Player Matchup

Skadi
Skadi
Bronze IV
LygrysKingSimon
Skadi
Bronze IV
Level 64
God Stats
0W - 3L
1,588 SR
Queue Stats
1W - 11L
933 MMR
Solo
Cthulhu
Cthulhu
Bronze III
SiNiSt3rGaTs
Cthulhu
Bronze III
Level 69
God Stats
2W - 1L
1,481 SR
Queue Stats
3W - 2L
1,602 MMR
Party 1
Hades
Hades
Bronze III
stevevator_
Hades
Bronze III
Level 81
God Stats
2W - 2L
1,582 SR
Queue Stats
3W - 2L
1,602 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,551 SR
1,379 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,546 SR
1,471 MMR
Cerberus
Cerberus
Gold I
Lun4Lov3r
Cerberus
Gold I
Level 160
God Stats
3W - 0L
1,638 SR
Queue Stats
120W - 87L
1,688 MMR
Party 2
Thoth
Thoth
Platinum III
SniperPicnic
Thoth
Platinum III
Level 160
God Stats
3W - 4L
1,466 SR
Queue Stats
74W - 68L
1,880 MMR
Party 2
Achilles
Achilles
Silver V
ZufSMC
Achilles
Silver V
Level 104
God Stats
3W - 1L
1,535 SR
Queue Stats
28W - 40L
845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,866
605
5,684
14,929
5,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SiNiSt3rGaTs
Cthulhu
11
1 / 6 / 0
8,308
639
9,443
18,544
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 1
8,013
616
9,569
15,339
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CupidBastetAnubisAtlasGilgamesh

VS

Bans
Ah Muzen CabRavanaMedusaDa JiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lun4Lov3r
Cerberus
14
6 / 3 / 16
11,233
864
11,265
20,642
22,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
9 / 0 / 12
10,984
845
24,052
7,119
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ZufSMC
Achilles
15
7 / 0 / 9
9,924
763
8,676
12,372
15,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
22
22
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Lun4Lov3r
Cerberus
6
3
16
4.67
L
0
8
2
0.13
L
Cthulhu
SiNiSt3rGaTs
Cthulhu
1
6
0
0.17
W
9
0
12
15
W
Achilles
ZufSMC
Achilles
7
0
9
11.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
43,993
48,812
Taken
40,133
23,887
Mitigated
41,210
8,786
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Lun4Lov3r
Cerberus
11,265
704
667
6,427
20,642
22,062
119
10,121
10,521
40,278
0
L
5,684
2,034
0
2,035
14,929
5,714
0
11,215
2,978
166
18,069
L
Cthulhu
SiNiSt3rGaTs
Cthulhu
9,443
800
414
2,468
18,544
14,165
0
10,648
6,928
28,599
0
W
24,052
645
270
1,745
7,119
3,410
1,719
3,821
3,298
60,216
0
W
Achilles
ZufSMC
Achilles
8,676
2,567
0
1,755
12,372
15,738
432
5,894
6,478
0
13,928
L
9,569
1,178
711
3,158
15,339
4,008
0
11,974
2,697
20,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,187
Gold Earned
32,141
87
Minions Killed
198
1
Camps Cleared
9
641,447
Distance Traveled
790,366
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,233
864
89
7
2
254,628
3
L
Skadi
7,866
605
16
1
0
195,679
3
L
Cthulhu
8,308
639
40
3
0
247,931
0
W
Thoth
10,984
845
94
7
4
255,674
1
W
Achilles
9,924
763
15
1
3
280,064
0
L
Hades
8,013
616
31
2
1
197,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role