Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
l-Mali
Jormungandr
Level 157
God Stats
2W - 0L
1,893 SR
Queue Stats
217W - 188L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
v4ltzu16
Morgan Le Fay
Level 159
God Stats
11W - 3L
1,841 SR
Queue Stats
219W - 184L
1,590 Elo+
Party 1
Team Averages
Level 156
1,647 SR
1,529 Elo+

VS

Team Averages
Level 113
1,148 SR
1,169 Elo+
Ullr
Ullr
CrazyDãy
Ullr
Level 157
God Stats
0W - 7L
1,167 SR
Queue Stats
92W - 93L
1,615 Elo+
Solo
Hades
Hades
Darrell2146
Hades
Level 62
God Stats
0W - 4L
985 SR
Queue Stats
0W - 9L
1,028 Elo+
Party 3
Fafnir
Fafnir
Sir_Swains
Fafnir
Level 125
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 8L
1,039 Elo+
Party 3
Fenrir
Fenrir
Thexagen
Fenrir
Level 125
God Stats
1W - 2L
1,188 SR
Queue Stats
1W - 9L
1,028 Elo+
Party 3
Geb
Geb
beewee25
Geb
Level 95
God Stats
0W - 2L
1,133 SR
Queue Stats
1W - 5L
1,133 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
7 / 0 / 9
11,502
885
8,611
11,599
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
 
Thanatos
19
8 / 2 / 7
11,341
872
11,693
12,692
6,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
 
Jing Wei
18
2 / 3 / 5
10,805
831
7,034
10,612
4,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
l-Mali
Jormungandr
17
2 / 1 / 10
10,503
808
6,701
11,362
12,322
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
v4ltzu16
Morgan Le Fay
17
0 / 1 / 12
10,013
770
14,324
6,764
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
4 / 4 / 0
10,000
769
12,644
12,466
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 0
8,533
656
2,766
12,833
6,035
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Sir_Swains
Fafnir
16
0 / 5 / 2
8,979
691
5,101
12,562
15,722
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Thexagen
Fenrir
15
2 / 4 / 1
9,477
729
4,868
11,434
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 1 / 2
8,879
683
4,894
8,170
8,114
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
19
Kills
7
7
Deaths
19
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
0
9
11.5
W
Thanatos
 
Thanatos
8
2
7
5.75
W
Jing Wei
 
Jing Wei
2
3
5
1.5
L
Ullr
4
4
0
1
L
0
5
0
0
L
Fafnir
Sir_Swains
Fafnir
0
5
2
0.2
L
Fenrir
Thexagen
Fenrir
2
4
1
0.63
L
1
1
2
2
W
Jormungandr
l-Mali
Jormungandr
2
1
10
7
W
Morgan Le Fay
v4ltzu16
Morgan Le Fay
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,363
Damage
30,273
53,029
Taken
57,465
41,139
Mitigated
38,123
28,837
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,611
2,310
4,117
6,804
11,599
14,267
665
3,165
8,434
22,903
0
W
Thanatos
 
Thanatos
11,693
3,873
0
11,184
12,692
6,975
1,487
3,188
9,504
0
46,102
W
Jing Wei
 
Jing Wei
7,034
5,775
0
4,355
10,612
4,321
2,500
2,261
8,351
0
51,901
L
Ullr
12,644
5,586
0
1,628
12,466
4,219
0
5,487
6,841
0
48,531
L
2,766
128
296
3,997
12,833
6,035
0
6,507
6,096
22,900
0
L
Fafnir
Sir_Swains
Fafnir
5,101
686
40
3,334
12,562
15,722
0
4,966
7,366
23,361
0
L
Fenrir
Thexagen
Fenrir
4,868
262
0
1,243
11,434
4,033
0
6,356
4,932
0
12,865
L
4,894
59
0
1,690
8,170
8,114
0
5,388
2,594
19,033
0
W
Jormungandr
l-Mali
Jormungandr
6,701
1,103
0
1,556
11,362
12,322
705
2,700
8,662
26,768
0
W
Morgan Le Fay
v4ltzu16
Morgan Le Fay
14,324
1,269
0
821
6,764
3,254
2,316
1,447
5,317
37,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,164
Gold Earned
45,868
311
Minions Killed
231
0
Camps Cleared
0
1,345,254
Distance Traveled
1,240,549
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,502
885
31
2
0
246,664
4
W
Thanatos
11,341
872
75
6
0
287,378
2
W
Jing Wei
10,805
831
94
7
0
302,452
1
L
Ullr
10,000
769
94
7
0
262,892
2
L
Hades
8,533
656
63
5
0
205,672
0
L
Fafnir
8,979
691
32
2
0
252,187
0
L
Fenrir
9,477
729
25
2
0
240,675
0
L
Geb
8,879
683
17
1
0
279,123
1
W
Jormungandr
10,503
808
49
4
0
245,738
3
W
Morgan Le Fay
10,013
770
62
5
0
263,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role