Player Matchup

Ravana
Ravana
Ambush556-_-
Ravana
Level 45
God Stats
2W - 4L
1,555 SR
Queue Stats
123W - 117L
1,498 Elo+
Party 2
Ra
Ra
Crimson-_-Beast
Ra
Level 88
God Stats
29W - 8L
1,731 SR
Queue Stats
521W - 553L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
DaNiilOoALV18
Cernunnos
Level 93
God Stats
26W - 16L
1,672 SR
Queue Stats
158W - 153L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
IHigh_Octane
Sun Wukong
Level 35
God Stats
2W - 4L
1,452 SR
Queue Stats
44W - 41L
1,514 Elo+
Party 2
Vulcan
Vulcan
ducha-juridica4
Vulcan
Level 16
God Stats
2W - 1L
1,527 SR
Queue Stats
25W - 20L
1,587 Elo+
Party 1
Team Averages
Level 55
1,587 SR
1,532 Elo+

VS

Team Averages
Level 73
1,437 SR
1,458 Elo+
Janus
Janus
ComradeFruitloop
Janus
Level 86
God Stats
1W - 8L
1,154 SR
Queue Stats
200W - 181L
1,551 Elo+
Party 3
Arachne
Arachne
IQuesoI
Arachne
Level 109
God Stats
1W - 1L
1,687 SR
Queue Stats
71W - 76L
1,495 Elo+
Party 3
Vamana
Vamana
LettuceDrip
Vamana
Level 106
God Stats
3W - 4L
1,472 SR
Queue Stats
155W - 169L
1,459 Elo+
Party 4
Charybdis
Charybdis
Trilogy2k
Charybdis
Level 46
God Stats
3W - 10L
1,590 SR
Queue Stats
190W - 226L
1,401 Elo+
Party 4
Cthulhu
Cthulhu
iSpency
Cthulhu
Level 16
God Stats
0W - 2L
1,282 SR
Queue Stats
58W - 37L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
3 / 1 / 7
7,376
527
7,280
7,271
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
5 / 1 / 9
7,663
547
7,829
8,232
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DaNiilOoALV18
Cernunnos
14
5 / 1 / 8
8,052
575
9,709
9,939
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
IHigh_Octane
Sun Wukong
13
1 / 2 / 0
7,435
531
4,612
9,801
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 2
8,567
612
7,184
4,727
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,533
538
5,168
6,835
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
IQuesoI
Arachne
11
0 / 5 / 1
6,557
468
2,229
12,238
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
14
3 / 1 / 0
8,760
626
9,090
11,743
8,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Trilogy2k
Charybdis
10
0 / 2 / 1
6,005
429
2,965
8,165
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
iSpency
Cthulhu
9
0 / 5 / 1
5,829
416
3,818
12,553
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
5
5
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
1
7
6.5
L
2
4
0
0.5
W
5
1
9
9.5
W
Cernunnos
DaNiilOoALV18
Cernunnos
5
1
8
9
W
Sun Wukong
IHigh_Octane
Sun Wukong
1
2
0
0.5
L
Arachne
IQuesoI
Arachne
0
5
1
0.1
L
Vamana
3
1
0
3
L
Charybdis
Trilogy2k
Charybdis
0
2
1
0.25
W
3
0
2
4
L
Cthulhu
iSpency
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,614
Damage
23,270
39,970
Taken
51,534
17,352
Mitigated
21,653
13,870
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,280
2,115
0
1,439
7,271
2,794
0
1,772
5,499
0
39,565
L
5,168
158
0
800
6,835
1,818
0
3,297
3,488
47,184
0
W
7,829
1,019
2,304
2,596
8,232
2,726
357
3,716
4,516
38,114
1,933
W
Cernunnos
DaNiilOoALV18
Cernunnos
9,709
4,522
0
3,725
9,939
3,704
515
2,052
7,887
0
48,897
W
Sun Wukong
IHigh_Octane
Sun Wukong
4,612
1,480
0
1,975
9,801
6,192
698
0
9,801
0
39,632
L
Arachne
IQuesoI
Arachne
2,229
808
0
2,699
12,238
3,864
0
2,955
9,190
0
43,865
L
Vamana
9,090
4,931
0
2,632
11,743
8,737
0
2,244
8,954
0
64,024
L
Charybdis
Trilogy2k
Charybdis
2,965
836
0
2,252
8,165
1,445
0
1,646
6,519
0
27,891
W
7,184
2,246
119
1,712
4,727
1,936
1,134
1,446
3,281
67,466
0
L
Cthulhu
iSpency
Cthulhu
3,818
418
203
2,907
12,553
5,789
0
4,263
8,189
17,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,093
Gold Earned
34,684
449
Minions Killed
378
0
Camps Cleared
0
1,438,932
Distance Traveled
1,352,227
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,376
527
67
5
0
316,031
0
L
Janus
7,533
538
91
7
0
285,141
3
W
Ra
7,663
547
71
5
0
287,999
1
W
Cernunnos
8,052
575
78
6
0
263,109
0
W
Sun Wukong
7,435
531
88
6
0
256,576
4
L
Arachne
6,557
468
81
6
0
295,131
5
L
Vamana
8,760
626
136
10
0
250,518
1
L
Charybdis
6,005
429
49
4
0
248,419
2
W
Vulcan
8,567
612
145
10
0
315,217
4
L
Cthulhu
5,829
416
21
2
0
273,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role