Player Matchup

Artemis
Artemis
BaddestRanger
Artemis
Level 111
God Stats
7W - 5L
1,500 SR
Queue Stats
149W - 118L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
Fire Wolf213
Sylvanus
Level 118
God Stats
3W - 2L
1,480 SR
Queue Stats
166W - 125L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
litle shooter03
Morgan Le Fay
Level 68
God Stats
9W - 3L
1,651 SR
Queue Stats
125W - 85L
1,583 Elo+
Party 2
Team Averages
Level 99
1,544 SR
1,590 Elo+

VS

Team Averages
Level 84
1,472 SR
1,525 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Daddy Safeway
Gilgamesh
Level 99
God Stats
16W - 8L
1,644 SR
Queue Stats
292W - 285L
1,563 Elo+
Party 1
Yu Huang
Yu Huang
MyNameIsLeader
Yu Huang
Level 87
God Stats
0W - 2L
1,272 SR
Queue Stats
15W - 15L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 2 / 10
10,029
716
13,331
11,150
4,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Fire Wolf213
Sylvanus
16
6 / 1 / 9
11,138
796
6,408
14,215
16,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
litle shooter03
Morgan Le Fay
16
6 / 4 / 6
10,635
760
11,675
9,696
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 5 / 5
8,425
602
4,656
9,732
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Daddy Safeway
Gilgamesh
14
3 / 5 / 4
9,343
667
13,453
16,135
9,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
15
4 / 5 / 3
10,341
739
10,173
10,250
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
7
7
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
5
0.5
W
Artemis
3
2
10
4
L
Gilgamesh
Daddy Safeway
Gilgamesh
3
5
4
1
W
Sylvanus
Fire Wolf213
Sylvanus
6
1
9
10.5
L
Yu Huang
4
5
3
1.1
W
Morgan Le Fay
litle shooter03
Morgan Le Fay
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
28,282
35,061
Taken
36,117
25,868
Mitigated
14,977
15,327
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,656
1,645
0
410
9,732
2,852
0
4,033
5,543
0
17,327
W
Artemis
13,331
3,079
477
2,001
11,150
4,755
2,071
2,955
8,035
0
35,140
L
Gilgamesh
Daddy Safeway
Gilgamesh
13,453
3,228
0
1,270
16,135
9,144
0
10,209
5,582
0
30,079
W
Sylvanus
Fire Wolf213
Sylvanus
6,408
1,539
4,518
6,722
14,215
16,824
817
4,093
9,810
19,335
0
L
Yu Huang
10,173
731
0
749
10,250
2,981
60
3,571
6,491
42,840
0
W
Morgan Le Fay
litle shooter03
Morgan Le Fay
11,675
2,274
0
1,609
9,696
4,289
264
2,808
6,646
45,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
28,109
158
Minions Killed
165
7
Camps Cleared
5
697,147
Distance Traveled
686,222
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,425
602
40
3
0
218,162
0
W
Artemis
10,029
716
59
4
4
229,404
1
L
Gilgamesh
9,343
667
34
2
5
232,793
3
W
Sylvanus
11,138
796
22
2
1
221,411
2
L
Yu Huang
10,341
739
91
7
0
235,267
3
W
Morgan Le Fay
10,635
760
77
6
2
246,332
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role