Player Matchup

Ra
Ra
Lamy603
Ra
Level 148
God Stats
3W - 4L
1,246 SR
Queue Stats
93W - 98L
1,571 Elo+
Solo
Cu Chulainn
Cu Chulainn
colonelpain
Cu Chulainn
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 169L
1,637 Elo+
Solo
Medusa
Medusa
ripmmr
Medusa
Level 44
God Stats
5W - 1L
2,038 SR
Queue Stats
28W - 22L
1,755 Elo+
Solo
Team Averages
Level 100
1,595 SR
1,654 Elo+

VS

Team Averages
Level 109
1,417 SR
1,594 Elo+
King Arthur
King Arthur
 
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ProfesserFinessr
Thor
Level 125
God Stats
1W - 5L
1,252 SR
Queue Stats
139W - 90L
1,656 Elo+
Party 1
Hera
Hera
brycehat1738
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 73L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 11
9,725
884
10,133
6,308
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
colonelpain
Cu Chulainn
13
2 / 1 / 13
8,587
781
5,334
11,980
9,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
ripmmr
Medusa
16
11 / 0 / 9
10,414
947
14,708
8,192
3,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 6 / 1
6,489
590
3,911
14,357
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 7 / 0
7,074
643
5,668
9,486
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 9 / 1
6,815
620
4,473
10,296
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
22
Kills
1
2
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
1
0.08
W
9
1
11
14.5
L
1
7
0
0.14
L
0
9
1
0.06
W
Cu Chulainn
colonelpain
Cu Chulainn
2
1
13
8.5
W
Medusa
ripmmr
Medusa
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,175
Damage
14,052
26,480
Taken
34,139
15,417
Mitigated
16,437
9,062
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,911
337
0
2,142
14,357
10,064
0
3,565
10,792
0
16,354
W
10,133
386
3,372
2,751
6,308
2,250
312
1,037
4,932
35,573
0
L
5,668
805
0
705
9,486
3,972
0
4,032
5,454
0
11,683
L
4,473
632
0
135
10,296
2,401
0
3,448
6,848
27,749
0
W
Cu Chulainn
colonelpain
Cu Chulainn
5,334
915
0
1,740
11,980
9,964
346
2,249
9,232
3,158
15,650
W
Medusa
ripmmr
Medusa
14,708
6,714
0
1,199
8,192
3,203
1,857
1,502
6,233
0
52,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
20,378
165
Minions Killed
91
9
Camps Cleared
1
706,890
Distance Traveled
533,251
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,489
590
19
2
1
197,915
0
W
Ra
9,725
884
47
4
1
242,439
6
L
Thor
7,074
643
15
1
0
157,088
6
L
Hera
6,815
620
57
5
0
178,248
2
W
Cu Chulainn
8,587
781
34
3
1
234,000
2
W
Medusa
10,414
947
84
8
7
230,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role