths
11
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
11
2.1
L
Cthulhu
NeyNick
Cthulhu
4
3
14
3.67
L
Nox
SmoZey
Nox
10
3
9
4.83
W
Athena
gfuncle
Athena
0
8
6
0.38
W
Cupid
kwanoo
Cupid
6
3
5
2.83
W
Agni
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
41,674
51,625
Taken
51,062
32,527
Mitigated
36,800
11,746
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,913
5,784
0
4,595
15,618
5,107
1,787
6,659
8,959
0
59,318
L
Cthulhu
NeyNick
Cthulhu
11,305
930
422
4,447
24,823
26,893
240
6,545
18,278
28,467
0
L
Nox
SmoZey
Nox
16,456
1,879
75
2,042
10,621
4,800
959
3,832
6,789
43,739
0
W
Athena
gfuncle
Athena
4,636
1,372
184
1,261
19,912
20,295
258
10,399
9,001
15,591
0
W
Cupid
kwanoo
Cupid
18,415
11,487
1,048
6,579
14,964
5,459
2,073
8,158
6,526
0
64,459
W
Agni
12,135
339
216
2,458
16,749
6,773
1,053
8,651
7,884
49,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
35,225
165
Minions Killed
184
3
Camps Cleared
9
858,905
Distance Traveled
853,127
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,433
715
99
6
5
239,101
1
L
Cthulhu
11,477
717
24
2
0
317,308
6
L
Nox
12,315
770
61
4
4
296,718
3
W
Athena
10,082
630
13
1
0
285,370
2
W
Cupid
13,334
833
86
5
1
304,887
4
W
Agni
12,830
802
66
4
2
268,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role