Player Matchup

Zhong Kui
Zhong Kui
CIapdaddy_69
Zhong Kui
Level 52
God Stats
24W - 25L
1,502 SR
Queue Stats
77W - 105L
1,379 Elo+
Party 2
Artio
Artio
I_Love_Pugs1
Artio
Level 66
God Stats
3W - 2L
1,754 SR
Queue Stats
14W - 23L
1,435 Elo+
Solo
Izanami
Izanami
titanfan6677
Izanami
Level 82
God Stats
2W - 1L
1,694 SR
Queue Stats
34W - 53L
1,368 Elo+
Party 2
Team Averages
Level 67
1,650 SR
1,394 Elo+

VS

Team Averages
Level 109
1,518 SR
1,614 Elo+
Medusa
Medusa
Karnfx
Medusa
Level 101
God Stats
1W - 1L
1,353 SR
Queue Stats
11W - 4L
1,747 Elo+
Solo
Zeus
Zeus
KxllSwxtch__
Zeus
Level 120
God Stats
9W - 3L
1,711 SR
Queue Stats
227W - 250L
1,525 Elo+
Party 1
Atlas
Atlas
unclesLeg_
Atlas
Level 106
God Stats
3W - 2L
1,490 SR
Queue Stats
37W - 25L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CIapdaddy_69
Zhong Kui
11
0 / 3 / 0
6,458
646
4,198
7,610
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 0
6,062
606
1,544
12,528
8,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
titanfan6677
Izanami
9
0 / 5 / 0
6,210
621
2,687
7,857
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Karnfx
Medusa
13
6 / 0 / 7
8,584
858
10,851
5,608
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 9
8,197
820
7,196
1,929
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
4 / 0 / 9
8,023
802
5,507
4,927
4,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CIapdaddy_69
Zhong Kui
0
3
0
0
L
0
5
0
0
W
Medusa
Karnfx
Medusa
6
0
7
9.5
W
3
0
9
7.5
L
Izanami
titanfan6677
Izanami
0
5
0
0
W
Atlas
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,429
Damage
23,554
27,995
Taken
12,464
16,281
Mitigated
7,021
4,912
Healing
2,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CIapdaddy_69
Zhong Kui
4,198
51
128
2,101
7,610
4,788
0
4,136
3,272
17,232
0
L
1,544
86
266
1,333
12,528
8,885
0
3,960
8,157
9,764
0
W
Medusa
Karnfx
Medusa
10,851
4,620
0
1,785
5,608
2,136
924
3,345
2,055
0
28,437
W
7,196
488
0
0
1,929
630
1,237
600
1,287
34,088
0
L
Izanami
titanfan6677
Izanami
2,687
914
0
1,084
7,857
2,608
0
4,296
3,487
0
19,831
W
Atlas
5,507
1,810
0
530
4,927
4,255
432
1,914
2,835
13,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
24,804
106
Minions Killed
136
1
Camps Cleared
9
580,438
Distance Traveled
591,720
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,458
646
63
6
0
193,338
2
L
Artio
6,062
606
15
2
0
207,001
4
W
Medusa
8,584
858
34
3
6
196,186
4
W
Zeus
8,197
820
72
7
2
192,343
2
L
Izanami
6,210
621
28
3
1
180,099
1
W
Atlas
8,023
802
30
3
1
203,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role